WIP: Lua filesystem starting point
This commit is contained in:
@@ -5,9 +5,9 @@
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idf_component_register(
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SRCS "lua_theme.cpp" "lua_thread.cpp" "bridge.cpp" "property.cpp" "lua_database.cpp"
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"lua_queue.cpp" "lua_version.cpp" "lua_theme.cpp" "lua_controls.cpp" "registry.cpp"
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"lua_screen.cpp"
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"lua_screen.cpp" "lua_filesystem.cpp" "file_iterator.cpp"
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INCLUDE_DIRS "include"
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REQUIRES "drivers" "lvgl" "tinyfsm" "events" "system_fsm" "database"
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REQUIRES "drivers" "lvgl" "tinyfsm" "events" "system_fsm" "database" "fatfs"
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"esp_timer" "battery" "esp-idf-lua" "luavgl" "lua-linenoise" "lua-term"
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"esp_app_format")
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target_compile_options(${COMPONENT_LIB} PRIVATE ${EXTRA_WARNINGS})
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@@ -18,6 +18,7 @@
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#include "lua.hpp"
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#include "lua_controls.hpp"
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#include "lua_database.hpp"
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#include "lua_filesystem.hpp"
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#include "lua_queue.hpp"
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#include "lua_screen.hpp"
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#include "lua_version.hpp"
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@@ -84,6 +85,7 @@ auto Bridge::installBaseModules(lua_State* L) -> void {
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RegisterControlsModule(L);
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RegisterDatabaseModule(L);
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RegisterFileSystemModule(L);
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RegisterQueueModule(L);
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RegisterVersionModule(L);
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RegisterThemeModule(L);
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@@ -0,0 +1,76 @@
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/*
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* Copyright 2023 ailurux <ailuruxx@gmail.com>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#include "file_iterator.hpp"
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#include "esp_log.h"
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#include <string>
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#include "ff.h"
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#include "spi.hpp"
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namespace database {
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[[maybe_unused]] static const char* kTag = "FileIterator";
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FileIterator::FileIterator(std::string filepath)
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: original_path_(filepath),
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current_()
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{
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auto lock = drivers::acquire_spi();
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const TCHAR* next_path = static_cast<const TCHAR*>(filepath.c_str());
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FRESULT res = f_opendir(&dir_, next_path);
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if (res != FR_OK) {
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ESP_LOGE(kTag, "Error opening directory: %s", filepath.c_str());
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}
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}
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auto FileIterator::value() const -> const std::optional<FileEntry>& {
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return current_;
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}
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auto FileIterator::next() -> void {
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iterate(false);
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}
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auto FileIterator::prev() -> void {
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iterate(true);
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}
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auto FileIterator::iterate(bool reverse) -> bool {
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FILINFO info;
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if (reverse) {
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f_rewinddir(&dir_);
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}
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{
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auto lock = drivers::acquire_spi();
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auto res = f_readdir(&dir_, &info);
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if (res != FR_OK) {
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ESP_LOGI(kTag, "AAAAAAAAAAAAAAAAAAA");
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ESP_LOGI(kTag, "%d", res);
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return false;
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}
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}
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if (info.fname[0] == 0) {
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// End of directory
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current_.reset();
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ESP_LOGI(kTag, "End of dir");
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} else {
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// Update current value
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ESP_LOGI(kTag, "File: %s", info.fname);
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current_ = FileEntry{
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.isHidden = (info.fattrib & AM_HID) > 0,
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.isDirectory = (info.fattrib & AM_DIR) > 0,
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.isTrack = false, // TODO
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.filepath = original_path_ + info.fname,
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};
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}
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return true;
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}
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} // namespace database
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@@ -0,0 +1,42 @@
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/*
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* Copyright 2023 ailurux <ailuruxx@gmail.com>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#pragma once
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#include <string>
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#include <optional>
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#include "ff.h"
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namespace database {
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// Note for when reading FILINFO, that we are in LFN mode:
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// http://elm-chan.org/fsw/ff/doc/sfileinfo.html
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struct FileEntry {
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bool isHidden;
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bool isDirectory;
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bool isTrack;
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std::string filepath;
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};
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class FileIterator {
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public:
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FileIterator(std::string filepath);
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auto value() const -> const std::optional<FileEntry>&;
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auto next() -> void;
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auto prev() -> void;
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private:
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FF_DIR dir_;
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std::string original_path_;
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std::optional<FileEntry> current_;
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auto iterate(bool reverse = false) -> bool;
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};
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} // namespace database
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@@ -0,0 +1,17 @@
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/*
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* Copyright 2023 ailurux <ailuruxx@gmail.com>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#pragma once
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#include "lua.hpp"
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#include "file_iterator.hpp"
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namespace lua {
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auto check_file_iterator(lua_State*, int stack_pos) -> database::FileIterator*;
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auto RegisterFileSystemModule(lua_State*) -> void;
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} // namespace lua
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@@ -0,0 +1,155 @@
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/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#include "lua_filesystem.hpp"
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#include <string>
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#include <cstring>
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#include "lauxlib.h"
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namespace lua {
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[[maybe_unused]] static constexpr char kTag[] = "lua_fs";
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static constexpr char kFileEntryMetatable[] = "fs_file_entry";
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static constexpr char kFileIteratorMetatable[] = "fs_iterator";
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// Todo: Use std::pmr::string for paths/dirs
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struct LuaFileEntry {
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bool isHidden;
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bool isDirectory;
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bool isTrack;
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size_t path_size;
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char path[];
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};
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static_assert(std::is_trivially_destructible<LuaFileEntry>());
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static_assert(std::is_trivially_copy_assignable<LuaFileEntry>());
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static auto push_lua_file_entry(lua_State* L, const database::FileEntry& r) -> void {
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// Create and init the userdata.
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LuaFileEntry* file_entry = reinterpret_cast<LuaFileEntry*>(
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lua_newuserdata(L, sizeof(LuaFileEntry) + r.filepath.size()));
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luaL_setmetatable(L, kFileEntryMetatable);
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// Init all the fields
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*file_entry = {
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.isHidden = r.isHidden,
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.isDirectory = r.isDirectory,
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.isTrack = r.isTrack,
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.path_size = r.filepath.size(),
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};
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// Copy the string data across.
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std::memcpy(file_entry->path, r.filepath.data(), r.filepath.size());
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}
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auto check_file_iterator(lua_State* L, int stack_pos) -> database::FileIterator* {
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database::FileIterator* it = *reinterpret_cast<database::FileIterator**>(
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luaL_checkudata(L, stack_pos, kFileIteratorMetatable));
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return it;
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}
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static auto push_iterator(lua_State* state, const database::FileIterator& it)
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-> void {
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database::FileIterator** data = reinterpret_cast<database::FileIterator**>(
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lua_newuserdata(state, sizeof(uintptr_t)));
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*data = new database::FileIterator(it); // TODO...
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luaL_setmetatable(state, kFileIteratorMetatable);
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}
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static auto fs_iterate_prev(lua_State* state) -> int {
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database::FileIterator* it = check_file_iterator(state, 1);
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it->prev();
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std::optional<database::FileEntry> res = it->value();
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if (res) {
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push_lua_file_entry(state, *res);
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} else {
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lua_pushnil(state);
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}
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return 1;
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}
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static auto fs_iterate(lua_State* state) -> int {
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database::FileIterator* it = check_file_iterator(state, 1);
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it->next();
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std::optional<database::FileEntry> res = it->value();
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if (res) {
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push_lua_file_entry(state, *res);
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} else {
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lua_pushnil(state);
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}
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return 1;
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}
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// static auto db_iterator_clone(lua_State* state) -> int {
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// database::Iterator* it = db_check_iterator(state, 1);
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// push_iterator(state, *it);
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// return 1;
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// }
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static auto fs_iterator_gc(lua_State* state) -> int {
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database::FileIterator* it = check_file_iterator(state, 1);
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delete it;
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return 0;
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}
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static const struct luaL_Reg kFileIteratorFuncs[] = {{"next", fs_iterate},
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{"prev", fs_iterate_prev},
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// {"clone", db_iterator_clone},
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{"__call", fs_iterate},
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{"__gc", fs_iterator_gc},
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{NULL, NULL}};
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static auto file_entry_path(lua_State* state) -> int {
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LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>(
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luaL_checkudata(state, 1, kFileEntryMetatable));
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lua_pushlstring(state, data->path, data->path_size);
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return 1;
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}
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static const struct luaL_Reg kFileEntryFuncs[] = {{"filepath", file_entry_path},
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{"__tostring", file_entry_path},
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{NULL, NULL}};
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static auto fs_new_iterator(lua_State* state) -> int {
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// Takes a filepath as a string and returns a new FileIterator
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// on that directory
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std::string filepath = luaL_checkstring(state, -1);
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database::FileIterator iter(filepath);
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push_iterator(state, iter);
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return 1;
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}
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static const struct luaL_Reg kDatabaseFuncs[] = {{"iterator", fs_new_iterator},
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{NULL, NULL}};
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static auto lua_filesystem(lua_State* state) -> int {
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luaL_newmetatable(state, kFileIteratorMetatable);
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lua_pushliteral(state, "__index");
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lua_pushvalue(state, -2);
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lua_settable(state, -3); // metatable.__index = metatable
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luaL_setfuncs(state, kFileIteratorFuncs, 0);
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luaL_newmetatable(state, kFileEntryMetatable);
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lua_pushliteral(state, "__index");
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lua_pushvalue(state, -2);
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lua_settable(state, -3); // metatable.__index = metatable
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luaL_setfuncs(state, kFileEntryFuncs, 0);
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luaL_newlib(state, kDatabaseFuncs);
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return 1;
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}
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auto RegisterFileSystemModule(lua_State* s) -> void {
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luaL_requiref(s, "filesystem", lua_filesystem, true);
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lua_pop(s, 1);
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}
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} // namespace lua
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