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@ -1214,7 +1214,8 @@ class Game { |
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} |
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} |
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placeOrbs(template) { |
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placeOrbs(template) { |
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let placer = new RadialOrbPlacer(this, template); |
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// let placer = new RadialOrbPlacer(this, template);
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let placer = new RecursiveOrbPlacer(this, template); |
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return placer.place(); |
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return placer.place(); |
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} |
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} |
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@ -1960,6 +1961,78 @@ class RadialOrbPlacer extends BaseOrbPlacer { |
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} |
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} |
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} |
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} |
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class RecursiveOrbPlacer extends BaseOrbPlacer { |
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doPlace(toPlace) { |
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this.toPlace = toPlace; |
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this.recDepth = 0; |
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this.placeOne(0); |
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return {}; |
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} |
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placeOne() { |
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this.recDepth++; |
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if (this.recDepth > 2000) { |
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throw new Error("Too many backtracks"); |
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} |
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let symbol = this.toPlace.pop(); |
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let candidates = [[],[],[],[],[],[],[]]; |
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for (let n of this.template) { |
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if (!this.board.grid[n]) { |
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// is free
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const cell = this.getCellInfo(n); |
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if (cell.freeSequence >= 3) { |
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candidates[cell.neighbours].push(n); |
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} |
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} |
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} |
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for (let neighs = 6; neighs >= 0; neighs--) { |
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this.rng.arrayShuffle(candidates[neighs]); |
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} |
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for (let i = 6; i >= 0; i--) { |
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if (candidates[i].length) { |
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for (let n of candidates[i]) { |
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this.placeOrb(n, symbol); |
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// avoid deadlocking
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if (this.solution.length % 2 === 0) { |
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// this is the second orb in a pair (solution starts with gold)
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let prevn = this.solution[this.solution.length-1][1]; |
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if (!this.isAvailable(prevn)) { |
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this.trace("Avoid deadlock (this is the second of a pair)"); |
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this.removeOrb(n); |
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continue; |
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} |
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} |
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this.solution.push([symbol, n]); |
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if (this.toPlace.length) { |
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if (this.placeOne()) { |
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return true; |
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} else { |
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this.trace("Undo and continue"); |
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this.removeOrb(n); |
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this.solution.pop(); |
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// and continue the iteration
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} |
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} else { |
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return true; |
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} |
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} |
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} |
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} |
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// give it back
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this.toPlace.push(symbol); |
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return false; |
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} |
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} |
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/* Start */ |
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/* Start */ |
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