Ondřej Hruška 5 years ago
commit 6492e35ba5
Signed by: MightyPork
GPG Key ID: 2C5FD5035250423D
  1. 2
      .gitignore
  2. 590
      Cargo.lock
  3. 12
      Cargo.toml
  4. 198
      src/main.rs

2
.gitignore vendored

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/target
.idea

590
Cargo.lock generated

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authors = ["Ondřej Hruška <ondra@ondrovo.com>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
image = "0.23.4"
imageproc = "0.20.0"
rusttype = "0.9.0"

@ -0,0 +1,198 @@
use std::default::Default;
mod bgm {
use std::fmt;
use std::default::Default;
use std::fmt::Display;
use image::{Rgb, RgbImage};
use imageproc::drawing::draw_text_mut;
use rusttype::{FontCollection, Scale};
#[derive(Debug,Clone,Copy,Eq,PartialEq)]
pub enum Color {
Black = 0,
White = 1,
}
#[derive(Debug,Clone,Copy)]
pub enum Phase {
PickSides,
Turn(Color),
}
#[derive(Debug,Clone,Default)]
pub struct Player {
pub born_off: u32,
pub on_bar: u32,
}
#[derive(Debug,Clone,Copy)]
pub enum Bin {
Free,
Black(u32),
White(u32),
}
#[derive(Debug)]
pub struct Game {
pub phase : Phase,
pub multiplier : u32,
pub roll : [u8; 2],
pub players : [Player; 2],
pub bins : [Bin; 24],
}
impl Default for Game {
fn default() -> Self {
Game {
phase: Phase::PickSides,
multiplier: 1,
roll: [0; 2],
players: [
Player::default(),
Player::default(),
],
bins: [Bin::Free; 24],
}
}
}
impl Display for Game {
fn fmt(&self, f : &mut fmt::Formatter<'_>) -> fmt::Result {
/*
const BLACK_DIGITS : [char; 20] = [
'❶', '❷', '❸', '❹', '❺', '❻', '❼', '❽', '❾', '❿',
'⓫', '⓬', '⓭', '⓮', '⓯', '⓰', '⓱', '⓲', '⓳', '⓴',
];
const WHITE_DIGITS : [char; 20] = [
'➀', '➁', '➂', '➃', '➄', '➅', '➆', '➇', '➈', '➉',
'⑪', '⑫', '⑬', '⑭', '⑮', '⑯', '⑰', '⑱', '⑲', '⑳',
];
write!(f, "13 14 15 16 17 18 19 20 21 22 23 24\n")?;
for b in &self.bins[12..=23] {
match *b {
Bin::Free => write!(f, "-- ")?,
Bin::Black(n) => {
if n > 0 && n <= BLACK_DIGITS.len() as u32 {
write!(f, "{} ", BLACK_DIGITS[(n-1) as usize])?;
} else {
write!(f, "{} ", n)?;
}
}
Bin::White(n) => {
if n > 0 && n <= WHITE_DIGITS.len() as u32 {
write!(f, "{} ", WHITE_DIGITS[(n-1) as usize])?;
} else {
write!(f, "{} ", n)?;
}
}
}
}
write!(f, "\n")?;
for b in (&self.bins[0..=11]).iter().rev() {
match *b {
Bin::Free => write!(f, "-- ")?,
Bin::Black(n) => {
if n > 0 && n <= BLACK_DIGITS.len() as u32 {
write!(f, "{} ", BLACK_DIGITS[(n-1) as usize])?;
} else {
write!(f, "{} ", n)?;
}
}
Bin::White(n) => {
if n > 0 && n <= WHITE_DIGITS.len() as u32 {
write!(f, "{} ", WHITE_DIGITS[(n-1) as usize])?;
} else {
write!(f, "{} ", n)?;
}
}
}
}
write!(f, "\n")?;
write!(f, "12 11 10 9 8 7 6 5 4 3 2 1\n")?;
*/
//*
write!(f, " ")?;
for n in (13..=24).rev() { write!(f, "{:2}. ", n)?; }
write!(f, "\n╭ ")?;
for b in &self.bins[12..=23] {
match *b {
Bin::Free => write!(f, "┈┈┈ ")?,
Bin::Black(n) => write!(f, "{:2}█ ", n)?,
Bin::White(n) => write!(f, "{:2}░ ", n)?
}
}
write!(f, "╴\n╰ ")?;
for b in (&self.bins[0..=11]).iter().rev() {
match *b {
Bin::Free => write!(f, "┈┈┈ ")?,
Bin::Black(n) => write!(f, "{:2}█ ", n)?,
Bin::White(n) => write!(f, "{:2}░ ", n)?
}
}
write!(f, "╴\n ")?;
for n in (1..=12).rev() { write!(f, "{:2}. ", n)?; }
write!(f, "\n")?;
//*/
/*
const DIGITS : &[u8; 36] = b"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
write!(f, " 14 16 18 20 22 24\n")?;
write!(f, " 13╲╱15╲╱17╲╱19╲╱21╲╱23╲╱\n")?;
write!(f, "╭")?;
for b in &self.bins[12..=23] {
match *b {
Bin::Free => write!(f, "──")?,
Bin::Black(n) => write!(f, "{}█", DIGITS[n as usize] as char)?,
Bin::White(n) => write!(f, "{}░", DIGITS[n as usize] as char)?
}
}
write!(f, "─┘\n╰")?;
for b in (&self.bins[0..=11]).iter().rev() {
match *b {
Bin::Free => write!(f, "──")?,
Bin::Black(n) => write!(f, "{}█", DIGITS[n as usize] as char)?,
Bin::White(n) => write!(f, "{}░", DIGITS[n as usize] as char)?
}
}
write!(f, "─┐\n")?;
write!(f, " 12╱╲10╱╲8.╱╲6.╱╲4.╱╲2.╱╲\n")?;
write!(f, " 11 9. 7. 5. 3. 1.\n")?;
*/
Ok(())
}
}
}
fn main() {
let mut board = bgm::Game::default();
board.bins[4] = bgm::Bin::Black(5);
board.bins[5] = bgm::Bin::Black(2);
board.bins[6] = bgm::Bin::Black(7);
board.bins[14] = bgm::Bin::White(9);
board.bins[15] = bgm::Bin::White(10);
board.bins[16] = bgm::Bin::White(11);
board.bins[2] = bgm::Bin::White(2);
println!("{}", board);
}
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