Buffers are cool, but a calculating index by X and Y is a bit of a pain.
2D array will simply set "OV" if the coords are outside, and can be indexed by a pair of registers. These will be most useful for things like sprites and games with huge pixels.
Buffers are cool, but a calculating index by X and Y is a bit of a pain.
2D array will simply set "OV" if the coords are outside, and can be indexed by a pair of registers. These will be most useful for things like sprites and games with huge pixels.
Buffers are cool, but a calculating index by X and Y is a bit of a pain.
2D array will simply set "OV" if the coords are outside, and can be indexed by a pair of registers. These will be most useful for things like sprites and games with huge pixels.