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# TinyFrame
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TinyFrame is a simple library for building and parsing frames to be sent
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over a serial interface (e.g. UART, telnet etc.). The code is written
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to build with `--std=gnu89` and later.
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TinyFrame is suitable for a wide range of applications, including inter-microcontroller
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communication, as a protocol for FTDI-based PC applications or for messaging through
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UDP packets. If you find a good use for it, please let me know so I can add it here!
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Frames can be protected by a checksum (~XOR, CRC16 or CRC32) and contain
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a unique ID field which is be used for chaining related messages. The highest bit
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of the generated IDs is different for each peer to avoid collisions.
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Peers are functionally equivalent and can send messages to each other
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(the names "master" and "slave" are used only for convenience).
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The library lets you register listeners (callback functions) to wait for (1) any frame, (2)
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a particular frame Type, or (3) a specific message ID. This lets you easily implement asynchronous
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communication.
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## Frame structure
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All fields in the message frame have a configurable size (see the top of the header file).
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By just changing a definition in the header, such as `TF_LEN_BYTES` (1, 2 or 4), the library
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seamlessly switches between `uint8_t`, `uint16_t` and `uint32_t`. Choose field lengths that
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best suit your application needs.
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For example, you don't need 4 bytes (`uint32_t`) for the
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length field if your payloads are 20 bytes long, using a 1-byte field (`uint8_t`) will save
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3 bytes. This may be significant if you high throughput.
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```
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,-----+----+-----+------+------------+- - - -+------------,
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| SOF | ID | LEN | TYPE | HEAD_CKSUM | DATA | PLD_CKSUM |
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| 1 | ? | ? | ? | ? | ... | ? | <- size (bytes)
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'-----+----+-----+------+------------+- - - -+------------'
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SOF ......... start of frame, 0x01
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ID ......... the frame ID (MSb is the peer bit)
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LEN ......... nr of data bytes in the frame
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TYPE ........ message type (used to run Type Listeners, pick any values you like)
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HEAD_CKSUM .. header checksum
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DATA ........ LEN bytes of data
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DATA_CKSUM .. checksum, implemented as XOR of all preceding bytes in the message
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```
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## Usage Hints
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- All TinyFrame functions, typedefs and macros start with the `TF_` prefix.
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- Both peers must include the library with the same parameters (configured at the top of the header file)
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- Start by calling `TF_Init()` with `TF_MASTER` or `TF_SLAVE` as the argument
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- Implement `TF_WriteImpl()` - declared at the bottom of the header file as `extern`.
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This function is used by `TF_Send()` to write bytes to your UART (or other physical layer).
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Presently, always a full frame is sent to this function.
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- If you wish to use `TF_PARSER_TIMEOUT_TICKS`, periodically call `TF_Tick()`. The period
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determines the length of 1 tick. This is used to time-out the parser in case it gets stuck
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in a bad state (such as receiving a partial frame).
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- Bind Type or Generic listeners using `TF_AddTypeListener()` or `TF_AddGenericListener()`.
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- Send a message using `TF_Send()` or the other Send functions.
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If you provide a listener callback (function pointer) to the function,
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the listener will be added as an ID listener and wait for a response.
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- To reply to a message (when your listener gets called), use `TF_Respond()`
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with the same frame_id as in the received message.
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- Remove the ID listener using `TF_RemoveIdListener()` when it's no longer
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needed. (Same for other listener types.) The slot count is limited.
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- If the listener function returns `false`, some other listener will get
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a chance to handle it
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- Manually reset the parser using `TF_ResetParser()`
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### The concept of listeners
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Listeners are callback functions that are called by TinyFrame when a message which
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they can handle is received.
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There are 3 listener types:
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- ID listeners
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- Type listeners
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- Generic listeners
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They handle the message in this order, and if they decide not to handle it, they can return `false`
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and let it be handled by some other listener, or discarded.
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### Implementing "synchronous query"
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Sometimes it's necessary to send a message and wait for a response to arrive.
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One (not too pretty) way to do this is using a global variable - pseudocode:
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```c
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#define MSG_PING 42
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static volatile bool got_response = false;
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/** ID listener */
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static bool onResponse(TF_ID frame_id, TF_TYPE type, const uint8_t *data, TF_LEN len)
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{
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// ... Do something ...
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// (eg. copy data to a global variable)
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got_response = true;
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return true;
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}
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bool syncQuery(void)
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{
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TF_ID id;
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// Send our request, and bind an ID listener
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got_response = false;
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TF_Send0(MSG_PING, onResponse, &id); // Send0 sends zero bytes of data, just TYPE
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// the ID is now in `id` so we can remove the listener after a timeout
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// Wait for the response
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bool suc = true;
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while (!got_response) {
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//delay()
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if (/*timeout*/) {
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TF_RemoveIdListener(id); // free the listener slot
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return false;
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}
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}
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// ... Do something with the received data? ...
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// (can be passed from the listener using a global variable)
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return true;
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}
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```
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