- Both sides of the protocol (slave and master) should include the same TinyFrame
code.
- Master inits the lib with `TF_Init(1);`, while slave uses `TF_Init(0);`. This is to avoid a message ID conflict.
- Both sides can add Generic and Type listeners (callbacks) using `TF_AddGenericListener(func)` and `TF_AddTypeListener(type, func)`. The listener is a function as showin in the example file test.c or declared in TinyFrame.h
`bool myListener(unsigned int frame_id, const unsigned char *buff, unsigned int len) { ... }`
The listener returns `true` if the message was consumed. If it returns `false`, it can be handled by some other listener (possibly a Generic Listener, if you added one)
- A message is sent using `TF_Send()`, and to use it, the `TF_WriteImpl()` stub must be implemented in the application code. See `test.c` for an example.
There are also helper functions `TF_Send1()` and `TF_Send2()` which send one or two bytes.
- To reply, use `TF_Respond()` with ID same as in the received message (the listener gets this as it's argument). A listener provided as the last parameter to `TF_Send()` will be called after receiving the response.
- To remove a listener, use `TF_RemoveListener()`. *Always remove your ID listeners after handling the response!* There's a limit to the number of listeners.
- The function `TF_Accept()` is used to handle received chars. Call this in your UART Rx interrupt handler or a similar place.