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184 lines
4.2 KiB
184 lines
4.2 KiB
package net.tortuga.gui.panels;
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import net.tortuga.GameConfig;
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import net.tortuga.gui.screens.Screen;
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import net.tortuga.gui.widgets.Theme;
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import net.tortuga.gui.widgets.Widget;
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import net.tortuga.gui.widgets.display.Text;
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import net.tortuga.gui.widgets.input.Button;
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import net.tortuga.gui.widgets.input.Checkbox;
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import net.tortuga.gui.widgets.input.Slider;
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import net.tortuga.gui.widgets.layout.Gap;
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import net.tortuga.gui.widgets.layout.LayoutH;
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import net.tortuga.gui.widgets.layout.LayoutV;
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import net.tortuga.gui.widgets.layout.frame.FrameWindow;
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import net.tortuga.sounds.SoundManager;
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import net.tortuga.util.Align;
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import org.lwjgl.input.Keyboard;
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import org.lwjgl.opengl.Display;
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import com.porcupine.color.RGB;
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/**
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* Overlay panel for paused game.
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*
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* @author Ondřej Hruška (MightyPork)
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*/
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public class PanelConfig extends PanelGui {
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// FIXME add sliders for volume, add "toggle fullscreen" button
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private static final int SAVE = 0;
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private static final int CANCEL = 1;
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private Checkbox ckInitFullscreen;
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private Checkbox ckVsync;
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private int soundVol = GameConfig.audioVolumeSound;
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private int musicVol = GameConfig.audioVolumeMusic;
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private Slider sliderSound;
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private Slider sliderMusic;
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private Button bnCancel;
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private Button bnSave;
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private Checkbox ckResizable;
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private int origin;
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/**
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* @param screen
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* @param origin 0 = menu, 1 = pause screen
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*/
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public PanelConfig(Screen screen, int origin) {
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super(screen);
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this.origin = origin;
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}
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@Override
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public void initGui()
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{
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FrameWindow frame = Theme.mkWindow();
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addGui(frame);
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LayoutV v = new LayoutV(Align.CENTER, Align.CENTER);
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v.add(Theme.mkTitle("Settings"));
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LayoutV v2 = new LayoutV(Align.LEFT, Align.TOP);
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v2.add(ckInitFullscreen = new Checkbox(-1, "Start in fullscreen"));
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v2.add(ckVsync = new Checkbox(-1, "Enable v-sync"));
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v2.add(ckResizable = new Checkbox(-1, "Resizable window"));
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ckInitFullscreen.setChecked(GameConfig.startInFullscreen);
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ckVsync.setChecked(GameConfig.enableVsync);
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ckResizable.setChecked(GameConfig.enableResize);
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v2.add(new Gap(0, 15));
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LayoutH h2;
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h2 = new LayoutH(Align.LEFT, Align.CENTER);
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h2.add(new Text("Sound").setTextAlign(Align.RIGHT).setMinWidth(100));
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h2.add(new Gap(5, 0));
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h2.add(sliderSound = new Slider(250, soundVol / 100D));
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v2.add(h2);
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h2 = new LayoutH(Align.LEFT, Align.CENTER);
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h2.add(new Text("Music").setTextAlign(Align.RIGHT).setMinWidth(100));
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h2.add(new Gap(5, 0));
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h2.add(sliderMusic = new Slider(250, musicVol / 100D));
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v2.add(h2);
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v2.add(new Gap(0, 20));
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v.add(v2);
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LayoutH h = new LayoutH(Align.CENTER, Align.CENTER);
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h.add(bnSave = new Button(SAVE, "Save"));
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h.add(new Gap(10, 0));
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h.add(bnCancel = new Button(CANCEL, "Cancel"));
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v.add(h);
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frame.add(v);
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}
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@Override
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public void actionPerformed(Widget widget)
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{
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if (widget.id == CANCEL) {
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closePanel();
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return;
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}
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if (widget.id == SAVE) {
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GameConfig.setNewProp(GameConfig.pk_win_fs, ckInitFullscreen.isChecked());
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GameConfig.setNewProp(GameConfig.pk_vsync, ckVsync.isChecked());
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GameConfig.setNewProp(GameConfig.pk_win_resize, ckResizable.isChecked());
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GameConfig.setNewProp(GameConfig.pk_music_volume, Math.round(sliderMusic.getValue() * 100));
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GameConfig.setNewProp(GameConfig.pk_sound_volume, Math.round(sliderSound.getValue() * 100));
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GameConfig.saveLoad();
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GameConfig.useLoaded();
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// TODO from config
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SoundManager.volumeGui.set(1f);
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SoundManager.volumeEffects.set(1f);
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SoundManager.volumeWater.set(1f);
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SoundManager.volumeAmbients.set(1f);
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Display.setResizable(GameConfig.enableResize);
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closePanel();
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return;
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}
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}
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@Override
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public void onKey(int key, char c, boolean down)
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{
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super.onKey(key, c, down);
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if (key == Keyboard.KEY_ESCAPE && down) {
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actionPerformed(bnCancel);
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}
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if (key == Keyboard.KEY_RETURN && down) {
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actionPerformed(bnSave);
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}
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}
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@Override
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public void onFocus()
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{
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Keyboard.enableRepeatEvents(true);
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}
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@Override
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public void onBlur()
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{
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Keyboard.enableRepeatEvents(false);
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}
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@Override
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public boolean hasBackgroundLayer()
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{
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return true;
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}
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@Override
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public RGB getBackgroundColor()
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{
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return new RGB(0, 0.4);
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}
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}
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