Spritesheet generator for the tortuga game
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tortuga-spritegen/src/net/spritegen/textures/TextureManager.java

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1.5 KiB

package net.spritegen.textures;
import static org.lwjgl.opengl.GL11.*;
import java.io.IOException;
import net.spritegen.Constants;
import net.spritegen.util.Log;
import org.newdawn.slick.opengl.Texture;
import org.newdawn.slick.opengl.TextureLoader;
import org.newdawn.slick.util.ResourceLoader;
/**
* Texture manager
*
* @author Ondřej Hruška (MightyPork)
*/
public class TextureManager {
private static Texture lastBinded = null;
/**
* Load texture
*
* @param resourcePath
* @return the loaded texture
*/
public static Texture load(String resourcePath) {
try {
String ext = resourcePath.substring(resourcePath.length() - 4);
Texture texture = TextureLoader.getTexture(ext.toUpperCase(), ResourceLoader.getResourceAsStream(resourcePath));
if (texture != null) {
Log.f2("Texture " + resourcePath + " loaded.");
return texture;
}
Log.w("Texture " + resourcePath + " could not be loaded.");
return null;
} catch (IOException e) {
Log.e("Loading of texture " + resourcePath + " failed.", e);
throw new RuntimeException(e);
}
}
/**
* Bind texture
*
* @param texture the texture
* @throws RuntimeException if not loaded yet
*/
public static void bind(Texture texture) throws RuntimeException {
if (texture != lastBinded) {
glBindTexture(GL_TEXTURE_2D, 0);
glBindTexture(GL_TEXTURE_2D, texture.getTextureID());
lastBinded = texture;
}
}
/**
* Unbind all
*/
public static void unbind() {
glBindTexture(GL_TEXTURE_2D, 0);
lastBinded = null;
}
}