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@ -12,37 +12,46 @@ const { |
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ATTR_FRAKTUR |
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} = require('./screen_attr_bits') |
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// debug toolbar, tooltip and screen
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module.exports = function attachDebugger (screen, connection) { |
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// debug screen overlay
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const debugCanvas = document.createElement('canvas') |
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debugCanvas.classList.add('debug-canvas') |
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const ctx = debugCanvas.getContext('2d') |
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// debug toolbar
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const toolbar = document.createElement('div') |
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toolbar.classList.add('debug-toolbar') |
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// debug tooltip
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const tooltip = document.createElement('div') |
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tooltip.classList.add('debug-tooltip') |
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tooltip.classList.add('hidden') |
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// update functions, defined somewhere below
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let updateTooltip |
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let updateToolbar |
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// tooltip cell
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let selectedCell = null |
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let mousePosition = null |
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// update tooltip cell when mouse moves
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const onMouseMove = (e) => { |
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if (e.target !== screen.layout.canvas) { |
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selectedCell = null |
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return |
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} |
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selectedCell = screen.layout.screenToGrid(e.offsetX, e.offsetY) |
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mousePosition = [e.offsetX, e.offsetY] |
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updateTooltip() |
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} |
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// hide tooltip when mouse leaves
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const onMouseOut = (e) => { |
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selectedCell = null |
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tooltip.classList.add('hidden') |
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} |
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// updates debug canvas size
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const updateCanvasSize = function () { |
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let { width, height, devicePixelRatio } = screen.layout.window |
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let cellSize = screen.layout.getCellSize() |
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@ -53,9 +62,15 @@ module.exports = function attachDebugger (screen, connection) { |
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debugCanvas.style.height = `${height * cellSize.height + 2 * screen.layout._padding}px` |
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} |
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// defined somewhere below
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let startDrawLoop |
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let screenAttached = false |
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// node to which events were bound (kept here for when they need to be removed)
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let eventNode |
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// attaches/detaches debug screen overlay to/from DOM
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const setScreenAttached = function (attached) { |
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if (attached && !debugCanvas.parentNode) { |
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screen.layout.canvas.parentNode.appendChild(debugCanvas) |
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@ -75,6 +90,7 @@ module.exports = function attachDebugger (screen, connection) { |
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} |
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} |
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// attaches/detaches toolbar and tooltip to/from DOM
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const setToolbarAttached = function (attached) { |
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if (attached && !toolbar.parentNode) { |
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screen.layout.canvas.parentNode.appendChild(toolbar) |
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@ -86,25 +102,40 @@ module.exports = function attachDebugger (screen, connection) { |
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} |
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} |
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// attach/detach toolbar when debug mode is enabled/disabled
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screen.on('update-window:debug', enabled => { |
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setToolbarAttached(enabled) |
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}) |
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// ditto ^
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screen.layout.on('update-window:debug', enabled => { |
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setScreenAttached(enabled) |
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}) |
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let drawData = { |
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// last draw reason
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reason: '', |
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// when true, will show colored cell update overlays
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showUpdates: false, |
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// draw start time in milliseconds
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startTime: 0, |
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// end time
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endTime: 0, |
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clipped: [], |
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// partial update frames
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frames: [], |
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// cell data
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cells: new Map(), |
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// scroll region
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scrollRegion: null |
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} |
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// debug interface
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screen._debug = screen.layout.renderer._debug = { |
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drawStart (reason) { |
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drawData.reason = reason |
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@ -123,6 +154,7 @@ module.exports = function attachDebugger (screen, connection) { |
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let isDrawing = false |
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let drawLoop = function () { |
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// draw while the screen is attached
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if (screenAttached) window.requestAnimationFrame(drawLoop) |
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else isDrawing = false |
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@ -201,6 +233,7 @@ module.exports = function attachDebugger (screen, connection) { |
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} |
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if (selectedCell !== null) { |
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// draw a dashed outline around the selected cell
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let [x, y] = selectedCell |
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ctx.save() |
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@ -237,6 +270,7 @@ module.exports = function attachDebugger (screen, connection) { |
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} |
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if (drawData.scrollRegion !== null) { |
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// draw two lines marking the scroll region bounds
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let [start, end] = drawData.scrollRegion |
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ctx.save() |
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@ -258,6 +292,7 @@ module.exports = function attachDebugger (screen, connection) { |
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ctx.restore() |
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} |
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} |
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startDrawLoop = function () { |
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if (isDrawing) return |
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isDrawing = true |
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@ -288,8 +323,8 @@ module.exports = function attachDebugger (screen, connection) { |
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if (attrs & ATTR_FRAKTUR) target.appendChild(makeSpan('Fraktur')) |
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} |
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// tooltip
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updateTooltip = function () { |
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// TODO: make this not destroy and recreate the same nodes every time
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tooltip.classList.remove('hidden') |
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tooltip.innerHTML = '' |
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let cell = selectedCell[1] * screen.window.width + selectedCell[0] |
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@ -355,6 +390,8 @@ module.exports = function attachDebugger (screen, connection) { |
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let toolbarData = null |
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let toolbarNodes = {} |
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// construct the toolbar if it wasn't already
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const initToolbar = function () { |
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if (toolbarData) return |
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