Spritesheet generator for the tortuga game
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package com.mykaruga.models.wavefront.parser.mtl;
import net.spritegen.textures.TextureManager;
import org.newdawn.slick.opengl.Texture;
import com.mykaruga.models.wavefront.loader.Material;
import com.mykaruga.models.wavefront.loader.RenderModel;
import com.mykaruga.models.wavefront.parser.LineParser;
public class KdMapParser extends LineParser {
private Texture texture = null;
private RenderModel object = null;
private String textureFileName = null;
public KdMapParser(RenderModel object) {
this.object = object;
}
@Override
public void incoporateResults(RenderModel wavefrontObject) {
if (texture != null) {
Material currentMaterial = wavefrontObject.getCurrentMaterial();
currentMaterial.setTexture(texture);
}
}
@Override
public void parse() {
String textureFileName = words[words.length - 1];
String pathToTextureBinary = object.getContextfolder() + (object.replTexture == null ? textureFileName : object.replTexture);
// load texture, if already loaded, use the same instance.
texture = TextureManager.load(pathToTextureBinary);
}
}