3D spaceshooter with online scoreboard, online demos, ship building. Now entirely defunct, but might be resurrected
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sector/src/net/sector/effects/particles/ParticleBinary.java

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package net.sector.effects.particles;
import net.sector.Constants;
import net.sector.effects.EParticle;
import com.porcupine.color.RGB;
import com.porcupine.coord.Coord;
import com.porcupine.coord.Vec;
import com.porcupine.math.Calc;
/**
* "Binary" particle (animated green 0s and 1s in splash screen)
*
* @author Ondřej Hruška (MightyPork)
*/
public class ParticleBinary extends Particle {
private Vec origMotion = null;
private boolean slow = false;
/** Type (0,1) */
public int type = 0;
/**
* Binary particle
*
* @param pos position
* @param motion motion
* @param rotSpeed rotation speed
* @param slowDown can slow down gradually
*/
public ParticleBinary(Coord pos, Vec motion, double rotSpeed, boolean slowDown) {
super(pos, motion);
origMotion = motion.copy();
slow = slowDown;
this.rotAngle.set(rand.nextDouble() * 360);
this.rotSpeed = rotSpeed;
this.maxAge = (long) (Constants.FPS_UPDATE * (0.4 + rand.nextDouble() * 1.5));
this.size = this.sizeOrig = 0.6 + rand.nextDouble();
this.renderColor.setTo(new RGB(rand.nextDouble() * 0.3, 0.7 + rand.nextDouble() * 0.3, rand.nextDouble() * 0.3));
this.renderAlpha = 1;
type = rand.nextInt(2);
}
/**
* Binary particle
*
* @param pos position
* @param motion motion
* @param rotSpeed rotation speed
* @param scale render size 0.001-2
*/
public ParticleBinary(Coord pos, Vec motion, double rotSpeed, double scale) {
this(pos, motion, rotSpeed, true);
this.size = this.sizeOrig = Calc.clampd(scale, 0.001, 2);
}
/**
* Binary particle
*
* @param pos position
* @param motion motion
* @param rotSpeed rotation speed
* @param scale render size 0.001-2
* @param slowDown can slow down gradually
*/
public ParticleBinary(Coord pos, Vec motion, double rotSpeed, double scale, boolean slowDown) {
this(pos, motion, rotSpeed, slowDown);
this.size = this.sizeOrig = Calc.clampd(scale, 0.001, 2);
}
@Override
public EParticle getType() {
return EParticle.BINARY;
}
@Override
public void onUpdate() {
renderAlpha = Calc.square(1F - (float) age / (float) maxAge);
//size = Calc.square(1F - Calc.clampd( ((float) age / ((float) maxAge)) , 0, 1))*sizeOrig;
if (slow) {
motion.setTo(origMotion.scale(Calc.square(1 - (float) age / (float) maxAge)));
//if(size < sizeOrig*0.2) setDead();
} else {
motion.scale_ip(0.90);
//if(size < 0.2) setDead();
}
}
}