3D spaceshooter with online scoreboard, online demos, ship building. Now entirely defunct, but might be resurrected
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
sector/src/com/porcupine/coord/Rect.java

291 lines
4.6 KiB

package com.porcupine.coord;
import com.porcupine.math.Calc;
/**
* Rectangle determined by two coordinates - min and max.
*
* @author Ondřej Hruška (MightyPork)
*/
public class Rect {
/** Lowest coordinates xy */
protected Coord min = new Coord();
/** Highest coordinates xy */
protected Coord max = new Coord();
/**
* New Rect
*/
public Rect() {
this(0, 0, 0, 0);
}
/**
* New Rect
*
* @param x1 lower x
* @param y1 lower y
* @param x2 upper x
* @param y2 upper y
*/
public Rect(double x1, double y1, double x2, double y2) {
setTo(x1, y1, x2, y2);
}
/**
* New rect of two coords
*
* @param c1 coord 1
* @param c2 coord 2
*/
public Rect(Coord c1, Coord c2) {
this(c1.x, c1.y, c2.x, c2.y);
}
/**
* New rect as a copy of other rect
*
* @param r other rect
*/
public Rect(Rect r) {
this(r.min.x, r.min.y, r.max.x, r.max.y);
}
/**
* Get a copy
*
* @return copy
*/
public Rect copy() {
return new Rect(this);
}
/**
* Offset in place (add)
*
* @param move offset vector
* @return this
*/
public Rect add_ip(Vec move) {
min.add_ip(move);
max.add_ip(move);
return this;
}
/**
* Get offset copy (add)
*
* @param move offset vector
* @return offset copy
*/
public Rect add(Vec move) {
return copy().add_ip(move);
}
/**
* Offset in place (subtract)
*
* @param move offset vector
* @return this
*/
public Rect sub_ip(Vec move) {
min.sub_ip(move);
max.sub_ip(move);
return this;
}
/**
* Get offset copy (subtract)
*
* @param move offset vector
* @return offset copy
*/
public Rect sub(Vec move) {
return copy().sub_ip(move);
}
/**
* @return lowest coordinates xy
*/
public Coord getMin() {
return min;
}
/**
* @return highjest coordinates xy
*/
public Coord getMax() {
return max;
}
/**
* Check if point is inside this rectangle
*
* @param point point to test
* @return is inside
*/
public boolean isInside(Coord point) {
return Calc.inRange(point.x, min.x, max.x) && Calc.inRange(point.y, min.y, max.y);
}
/**
* Get size (width, height) as (x,y)
*
* @return coord of width,height
*/
public Coord getSize() {
return new Coord(Math.abs(min.x - max.x), Math.abs(min.y - max.y));
}
/**
* Get rect center
*
* @return center
*/
public Coord getCenter() {
return min.midTo(max);
}
/**
* Get center of the lower edge.
*
* @return center
*/
public Coord getCenterDown() {
return new Coord((max.x + min.x) / 2, min.y);
}
/**
* Get center of the left edge.
*
* @return center
*/
public Coord getCenterLeft() {
return new Coord(min.x, (max.y + min.y) / 2);
}
/**
* Get center of the top edge.
*
* @return center
*/
public Coord getCenterTop() {
return new Coord((max.x + min.x) / 2, max.y);
}
/**
* Get center of the right edge.
*
* @return center
*/
public Coord getCenterRight() {
return new Coord(max.x, (max.y + min.y) / 2);
}
/**
* @return lower x
*/
public double x1() {
return min.x;
}
/**
* @return lower y
*/
public double y1() {
return min.y;
}
/**
* @return upper x
*/
public double x2() {
return max.x;
}
/**
* @return upper y
*/
public double y2() {
return max.y;
}
/**
* Set to other rect's coordinates
*
* @param r other rect
*/
public void setTo(Rect r) {
min.setTo(r.min);
max.setTo(r.max);
}
/**
* Set to coordinates
*
* @param x1 lower x
* @param y1 lower y
* @param x2 upper x
* @param y2 upper y
*/
public void setTo(double x1, double y1, double x2, double y2) {
min.x = Calc.min(x1, x2);
min.y = Calc.min(y1, y2);
max.x = Calc.max(x1, x2);
max.y = Calc.max(y1, y2);
}
@Override
public String toString() {
return "rect{ " + min + " - " + max + " }";
}
/**
* Add X and Y to all coordinates in place
*
* @param x x to add
* @param y y to add
* @return this
*/
public Rect add_ip(double x, double y) {
return add_ip(new Vec(x, y));
}
/**
* Subtract X and Y from all coordinates in place
*
* @param x x to subtract
* @param y y to subtract
* @return this
*/
public Rect sub_ip(double x, double y) {
return sub_ip(new Vec(x, y));
}
/**
* Add X and Y to all coordinates in a copy
*
* @param x x to add
* @param y y to add
* @return copy changed
*/
public Rect add(double x, double y) {
return add(new Vec(x, y));
}
/**
* Subtract X and Y from all coordinates in a copy
*
* @param x x to subtract
* @param y y to subtract
* @return copy changed
*/
public Rect sub(double x, double y) {
return sub(new Vec(x, y));
}
}