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82 lines
2.2 KiB
82 lines
2.2 KiB
package net.sector.entities.shots;
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import java.util.Set;
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import net.sector.Constants;
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import net.sector.collision.ColliderSphere;
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import net.sector.effects.Effects;
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import net.sector.entities.Entity;
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import net.sector.sounds.Sounds;
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import com.porcupine.coord.Coord;
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import com.porcupine.coord.Vec;
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import com.porcupine.math.PolarDeg;
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public class EntityFireball extends EntityShotBase {
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private static final double SPEED = 0.35;
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private int level = 1;
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public EntityFireball(Coord pos, Vec speed, Entity origin, int techLevel) {
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super(pos, speed, origin, SPEED);
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this.collidePriority = 1001;
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this.mass = 0.3;
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this.lifetime = Constants.FPS_UPDATE * 7;
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this.collider = new ColliderSphere(pos, 0.30);
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this.health = 0.4 * techLevel * techLevel;
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this.shotDamage = 0.1 * Math.pow(techLevel, 1.2);
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this.level = techLevel;
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}
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@Override
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public void onUpdate() {
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PolarDeg polar = PolarDeg.fromCoordXZ(motion);
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polar.angle += -0.2 + rand.nextDouble() * 0.4;
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motion.setTo(polar.toCoordXZ());
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motion.norm_ip(shotSpeed);
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addEffect();
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}
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private static long lastSoundTime = 0;
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private static long lastExplTime = 0;
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@Override
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public void onAddedToScene() {
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if (System.currentTimeMillis() - lastSoundTime > 100) {
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Sounds.shot_fireball.playEffect(1f, 0.2f, false, getPos().setY(Constants.LISTENER_POS.y - 2));
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lastSoundTime = System.currentTimeMillis();
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}
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}
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public void addEffect() {
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if (rand.nextInt(6) == 0) {//+0.03*(level)
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Effects.addExplosion(scene.particles, getPos(), getMotion(), 0.02 + 0.03 * (level), false, false, false);
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}
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}
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@Override
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public void render(double delta) {}
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@Override
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public void onHitTarget(Entity target) {
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if (System.currentTimeMillis() - lastExplTime > 150) {
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Effects.addExplosion(scene.particles, collider.pos, target.getMotion(), 6 * level, true, target.hasGlobalMovement());
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lastExplTime = System.currentTimeMillis();
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}
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Set<Entity> ents = scene.getEntitiesInRange(getPos(), 0.8 * level);
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if (!ents.isEmpty()) {
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for (Entity e : ents) {
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if (e == this) continue;
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if (e != target) e.addDamage(this, shotDamage);
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e.addFire(origin, level * Constants.FPS_UPDATE * 0.3);
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}
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}
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}
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}
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