package net.sector.collision; import com.porcupine.coord.Coord; /** * Sphere collider, never colliding * * @author Ondřej Hruška (MightyPork) */ public class ColliderSphereFake extends ColliderSphere { /** * Sphere collider * * @param center center * @param radius sphere radius */ public ColliderSphereFake(Coord center, double radius) { super(center, radius); } @Override public boolean collidesWith(Collider other) { return false; } }