package net.sector.level.dataobj; /** * Special AI Coord types * * @author Ondřej Hruška (MightyPork) */ public enum EAiCoordType { /** Real coordinates */ BASIC, /** Return player position */ PLAYER_POS, /** Return player position */ PLAYER_MOTION, /** Return drone motion */ MOTION, /** alias for MOTION */ MOVE_DIR, /** Return vector to player ship */ PLAYER_DIR, /** Direction where the ship is turned to */ ROTATE_DIR, /** Return drone position */ POS, /** * leader entity of a swarm formation (in case of snake the previous * article) */ LEADER_POS, /** leader's motion vector */ LEADER_DIR, /** Position of the target entity (if any) */ TARGET_POS, /** Direction to the target entity (if any) */ TARGET_DIR }