package mightypork.rogue.world.tile.tiles.brick; import mightypork.gamecore.util.math.color.Color; import mightypork.gamecore.util.math.color.pal.RGB; import mightypork.rogue.Res; import mightypork.rogue.world.tile.TileModel; import mightypork.rogue.world.tile.tiles.TileBaseDoor; import mightypork.rogue.world.tile.tiles.TileBaseSecretDoor; public class TileBrickSecretDoor extends TileBaseSecretDoor { public TileBrickSecretDoor(TileModel model) { //@formatter:off super( model, Res.sheet("tile.brick.door.secret"), Res.sheet("tile.brick.door.closed"), Res.sheet("tile.brick.door.open") ); //@formatter:on locked = true; // hide it } }