package mightypork.gamecore.core.config;
import mightypork.gamecore.input.KeyStroke;
import mightypork.gamecore.input.Keys;
import mightypork.utils.files.config.Property;
/**
* Key property.
* The stored value must be invariant ({@link KeyStroke} is mutable).
*
* @author Ondřej Hruška (MightyPork)
*/
public class KeyProperty extends Property {
public KeyProperty(String key, KeyStroke defaultValue, String comment) {
super(key, defaultValue, comment);
}
@Override
public KeyStroke decode(String string, KeyStroke defval)
{
if (string != null) {
// keep it invariant
final int backup_key = getValue().getKey();
final int backup_mod = getValue().getMod();
getValue().fromDataString(string);
if (getValue().getKey() == Keys.NONE) {
getValue().setTo(backup_key, backup_mod);
}
}
return getValue();
}
@Override
public String encode(KeyStroke value)
{
return value.toDataString();
}
@Override
public void setValue(Object value)
{
// keep it invariant
getValue().setTo(((KeyStroke) value).getKey(), ((KeyStroke) value).getMod());
}
}