package mightypork.gamecore.control.bus.events; import mightypork.gamecore.control.bus.events.types.ImmediateEvent; import mightypork.gamecore.control.timing.Pollable; /** * Intended use is to notify UI component sub-clients that they should poll * their cached constraints. * * @author MightyPork */ @ImmediateEvent public class LayoutChangeEvent implements Event { public LayoutChangeEvent() { } @Override public void handleBy(Pollable handler) { handler.poll(); } }