package mightypork.rogue.world.tile.tiles; import mightypork.rogue.world.tile.TileRenderer; import mightypork.rogue.world.tile.TileType; import mightypork.util.math.color.Color; import mightypork.util.math.color.RGB; public class WallTile extends BasicTile { public WallTile(int id, TileRenderer renderer) { super(id, renderer); } @Override public boolean isPotentiallyWalkable() { return false; } @Override public TileType getType() { return TileType.WALL; } @Override public boolean canHaveItems() { return false; } @Override public boolean doesCastShadow() { return true; } @Override public Color getMapColor() { return RGB.GRAY_LIGHT; } }