package mightypork.rogue; import java.io.File; import java.util.Locale; import mightypork.gamecore.control.BaseApp; import mightypork.gamecore.control.GameLoop; import mightypork.gamecore.gui.screens.ScreenRegistry; import mightypork.gamecore.input.InputSystem; import mightypork.gamecore.input.KeyStroke; import mightypork.gamecore.input.Keys; import mightypork.gamecore.loading.AsyncResourceLoader; import mightypork.gamecore.render.DisplaySystem; import mightypork.rogue.events.ActionRequest; import mightypork.rogue.events.ActionRequest.RequestType; import mightypork.rogue.screens.CrossfadeOverlay; import mightypork.rogue.screens.CrossfadeRequest; import mightypork.rogue.screens.FpsOverlay; import mightypork.rogue.screens.ingame.ScreenGame; import mightypork.rogue.screens.main_menu.ScreenMainMenu; import mightypork.rogue.screens.test_bouncyboxes.ScreenTestBouncy; import mightypork.rogue.screens.test_cat_sound.ScreenTestCat; import mightypork.rogue.screens.test_render.ScreenTestRender; import mightypork.rogue.world.item.Item; import mightypork.rogue.world.tile.Tile; import mightypork.util.control.eventbus.EventBus; import mightypork.util.control.eventbus.events.Event; import mightypork.util.files.ion.Ion; import mightypork.util.logging.Log; import mightypork.util.logging.writers.LogWriter; /** * Main class * * @author MightyPork */ public final class App extends BaseApp { /** * Launcher * * @param args */ public static void main(String[] args) { Config.init(); Config.save(); (new App()).start(); } @Override protected LogWriter createLog() { Locale.setDefault(Locale.ENGLISH); // for decimal point in numbers return Log.create("runtime", Paths.LOG_FILE, 5); } @Override protected void initDisplay(DisplaySystem display) { display.createMainWindow(Const.WINDOW_W, Const.WINDOW_H, true, Config.START_IN_FS, Const.TITLEBAR); display.setTargetFps(Const.FPS_RENDER); } @Override protected void initScreens(ScreenRegistry screens) { screens.addScreen(new ScreenTestBouncy(this)); screens.addScreen(new ScreenTestCat(this)); screens.addScreen(new ScreenTestRender(this)); screens.addScreen(new ScreenMainMenu(this)); screens.addScreen(new ScreenGame(this)); screens.addOverlay(new FpsOverlay(this)); screens.addOverlay(new CrossfadeOverlay(this)); screens.showScreen("main_menu"); } @Override protected GameLoop createLoop() { return new MainLoop(this); } @Override protected void initResources() { final AsyncResourceLoader thread = AsyncResourceLoader.launch(this); thread.enableMainLoopQueuing(true); Res.load(this); } @Override protected void preInit() { Ion.registerIonizable(Tile.ION_MARK, Tile.class); Ion.registerIonizable(Item.ION_MARK, Item.class); } @Override protected File getLockFile() { return Paths.LOCK; } @Override protected void initBus(EventBus bus) { bus.detailedLogging = true; } @Override protected void initInputSystem(InputSystem input) { // this will work only with reusable events (such as requests) bindToKey(new ActionRequest(RequestType.FULLSCREEN), Keys.F11); bindToKey(new ActionRequest(RequestType.SCREENSHOT), Keys.F2); bindToKey(new ActionRequest(RequestType.SHUTDOWN), Keys.L_CONTROL, Keys.Q); bindToKey(new CrossfadeRequest("main_menu"), Keys.L_CONTROL, Keys.M); } private void bindToKey(final Event event, int... keys) { getInput().bindKey(new KeyStroke(keys), new Runnable() { @Override public void run() { getEventBus().send(event); } }); } }