package mightypork.gamecore.gui.components.layout; import mightypork.dynmath.rect.RectBound; import mightypork.gamecore.core.modules.AppAccess; import mightypork.gamecore.gui.components.Component; import mightypork.gamecore.gui.components.LayoutComponent; /** * Layout for components with arbitrary constraints. * * @author Ondřej Hruška (MightyPork) */ public class ConstraintLayout extends LayoutComponent { public ConstraintLayout(AppAccess app) { super(app); } public ConstraintLayout(AppAccess app, RectBound context) { super(app, context); } /** * Add a component to the layout.
* The component's rect must be set up manually. * * @param component */ public void add(Component component) { attach(component); } }