package mightypork.rogue.screens.test_cat_sound; import static mightypork.utils.math.constraints.Constraints.*; import java.util.Random; import mightypork.gamecore.control.bus.events.MouseButtonEvent; import mightypork.gamecore.control.timing.Updateable; import mightypork.gamecore.gui.components.painters.ImagePainter; import mightypork.gamecore.gui.components.painters.TextPainter; import mightypork.gamecore.gui.screens.Screen; import mightypork.gamecore.gui.screens.ScreenLayer; import mightypork.gamecore.input.KeyStroke; import mightypork.gamecore.input.Keys; import mightypork.gamecore.render.DisplaySystem; import mightypork.gamecore.render.fonts.FontRenderer.Align; import mightypork.rogue.Res; import mightypork.utils.math.animation.AnimDouble; import mightypork.utils.math.animation.Easing; import mightypork.utils.math.color.RGB; import mightypork.utils.math.coord.AnimCoord; import mightypork.utils.math.coord.CoordValue; import mightypork.utils.math.coord.Vec; public class LayerFlyingCat extends ScreenLayer implements Updateable, MouseButtonEvent.Listener { private final AnimDouble size = new AnimDouble(400, Easing.SINE_BOTH); private final AnimCoord pos = new AnimCoord(Vec.ZERO, Easing.ELASTIC_OUT); private final Random rand = new Random(); private final ImagePainter cat; private final TextPainter tp; public LayerFlyingCat(Screen screen) { super(screen); pos.setTo(getDisplay().getCenter()); cat = new ImagePainter(Res.getTxQuad("test.kitten")); cat.setContext(_align(_box(size, size), pos)); tp = new TextPainter(Res.getFont("default")); tp.setAlign(Align.CENTER); tp.setColor(RGB.YELLOW); tp.setText("Meow!"); tp.setShadow(RGB.dark(0.8), new CoordValue(2, 2)); tp.setContext(_align(_box(64, 64), _mouseX, _mouseY)); /* * Register keys */ bindKeyStroke(new KeyStroke(Keys.KEY_RETURN), new Runnable() { @Override public void run() { pos.animateWithSpeed(getDisplay().getCenter(), 300); } }); } @Override public void update(double delta) { size.update(delta); pos.update(delta); } @Override public void receive(MouseButtonEvent event) { if (!event.isDown()) return; final Vec pos = event.getPos(); final double time = 100; size.animate(100 + rand.nextInt(700), time/2D); this.pos.animateWithSpeed(pos, 300); } @Override public void render() { cat.render(); tp.render(); //System.out.println(tp.getRect()); } @Override public int getPriority() { return 0; } }