package mightypork.rogue.screens.game; import java.util.Random; import mightypork.gamecore.app.AppAccess; import mightypork.gamecore.gui.screens.LayeredScreen; import mightypork.gamecore.input.KeyStroke; import mightypork.gamecore.input.Keys; import mightypork.rogue.world.WorldProvider; public class ScreenGame extends LayeredScreen { private final Random rand = new Random(); public ScreenGame(AppAccess app) { super(app); addLayer(new HudLayer(this)); addLayer(new WorldLayer(this)); bindKey(new KeyStroke(Keys.N), new Runnable() { @Override public void run() { WorldProvider.get().createWorld(rand.nextLong()); } }); } @Override protected void onScreenEnter() { super.onScreenEnter(); WorldProvider.get().setListening(true); } @Override protected void onScreenLeave() { super.onScreenLeave(); WorldProvider.get().setListening(false); } }