package mightypork.rogue.world; import java.util.Random; import mightypork.rogue.world.gen.LevelGenerator; import mightypork.rogue.world.level.Level; public class WorldCreator { public static final Random rand = new Random(); public static World createWorld(long seed) { synchronized (rand) { rand.setSeed(seed); final World w = new World(); w.setSeed(seed); Level l; // TODO real algorithm // first level l = LevelGenerator.build(rand.nextLong(), 6, LevelGenerator.DUNGEON_THEME); // w.addLevel(l); w.createPlayer(0); return w; } } }