package mightypork.gamecore.gui.components; import mightypork.utils.math.constraints.PluggableRectBound; import mightypork.utils.math.constraints.RectBound; import mightypork.utils.math.rect.Rect; /** * Renderable that can be assigned different context * * @author MightyPork */ public interface PluggableRenderable extends Renderable, PluggableRectBound { @Override void render(); @Override Rect getRect(); @Override void setContext(RectBound rect); }