package mightypork.rogue.world.events; import mightypork.rogue.world.WorldProvider; import mightypork.utils.eventbus.BusEvent; public class PlayerKilledEvent extends BusEvent { @Override protected void handleBy(PlayerDeathHandler handler) { // not dead, discard event. if (!WorldProvider.get().getPlayer().isDead()) return; handler.onPlayerKilled(); } }