package mightypork.gamecore.resources; import java.lang.annotation.Documented; import java.lang.annotation.ElementType; import java.lang.annotation.Inherited; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * Resource that is texture-based and therefore needs to be loaded in the main * thread (ie. main loop). * * @author Ondřej Hruška (MightyPork) */ @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.TYPE) @Inherited @Documented public @interface TextureBasedResource {}