Dungeon crawler RPG =================== Goals ----- - Simple retro-themed dungeon crawler - Multiplayer support *(if it'll prove to make sense)* Features -------- - Randomly generated floors - Hybrid turn-based gameplay (lower and upper time limit) - Automatic turn-based combat - Health, hunger, experience meters; levels - Entities with basic AI (Monsters) - Items, weapons, armor - Treasure chests - Potions - Inventory system with 12 slots (+ armor) Used libraries -------------- - libGDX - mini2Dx