package mightypork.rogue; import mightypork.gamecore.core.AppAccess; import mightypork.gamecore.core.AppModule; import mightypork.gamecore.gui.screens.impl.CrossfadeRequest; import mightypork.gamecore.logging.Log; public class RogueStateManager extends AppModule { public RogueStateManager(AppAccess app) { super(app); } public static enum RogueState { MAIN_MENU, SELECT_WORLD, PLAY_WORLD, EXIT, STORY } public void triggerAction(RogueState state) { switch (state) { case MAIN_MENU: getEventBus().send(new CrossfadeRequest("main_menu")); break; case SELECT_WORLD: getEventBus().send(new CrossfadeRequest("select_world")); break; case PLAY_WORLD: getEventBus().send(new CrossfadeRequest("game")); break; case STORY: getEventBus().send(new CrossfadeRequest("story")); break; case EXIT: getEventBus().send(new CrossfadeRequest(null)); break; default: Log.w("Unknown action: " + state); break; } } }