package mightypork.gamecore.gui.components; import mightypork.gamecore.gui.Enableable; import mightypork.gamecore.gui.Hideable; /** * Basic UI component interface * * @author MightyPork */ public interface Component extends Enableable, Hideable, PluggableRenderable { /** * Render the component, if it is visible. */ @Override void render(); /** * The bounding rect was changed. The component should now update any cached * constraints derived from it. */ void updateLayout(); }