package mightypork.rogue.world.gen.themes; import mightypork.rogue.world.gen.MapTheme; import mightypork.rogue.world.tile.TileModel; import mightypork.rogue.world.tile.Tiles; // basic dungeon theme public class ThemeBrick implements MapTheme { @Override public TileModel wall() { return Tiles.BRICK_WALL; } @Override public TileModel floor() { return Tiles.BRICK_FLOOR; } @Override public TileModel door() { return Tiles.BRICK_DOOR; } @Override public TileModel passage() { return Tiles.BRICK_PASSAGE; } @Override public TileModel secretDoor() { return Tiles.BRICK_HIDDEN_DOOR; } @Override public TileModel entrance() { return Tiles.BRICK_ENTRANCE; } @Override public TileModel exit() { return Tiles.BRICK_EXIT; } @Override public TileModel chest() { return Tiles.BRICK_CHEST; } }