package mightypork.rogue.screens; import mightypork.gamecore.core.App; import mightypork.gamecore.graphics.fonts.IFont; import mightypork.gamecore.gui.Action; import mightypork.gamecore.gui.components.painters.TextPainter; import mightypork.gamecore.gui.screens.Overlay; import mightypork.gamecore.input.Trigger; import mightypork.gamecore.resources.Res; import mightypork.utils.math.AlignX; import mightypork.utils.math.color.pal.RGB; import mightypork.utils.math.constraints.num.Num; import mightypork.utils.math.constraints.rect.RectBound; import mightypork.utils.math.constraints.vect.Vect; import mightypork.utils.string.StringProvider; /** * FPS indicator overlay * * @author Ondřej Hruška (MightyPork) */ public class FpsOverlay extends Overlay { TextPainter tp; public FpsOverlay() { /* * Toggle key: F3 */ bindKey(App.cfg().getKeyStroke("global.fps_meter"), Trigger.RISING, new Action() { @Override public void execute() { setVisible(!isVisible()); } }); final IFont font = Res.getFont("thin"); final Num h = root.height(); final RectBound constraint = root.shrink(h.perc(3)).topRight().startRect().growDown(h.perc(5).max(16)); tp = new TextPainter(font, AlignX.RIGHT, RGB.YELLOW, new StringProvider() { @Override public String getString() { return App.gfx().getFps() + " fps"; } }); tp.setRect(constraint); tp.setShadow(RGB.BLACK_60, Vect.make(tp.height().div(8).round())); root.add(tp); setVisible(false); // initially hide. } @Override public int getZIndex() { return Integer.MAX_VALUE; } }