package mightypork.gamecore.util.math.constraints.vect.proxy; import mightypork.gamecore.util.math.constraints.vect.Vect; /** * Element holding a vector, used for constraint building. * * @author Ondřej Hruška (MightyPork) */ public interface VectBound { /** * @return the current vector. */ public Vect getVect(); }