Collection of useful utilities for Java games and apps. A lot of interesting utilities that could maybe still find some use if you work with Java...
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mightyutils/src/mightypork/utils/eventbus/clients/BusNode.java

91 lines
1.5 KiB

package mightypork.utils.eventbus.clients;
import java.util.Collection;
import java.util.LinkedHashSet;
import java.util.Set;
import mightypork.utils.eventbus.EventBus;
/**
* Client that can be attached to the {@link EventBus}, or added as a child
* client to another {@link DelegatingClient}
*
* @author Ondřej Hruška (MightyPork)
*/
public abstract class BusNode implements ClientHub {
private final Set<Object> clients = new LinkedHashSet<>();
private boolean listening = true;
private boolean delegating = true;
@Override
public Collection<Object> getChildClients()
{
return clients;
}
@Override
public boolean doesDelegate()
{
return delegating;
}
@Override
public boolean isListening()
{
return listening;
}
/**
* Add a child subscriber to the {@link EventBus}.<br>
*
* @param client
*/
@Override
public void addChildClient(Object client)
{
clients.add(client);
}
/**
* Remove a child subscriber
*
* @param client subscriber to remove
*/
@Override
public void removeChildClient(Object client)
{
if (client != null) {
clients.remove(client);
}
}
/**
* Set whether events should be received.
*
* @param listening receive events
*/
public void setListening(boolean listening)
{
this.listening = listening;
}
/**
* Set whether events should be passed on to child nodes
*
* @param delegating
*/
public void setDelegating(boolean delegating)
{
this.delegating = delegating;
}
}