Versatile Java game engine with pluggable backends (this was used in Rogue, I think)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
gamecore/src/mightypork/gamecore/core/init/InitTaskCrashHandler.java

48 lines
869 B

package mightypork.gamecore.core.init;
import java.lang.Thread.UncaughtExceptionHandler;
import mightypork.gamecore.core.App;
import mightypork.utils.annotations.Stub;
import mightypork.utils.logging.Log;
/**
* Add a crash handler to the app.<br>
* For customized crash message / crash dialog etc, override the
* uncaughtException() method.
*
* @author Ondřej Hruška (MightyPork)
*/
public class InitTaskCrashHandler extends InitTask implements UncaughtExceptionHandler {
@Override
public void run()
{
Thread.setDefaultUncaughtExceptionHandler(this);
}
@Override
@Stub
public void uncaughtException(Thread thread, Throwable throwable)
{
Log.e("The game has crashed.", throwable);
App.shutdown();
}
@Override
public String getName()
{
return "crash_handler";
}
@Override
public int getPriority()
{
return PRIO_FIRST;
}
}