package mightypork.gamecore.graphics.fonts; /** * Glyph tables, can be used for font loading. * * @author Ondřej Hruška (MightyPork) */ public class Glyphs { public static final String latin = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; public static final String latin_extra = "ŒÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜŸÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýþÿĚŠČŘŽŤŇĎŮěščřžťňďůŁłđ"; public static final String numbers = "0123456789"; public static final String punctuation = ".-,.?!:;\"'"; public static final String punctuation_extra = "()¿¡»«›‹“”‘’„…"; public static final String symbols = "[]{}#$%&§*+/<=>@\\^_|~°"; public static final String symbols_extra = "¥€£¢`ƒ†‡ˆ‰•¤¦¨ªº¹²³¬­¯±´µ¶·¸¼½¾×÷™©­®→↓←↑"; public static final String basic = latin + numbers + punctuation + symbols; public static final String extra = latin_extra + punctuation_extra + symbols_extra; public static final String all = basic + extra; }