package mightypork.gamecore.gui.components.layout; import mightypork.gamecore.gui.components.Component; import mightypork.gamecore.gui.components.LayoutComponent; import mightypork.utils.math.constraints.rect.RectBound; /** * Layout for components with arbitrary constraints. * * @author Ondřej Hruška (MightyPork) */ public class ConstraintLayout extends LayoutComponent { public ConstraintLayout() { } public ConstraintLayout(RectBound context) { super(context); } /** * Add a component to the layout.
* The component's rect must be set up manually. * * @param component */ public void add(Component component) { attach(component); } }