// Some non-bold Fraktur symbols are outside the contiguous block const frakturExceptions = { 'C': '\u212d', 'H': '\u210c', 'I': '\u2111', 'R': '\u211c', 'Z': '\u2128' }; // constants for decoding the update blob const SEQ_SET_COLOR_ATTR = 1; const SEQ_REPEAT = 2; const SEQ_SET_COLOR = 3; const SEQ_SET_ATTR = 4; const SELECTION_BG = '#b2d7fe'; const SELECTION_FG = '#333'; const themes = [ [ // Tango '#111213', '#CC0000', '#4E9A06', '#C4A000', '#3465A4', '#75507B', '#06989A', '#D3D7CF', '#555753', '#EF2929', '#8AE234', '#FCE94F', '#729FCF', '#AD7FA8', '#34E2E2', '#EEEEEC', ], [ // Linux '#000000', '#aa0000', '#00aa00', '#aa5500', '#0000aa', '#aa00aa', '#00aaaa', '#aaaaaa', '#555555', '#ff5555', '#55ff55', '#ffff55', '#5555ff', '#ff55ff', '#55ffff', '#ffffff', ], [ // xterm '#000000', '#cd0000', '#00cd00', '#cdcd00', '#0000ee', '#cd00cd', '#00cdcd', '#e5e5e5', '#7f7f7f', '#ff0000', '#00ff00', '#ffff00', '#5c5cff', '#ff00ff', '#00ffff', '#ffffff', ], [ // rxvt '#000000', '#cd0000', '#00cd00', '#cdcd00', '#0000cd', '#cd00cd', '#00cdcd', '#faebd7', '#404040', '#ff0000', '#00ff00', '#ffff00', '#0000ff', '#ff00ff', '#00ffff', '#ffffff', ], [ // Ambience '#2e3436', '#cc0000', '#4e9a06', '#c4a000', '#3465a4', '#75507b', '#06989a', '#d3d7cf', '#555753', '#ef2929', '#8ae234', '#fce94f', '#729fcf', '#ad7fa8', '#34e2e2', '#eeeeec', ], [ // Solarized '#073642', '#dc322f', '#859900', '#b58900', '#268bd2', '#d33682', '#2aa198', '#eee8d5', '#002b36', '#cb4b16', '#586e75', '#657b83', '#839496', '#6c71c4', '#93a1a1', '#fdf6e3', ] ]; class TermScreen { constructor () { this.canvas = document.createElement('canvas'); this.ctx = this.canvas.getContext('2d'); if ('AudioContext' in window || 'webkitAudioContext' in window) { this.audioCtx = new (window.AudioContext || window.webkitAudioContext)() } else { console.warn('No AudioContext!') } this.cursor = { x: 0, y: 0, fg: 7, bg: 0, attrs: 0, blinkOn: false, visible: true, hanging: false, style: 'block', blinkInterval: 0, }; this._colors = themes[0]; this._window = { width: 0, height: 0, devicePixelRatio: 1, fontFamily: '"DejaVu Sans Mono", "Liberation Mono", "Inconsolata", "Menlo", monospace', fontSize: 20, gridScaleX: 1.0, gridScaleY: 1.2, blinkStyleOn: true, blinkInterval: null, fitIntoWidth: 0, fitIntoHeight: 0, }; // properties of this.window that require updating size and redrawing this.windowState = { width: 0, height: 0, devicePixelRatio: 0, gridScaleX: 0, gridScaleY: 0, fontFamily: '', fontSize: 0, fitIntoWidth: 0, fitIntoHeight: 0, }; // current selection this.selection = { // when false, this will prevent selection in favor of mouse events, // though alt can be held to override it selectable: true, start: [0, 0], end: [0, 0], }; this.mouseMode = { clicks: false, movement: false }; // event listeners this._listeners = {}; const self = this; this.window = new Proxy(this._window, { set (target, key, value, receiver) { target[key] = value; self.scheduleSizeUpdate(); self.scheduleDraw(); return true } }); this.screen = []; this.screenFG = []; this.screenBG = []; this.screenAttrs = []; // used to determine if a cell should be redrawn this.drawnScreen = []; this.drawnScreenFG = []; this.drawnScreenBG = []; this.drawnScreenAttrs = []; this.resetBlink(); this.resetCursorBlink(); let selecting = false; let selectStart = (x, y) => { if (selecting) return; selecting = true; this.selection.start = this.selection.end = this.screenToGrid(x, y); this.scheduleDraw(); }; let selectMove = (x, y) => { if (!selecting) return; this.selection.end = this.screenToGrid(x, y); this.scheduleDraw(); }; let selectEnd = (x, y) => { if (!selecting) return; selecting = false; this.selection.end = this.screenToGrid(x, y); this.scheduleDraw(); Object.assign(this.selection, this.getNormalizedSelection()); }; this.canvas.addEventListener('mousedown', e => { if (this.selection.selectable || e.altKey) { selectStart(e.offsetX, e.offsetY) } else { Input.onMouseDown(...this.screenToGrid(e.offsetX, e.offsetY), e.button + 1) } }); window.addEventListener('mousemove', e => { selectMove(e.offsetX, e.offsetY) }); window.addEventListener('mouseup', e => { selectEnd(e.offsetX, e.offsetY) }); let touchPosition = null; let touchDownTime = 0; let touchSelectMinTime = 500; let touchDidMove = false; let getTouchPositionOffset = touch => { let rect = this.canvas.getBoundingClientRect(); return [touch.clientX - rect.left, touch.clientY - rect.top]; }; this.canvas.addEventListener('touchstart', e => { touchPosition = getTouchPositionOffset(e.touches[0]); touchDidMove = false; touchDownTime = Date.now(); }); this.canvas.addEventListener('touchmove', e => { touchPosition = getTouchPositionOffset(e.touches[0]); if (!selecting && touchDidMove === false) { if (touchDownTime < Date.now() - touchSelectMinTime) { selectStart(...touchPosition); } } else if (selecting) { e.preventDefault(); selectMove(...touchPosition); } touchDidMove = true; }); this.canvas.addEventListener('touchend', e => { if (e.touches[0]) { touchPosition = getTouchPositionOffset(e.touches[0]); } if (selecting) { e.preventDefault(); selectEnd(...touchPosition); let touchSelectMenu = qs('#touch-select-menu') touchSelectMenu.classList.add('open'); let rect = touchSelectMenu.getBoundingClientRect() // use middle position for x and one line above for y let selectionPos = this.gridToScreen( (this.selection.start[0] + this.selection.end[0]) / 2, this.selection.start[1] - 1 ); selectionPos[0] -= rect.width / 2 selectionPos[1] -= rect.height / 2 touchSelectMenu.style.transform = `translate(${selectionPos[0]}px, ${ selectionPos[1]}px)` } if (!touchDidMove) { this.emit('tap', Object.assign(e, { x: touchPosition[0], y: touchPosition[1], })) } touchPosition = null; }); this.on('tap', e => { if (this.selection.start[0] !== this.selection.end[0] || this.selection.start[1] !== this.selection.end[1]) { // selection is not empty // reset selection this.selection.start = this.selection.end = [0, 0]; qs('#touch-select-menu').classList.remove('open'); this.scheduleDraw(); } else { e.preventDefault(); this.emit('open-soft-keyboard'); } }) $.ready(() => { let copyButton = qs('#touch-select-copy-btn') copyButton.addEventListener('click', () => { this.copySelectionToClipboard(); }); }); this.canvas.addEventListener('mousemove', e => { if (!selecting) { Input.onMouseMove(...this.screenToGrid(e.offsetX, e.offsetY)) } }); this.canvas.addEventListener('mouseup', e => { if (!selecting) { Input.onMouseUp(...this.screenToGrid(e.offsetX, e.offsetY), e.button + 1) } }); this.canvas.addEventListener('wheel', e => { if (this.mouseMode.clicks) { Input.onMouseWheel(...this.screenToGrid(e.offsetX, e.offsetY), e.deltaY > 0 ? 1 : -1); // prevent page scrolling e.preventDefault(); } }); this.canvas.addEventListener('contextmenu', e => { // prevent mouse keys getting stuck e.preventDefault(); }) // bind ctrl+shift+c to copy key('⌃+⇧+c', e => { e.preventDefault(); this.copySelectionToClipboard() }); } on (event, listener) { if (!this._listeners[event]) this._listeners[event] = []; this._listeners[event].push({ listener }); } once (event, listener) { if (!this._listeners[event]) this._listeners[event] = []; this._listeners[event].push({ listener, once: true }); } off (event, listener) { let listeners = this._listeners[event]; if (listeners) { for (let i in listeners) { if (listeners[i].listener === listener) { listeners.splice(i, 1); break; } } } } emit (event, ...args) { let listeners = this._listeners[event]; if (listeners) { let remove = []; for (let listener of listeners) { try { listener.listener(...args); if (listener.once) remove.push(listener); } catch (err) { console.error(err); } } // this needs to be done in this roundabout way because for loops // do not like arrays with changing lengths for (let listener of remove) { listeners.splice(listeners.indexOf(listener), 1); } } } get colors () { return this._colors } set colors (theme) { this._colors = theme; this.scheduleDraw(); } getColor (i) { if (i === -1) return SELECTION_FG if (i === -2) return SELECTION_BG return this.colors[i] } // schedule a size update in the next tick scheduleSizeUpdate () { clearTimeout(this._scheduledSizeUpdate); this._scheduledSizeUpdate = setTimeout(() => this.updateSize(), 1) } // schedule a draw in the next tick scheduleDraw (aggregateTime = 1) { clearTimeout(this._scheduledDraw); this._scheduledDraw = setTimeout(() => this.draw(), aggregateTime) } getFont (modifiers = {}) { let fontStyle = modifiers.style || 'normal'; let fontWeight = modifiers.weight || 'normal'; return `${fontStyle} normal ${fontWeight} ${this.window.fontSize}px ${this.window.fontFamily}` } getCharSize () { this.ctx.font = this.getFont(); return { width: Math.floor(this.ctx.measureText(' ').width), height: this.window.fontSize } } getCellSize () { let charSize = this.getCharSize(); return { width: Math.ceil(charSize.width * this.window.gridScaleX), height: Math.ceil(charSize.height * this.window.gridScaleY) } } updateSize () { this._window.devicePixelRatio = window.devicePixelRatio || 1; let didChange = false; for (let key in this.windowState) { if (this.windowState.hasOwnProperty(key) && this.windowState[key] !== this.window[key]) { didChange = true; this.windowState[key] = this.window[key]; } } if (didChange) { const { width, height, devicePixelRatio, gridScaleX, gridScaleY, fitIntoWidth, fitIntoHeight } = this.window; const cellSize = this.getCellSize(); // real height of the canvas element in pixels let realWidth = width * cellSize.width let realHeight = height * cellSize.height if (fitIntoWidth && fitIntoHeight) { if (realWidth > fitIntoWidth || realHeight > fitIntoHeight) { let terminalAspect = realWidth / realHeight let fitAspect = fitIntoWidth / fitIntoHeight if (terminalAspect < fitAspect) { // align heights realHeight = fitIntoHeight realWidth = realHeight * terminalAspect } else { // align widths realWidth = fitIntoWidth realHeight = realWidth / terminalAspect } } } else if (fitIntoWidth && realWidth > fitIntoWidth) { realHeight = fitIntoWidth / (realWidth / realHeight) realWidth = fitIntoWidth } else if (fitIntoHeight && realHeight > fitIntoHeight) { realWidth = fitIntoHeight * (realWidth / realHeight) realHeight = fitIntoHeight } this.canvas.width = width * devicePixelRatio * cellSize.width; this.canvas.style.width = `${realWidth}px`; this.canvas.height = height * devicePixelRatio * cellSize.height; this.canvas.style.height = `${realHeight}px`; // the screen has been cleared (by changing canvas width) this.drawnScreen = []; this.drawnScreenFG = []; this.drawnScreenBG = []; this.drawnScreenAttrs = []; // draw immediately; the canvas shouldn't flash this.draw(); } } resetCursorBlink () { this.cursor.blinkOn = true; clearInterval(this.cursor.blinkInterval); this.cursor.blinkInterval = setInterval(() => { this.cursor.blinkOn = !this.cursor.blinkOn; this.scheduleDraw(); }, 500); } resetBlink () { this.window.blinkStyleOn = true; clearInterval(this.window.blinkInterval); let intervals = 0; this.window.blinkInterval = setInterval(() => { intervals++; if (intervals >= 4 && this.window.blinkStyleOn) { this.window.blinkStyleOn = false; intervals = 0; } else if (intervals >= 1 && !this.window.blinkStyleOn) { this.window.blinkStyleOn = true; intervals = 0; } }, 200); } getNormalizedSelection () { let { start, end } = this.selection; // if the start line is after the end line, or if they're both on the same // line but the start column comes after the end column, swap if (start[1] > end[1] || (start[1] === end[1] && start[0] > end[0])) { [start, end] = [end, start]; } return { start, end }; } isInSelection (col, line) { let { start, end } = this.getNormalizedSelection(); let colAfterStart = start[0] <= col; let colBeforeEnd = col < end[0]; let onStartLine = line === start[1]; let onEndLine = line === end[1]; if (onStartLine && onEndLine) return colAfterStart && colBeforeEnd; else if (onStartLine) return colAfterStart; else if (onEndLine) return colBeforeEnd; else return start[1] < line && line < end[1]; } getSelectedText () { const screenLength = this.window.width * this.window.height; let lines = []; let previousLineIndex = -1; for (let cell = 0; cell < screenLength; cell++) { let x = cell % this.window.width; let y = Math.floor(cell / this.window.width); if (this.isInSelection(x, y)) { if (previousLineIndex !== y) { previousLineIndex = y; lines.push(''); } lines[lines.length - 1] += this.screen[cell]; } } return lines.join('\n'); } copySelectionToClipboard () { let selectedText = this.getSelectedText(); // don't copy anything if nothing is selected if (!selectedText) return; let textarea = document.createElement('textarea'); document.body.appendChild(textarea); textarea.value = selectedText; textarea.select(); if (document.execCommand('copy')) { Notify.show('Copied to clipboard'); } else { Notify.show('Failed to copy'); // unsuccessful copy } document.body.removeChild(textarea); } screenToGrid (x, y) { let cellSize = this.getCellSize(); return [ Math.floor((x + cellSize.width / 2) / cellSize.width), Math.floor(y / cellSize.height), ]; } gridToScreen (x, y) { let cellSize = this.getCellSize(); return [ x * cellSize.width, y * cellSize.height ]; } drawCell ({ x, y, charSize, cellWidth, cellHeight, text, fg, bg, attrs }) { const ctx = this.ctx; ctx.fillStyle = this.getColor(bg); ctx.fillRect(x * cellWidth, y * cellHeight, Math.ceil(cellWidth), Math.ceil(cellHeight)); if (!text) return; let underline = false; let blink = false; let strike = false; if (attrs & 1 << 1) ctx.globalAlpha = 0.5; if (attrs & 1 << 3) underline = true; if (attrs & 1 << 4) blink = true; if (attrs & 1 << 5) text = TermScreen.alphaToFraktur(text); if (attrs & 1 << 6) strike = true; if (!blink || this.window.blinkStyleOn) { ctx.fillStyle = this.getColor(fg); ctx.fillText(text, (x + 0.5) * cellWidth, (y + 0.5) * cellHeight); if (underline || strike) { ctx.strokeStyle = this.getColor(fg); ctx.lineWidth = 1; ctx.lineCap = 'round'; ctx.beginPath(); if (underline) { let lineY = Math.round(y * cellHeight + charSize.height) + 0.5; ctx.moveTo(x * cellWidth, lineY); ctx.lineTo((x + 1) * cellWidth, lineY); } if (strike) { let lineY = Math.round((y + 0.5) * cellHeight) + 0.5; ctx.moveTo(x * cellWidth, lineY); ctx.lineTo((x + 1) * cellWidth, lineY); } ctx.stroke(); } } ctx.globalAlpha = 1; } draw () { const ctx = this.ctx; const { width, height, devicePixelRatio, gridScaleX, gridScaleY } = this.window; const charSize = this.getCharSize(); const { width: cellWidth, height: cellHeight } = this.getCellSize(); const screenWidth = width * cellWidth; const screenHeight = height * cellHeight; const screenLength = width * height; ctx.setTransform(devicePixelRatio, 0, 0, devicePixelRatio, 0, 0); ctx.font = this.getFont(); ctx.textAlign = 'center'; ctx.textBaseline = 'middle'; // bits in the attr value that affect the font const FONT_MASK = 0b101; // Map of (attrs & FONT_MASK) -> Array of cell indices const fontGroups = new Map(); // Map of (cell index) -> boolean, whether or not a cell needs to be redrawn const updateMap = new Map(); for (let cell = 0; cell < screenLength; cell++) { let x = cell % width; let y = Math.floor(cell / width); let isCursor = this.cursor.x === x && this.cursor.y === y && !this.cursor.hanging; let invertForCursor = isCursor && this.cursor.blinkOn && this.cursor.style === 'block'; let inSelection = this.isInSelection(x, y) let text = this.screen[cell]; let fg = invertForCursor ? this.screenBG[cell] : this.screenFG[cell]; let bg = invertForCursor ? this.screenFG[cell] : this.screenBG[cell]; let attrs = this.screenAttrs[cell]; // HACK: ensure cursor is visible if (invertForCursor && fg === bg) bg = fg === 0 ? 7 : 0; if (inSelection) { fg = -1 bg = -2 } let cellDidChange = text !== this.drawnScreen[cell] || fg !== this.drawnScreenFG[cell] || bg !== this.drawnScreenBG[cell] || attrs !== this.drawnScreenAttrs[cell]; let font = attrs & FONT_MASK; if (!fontGroups.has(font)) fontGroups.set(font, []); fontGroups.get(font).push([cell, x, y, text, fg, bg, attrs, isCursor]); updateMap.set(cell, cellDidChange); } for (let font of fontGroups.keys()) { // set font once because in Firefox, this is a really slow action for some // reason let modifiers = {}; if (font & 1) modifiers.weight = 'bold'; if (font & 1 << 2) modifiers.style = 'italic'; ctx.font = this.getFont(modifiers); for (let data of fontGroups.get(font)) { let [cell, x, y, text, fg, bg, attrs, isCursor] = data; // check if this cell or any adjacent cells updated let needsUpdate = false; let updateCells = [ cell, cell - 1, cell + 1, cell - width, cell + width, // diagonal box drawing characters exist, too cell - width - 1, cell - width + 1, cell + width - 1, cell + width + 1 ]; for (let index of updateCells) { if (updateMap.has(index) && updateMap.get(index)) { needsUpdate = true; break; } } if (needsUpdate) { this.drawCell({ x, y, charSize, cellWidth, cellHeight, text, fg, bg, attrs }); this.drawnScreen[cell] = text; this.drawnScreenFG[cell] = fg; this.drawnScreenBG[cell] = bg; this.drawnScreenAttrs[cell] = attrs; } if (isCursor && this.cursor.blinkOn && this.cursor.style !== 'block') { ctx.save(); ctx.beginPath(); if (this.cursor.style === 'bar') { // vertical bar let barWidth = 2; ctx.rect(x * cellWidth, y * cellHeight, barWidth, cellHeight) } else if (this.cursor.style === 'line') { // underline let lineHeight = 2; ctx.rect(x * cellWidth, y * cellHeight + charSize.height, cellWidth, lineHeight) } ctx.clip(); // swap foreground/background fg = this.screenBG[cell]; bg = this.screenFG[cell]; // HACK: ensure cursor is visible if (fg === bg) bg = fg === 0 ? 7 : 0; this.drawCell({ x, y, charSize, cellWidth, cellHeight, text, fg, bg, attrs }); ctx.restore(); } } } } loadContent (str) { // current index let i = 0; // window size this.window.height = parse2B(str, i); this.window.width = parse2B(str, i + 2); this.updateSize(); i += 4; // cursor position let [cursorY, cursorX] = [parse2B(str, i), parse2B(str, i + 2)]; i += 4; let cursorMoved = (cursorX !== this.cursor.x || cursorY !== this.cursor.y); this.cursor.x = cursorX; this.cursor.y = cursorY; if (cursorMoved) { this.resetCursorBlink(); this.emit('cursor-moved'); } // attributes let attributes = parse2B(str, i); i += 2; this.cursor.visible = !!(attributes & 1); this.cursor.hanging = !!(attributes & 1 << 1); Input.setAlts( !!(attributes & 1 << 2), // cursors alt !!(attributes & 1 << 3), // numpad alt !!(attributes & 1 << 4) // fn keys alt ); let trackMouseClicks = !!(attributes & 1 << 5); let trackMouseMovement = !!(attributes & 1 << 6); Input.setMouseMode(trackMouseClicks, trackMouseMovement); this.selection.selectable = !trackMouseMovement; $(this.canvas).toggleClass('selectable', !trackMouseMovement); this.mouseMode = { clicks: trackMouseClicks, movement: trackMouseMovement }; let showButtons = !!(attributes & 1 << 7); let showConfigLinks = !!(attributes & 1 << 8); $('.x-term-conf-btn').toggleClass('hidden', !showConfigLinks); $('#action-buttons').toggleClass('hidden', !showButtons); // content let fg = 7; let bg = 0; let attrs = 0; let cell = 0; // cell index let lastChar = ' '; let screenLength = this.window.width * this.window.height; this.screen = new Array(screenLength).fill(' '); this.screenFG = new Array(screenLength).fill(' '); this.screenBG = new Array(screenLength).fill(' '); this.screenAttrs = new Array(screenLength).fill(' '); let strArray = typeof Array.from !== 'undefined' ? Array.from(str) : str.split(''); while (i < strArray.length && cell < screenLength) { let character = strArray[i++]; let charCode = character.codePointAt(0); let data; switch (charCode) { case SEQ_SET_COLOR_ATTR: data = parse3B(strArray[i] + strArray[i + 1] + strArray[i + 2]); i += 3; fg = data & 0xF; bg = data >> 4 & 0xF; attrs = data >> 8 & 0xFF; break; case SEQ_SET_COLOR: data = parse2B(strArray[i] + strArray[i + 1]); i += 2; fg = data & 0xF; bg = data >> 4 & 0xF; break; case SEQ_SET_ATTR: data = parse2B(strArray[i] + strArray[i + 1]); i += 2; attrs = data & 0xFF; break; case SEQ_REPEAT: let count = parse2B(strArray[i] + strArray[i + 1]); i += 2; for (let j = 0; j < count; j++) { this.screen[cell] = lastChar; this.screenFG[cell] = fg; this.screenBG[cell] = bg; this.screenAttrs[cell] = attrs; if (++cell > screenLength) break; } break; default: // safety replacement if (charCode < 32) character = '\ufffd'; // unique cell character this.screen[cell] = lastChar = character; this.screenFG[cell] = fg; this.screenBG[cell] = bg; this.screenAttrs[cell] = attrs; cell++; } } this.scheduleDraw(16); this.emit('load'); } /** Apply labels to buttons and screen title (leading T removed already) */ loadLabels (str) { let pieces = str.split('\x01'); qs('h1').textContent = pieces[0]; $('#action-buttons button').forEach((button, i) => { let label = pieces[i + 1].trim(); // if empty string, use the "dim" effect and put nbsp instead to // stretch the button vertically button.innerHTML = label ? e(label) : ' '; button.style.opacity = label ? 1 : 0.2; }) } load (str) { const content = str.substr(1); switch (str[0]) { case 'S': this.loadContent(content); break; case 'T': this.loadLabels(content); break; case 'B': this.beep(); break; default: console.warn(`Bad data message type; ignoring.\n${JSON.stringify(content)}`) } } beep () { const audioCtx = this.audioCtx; if (!audioCtx) return; let osc, gain; // main beep osc = audioCtx.createOscillator(); gain = audioCtx.createGain(); osc.connect(gain); gain.connect(audioCtx.destination); gain.gain.value = 0.5; osc.frequency.value = 750; osc.type = 'sine'; osc.start(); osc.stop(audioCtx.currentTime + 0.05); // surrogate beep (making it sound like 'oops') osc = audioCtx.createOscillator(); gain = audioCtx.createGain(); osc.connect(gain); gain.connect(audioCtx.destination); gain.gain.value = 0.2; osc.frequency.value = 400; osc.type = 'sine'; osc.start(audioCtx.currentTime + 0.05); osc.stop(audioCtx.currentTime + 0.08); } static alphaToFraktur (character) { if ('a' <= character && character <= 'z') { character = String.fromCodePoint(0x1d51e - 0x61 + character.charCodeAt(0)) } else if ('A' <= character && character <= 'Z') { character = frakturExceptions[character] || String.fromCodePoint( 0x1d504 - 0x41 + character.charCodeAt(0)) } return character } } const Screen = new TermScreen(); Screen.once('load', () => { qs('#screen').appendChild(Screen.canvas); for (let item of qs('#screen').classList) { if (item.startsWith('theme-')) { Screen.colors = themes[item.substr(6)] } } }); let fitScreen = false function fitScreenIfNeeded () { Screen.window.fitIntoWidth = fitScreen ? window.innerWidth : 0 Screen.window.fitIntoHeight = fitScreen ? window.innerHeight : 0 } fitScreenIfNeeded(); window.addEventListener('resize', fitScreenIfNeeded) window.toggleFitScreen = function () { fitScreen = !fitScreen; const resizeButtonIcon = qs('#resize-button-icon') if (fitScreen) { resizeButtonIcon.classList.remove('icn-resize-small') resizeButtonIcon.classList.add('icn-resize-full') } else { resizeButtonIcon.classList.remove('icn-resize-full') resizeButtonIcon.classList.add('icn-resize-small') } fitScreenIfNeeded(); }