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293 lines
5.8 KiB
293 lines
5.8 KiB
#include <esp8266.h>
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#include "ansi_parser.h"
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#include "screen.h"
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/* Ragel constants block */
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%%{
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machine ansi;
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write data;
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}%%
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static volatile int cs = -1;
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volatile u32 ansi_parser_char_cnt = 0;
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void ICACHE_FLASH_ATTR
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ansi_parser_reset(void) {
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if (cs != ansi_start) {
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cs = ansi_start;
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apars_reset_utf8buffer();
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ansi_warn("Parser timeout, state reset");
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}
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}
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#define HISTORY_LEN 16
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#if DEBUG_ANSI
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static char history[HISTORY_LEN + 1];
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#endif
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void ICACHE_FLASH_ATTR
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apars_handle_badseq(void)
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{
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#if DEBUG_ANSI
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char buf1[HISTORY_LEN*3+2];
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char buf2[HISTORY_LEN*3+2];
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char *b1 = buf1;
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char *b2 = buf2;
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char c;
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for(int i=0;i<HISTORY_LEN;i++) {
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c = history[i];
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b1 += sprintf(b1, "%2X ", c);
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if (c < 32 || c > 127) c = '.';
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b2 += sprintf(b2, "%c ", c);
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}
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ansi_dbg("Context: %s", buf2);
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ansi_dbg(" %s", buf1);
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#endif
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}
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/**
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* \brief Linear ANSI chars stream parser
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*
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* Parses a stream of bytes using a Ragel parser. The defined
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* grammar does not use 'unget', so the entire buffer is
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* always processed in a linear manner.
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*
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* \attention -> but always check the Ragel output for 'p--'
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* or 'p -=', that means trouble.
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*
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* \param newdata - array of new chars to process
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* \param len - length of the newdata buffer
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*/
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void ICACHE_FLASH_ATTR
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ansi_parser(const char *newdata, size_t len)
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{
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// The CSI code is built here
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static char csi_leading; //!< Leading char, 0 if none
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static int csi_ni; //!< Number of the active digit
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static int csi_cnt; //!< Digit count
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static int csi_n[CSI_N_MAX]; //!< Param digits
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static char csi_char; //!< CSI action char (end)
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static char osc_buffer[OSC_CHAR_MAX];
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static int osc_bi;
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ansi_parser_char_cnt++;
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if (len == 0) len = strlen(newdata);
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// Load new data to Ragel vars
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const char *p = newdata;
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const char *eof = NULL;
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const char *pe = newdata + len;
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// Init Ragel on the first run
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if (cs == -1) {
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%% write init;
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#if DEBUG_ANSI
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memset(history, 0, sizeof(history));
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#endif
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}
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#if DEBUG_ANSI
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for(int i=len; i<HISTORY_LEN; i++) {
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history[i-len] = history[i];
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}
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strcpy(&history[HISTORY_LEN-len], newdata);
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#endif
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// The parser
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%%{
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#/*
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ESC = 27;
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NOESC = (any - ESC);
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TOK_ST = ESC '\\'; # String terminator - used for OSC commands
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OSC_END = ('\a' | ESC '\\');
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# --- Regular characters to be printed ---
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action plain_char {
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if (fc != 0) {
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apars_handle_plainchar(fc);
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}
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}
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# --- CSI CSI commands (Select Graphic Rendition) ---
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# Text color & style
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action CSI_start {
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// Reset the CSI builder
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csi_leading = csi_char = 0;
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csi_ni = 0;
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csi_cnt = 0;
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// Zero out digits
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for(int i = 0; i < CSI_N_MAX; i++) {
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csi_n[i] = 0;
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}
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fgoto CSI_body;
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}
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action CSI_leading {
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csi_leading = fc;
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}
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action CSI_digit {
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if (csi_cnt == 0) csi_cnt = 1;
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// x10 + digit
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if (csi_ni < CSI_N_MAX) {
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csi_n[csi_ni] = csi_n[csi_ni]*10 + (fc - '0');
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}
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}
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action CSI_semi {
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if (csi_cnt == 0) csi_cnt = 1; // handle case when first arg is empty
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csi_cnt++;
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csi_ni++;
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}
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action CSI_end {
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csi_char = fc;
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apars_handle_CSI(csi_leading, csi_n, csi_cnt, csi_char);
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fgoto main;
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}
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action errBadSeq {
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ansi_warn("Invalid escape sequence discarded.");
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apars_handle_badseq();
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fgoto main;
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}
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action back2main {
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fgoto main;
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}
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CSI_body := ((32..47|60..64) @CSI_leading)?
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((digit @CSI_digit)* ';' @CSI_semi)*
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(digit @CSI_digit)* (alpha|'`'|'@') @CSI_end $!errBadSeq;
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# --- OSC commands (Operating System Commands) ---
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# Module parametrisation
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action OSC_start {
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csi_ni = 0;
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// we reuse the CSI numeric buffer
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for(int i = 0; i < CSI_N_MAX; i++) {
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csi_n[i] = 0;
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}
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osc_bi = 0;
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osc_buffer[0] = '\0';
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fgoto OSC_body;
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}
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# collecting title string; this can also be entered by ESC k
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action SetTitle_start {
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osc_bi = 0;
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osc_buffer[0] = '\0';
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fgoto TITLE_body;
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}
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action OSC_resize {
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apars_handle_OSC_SetScreenSize(csi_n[0], csi_n[1]);
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fgoto main;
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}
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action OSC_text_char {
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osc_buffer[osc_bi++] = fc;
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}
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action OSC_title {
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osc_buffer[osc_bi++] = '\0';
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apars_handle_OSC_SetTitle(osc_buffer);
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fgoto main;
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}
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action OSC_button {
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osc_buffer[osc_bi++] = '\0';
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apars_handle_OSC_SetButton(csi_n[0], osc_buffer);
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fgoto main;
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}
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# 0; is xterm title hack
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OSC_body := (
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("BTN" digit @CSI_digit '=' (NOESC @OSC_text_char)* OSC_END @OSC_button) |
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("TITLE=" @SetTitle_start) |
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("0;" (NOESC @OSC_text_char)* OSC_END @OSC_title) |
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('W' (digit @CSI_digit)+ ';' @CSI_semi (digit @CSI_digit)+ OSC_END @OSC_resize)
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) $!errBadSeq;
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TITLE_body := (NOESC @OSC_text_char)* OSC_END @OSC_title $!errBadSeq;
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action RESET_cmd {
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// Reset screen
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apars_handle_RESET_cmd();
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fgoto main;
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}
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action CSI_SaveCursorAttrs {
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apars_handle_saveCursorAttrs();
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fgoto main;
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}
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action CSI_RestoreCursorAttrs {
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apars_handle_restoreCursorAttrs();
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fgoto main;
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}
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action HASH_code {
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apars_handle_hashCode(fc);
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fgoto main;
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}
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action SHORT_code {
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apars_handle_shortCode(fc);
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fgoto main;
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}
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action SetXCtrls {
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apars_handle_setXCtrls(fc);
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fgoto main;
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}
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action CharsetCmd_start {
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// abuse the buffer for storing the leading char
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osc_buffer[0] = fc;
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fgoto charsetcmd_body;
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}
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action CharsetCmd_end {
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apars_handle_characterSet(osc_buffer[0], fc);
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fgoto main;
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}
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charsetcmd_body := (any @CharsetCmd_end) $!errBadSeq;
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# --- Main parser loop ---
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main :=
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(
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(NOESC @plain_char)* ESC (
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('[' @CSI_start) |
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(']' @OSC_start) |
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('#' digit @HASH_code) |
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('k' @SetTitle_start) |
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([a-jl-zA-Z0-9=<>] @SHORT_code) |
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([()*+-./] @CharsetCmd_start) |
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(' ' [FG] @SetXCtrls)
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)
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)+ $!errBadSeq;
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write exec;
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#*/
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}%%
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}
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// 'ESC k blah OSC_end' is a shortcut for setting title (k is defined in GNU screen as Title Definition String)
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