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194 lines
6.1 KiB
194 lines
6.1 KiB
/*
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* ----------------------------------------------------------------------------
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* "THE BEER-WARE LICENSE" (Revision 42):
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* Jeroen Domburg <jeroen@spritesmods.com> wrote this file. As long as you retain
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* this notice you can do whatever you want with this stuff. If we meet some day,
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* and you think this stuff is worth it, you can buy me a beer in return.
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* ----------------------------------------------------------------------------
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*/
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/*
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This is example code for the esphttpd library. It's a small-ish demo showing off
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the server, including WiFi connection management capabilities, some IO and
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some pictures of cats.
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*/
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#include <esp8266.h>
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#include "httpd.h"
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#include "io.h"
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#include "httpdespfs.h"
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#include "cgi.h"
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#include "cgiwifi.h"
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#include "cgiflash.h"
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#include "stdout.h"
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#include "auth.h"
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#include "espfs.h"
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#include "captdns.h"
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#include "webpages-espfs.h"
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#include "cgiwebsocket.h"
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#include "cgi-test.h"
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//The example can print out the heap use every 3 seconds. You can use this to catch memory leaks.
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//#define SHOW_HEAP_USE
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//Function that tells the authentication system what users/passwords live on the system.
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//This is disabled in the default build; if you want to try it, enable the authBasic line in
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//the builtInUrls below.
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int myPassFn(HttpdConnData *connData, int no, char *user, int userLen, char *pass, int passLen) {
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if (no==0) {
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os_strcpy(user, "admin");
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os_strcpy(pass, "s3cr3t");
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return 1;
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//Add more users this way. Check against incrementing no for each user added.
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// } else if (no==1) {
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// os_strcpy(user, "user1");
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// os_strcpy(pass, "something");
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// return 1;
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}
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return 0;
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}
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static ETSTimer websockTimer;
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//Broadcast the uptime in seconds every second over connected websockets
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static void ICACHE_FLASH_ATTR websockTimerCb(void *arg) {
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static int ctr=0;
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char buff[128];
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ctr++;
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os_sprintf(buff, "Up for %d minutes %d seconds!\n", ctr/60, ctr%60);
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cgiWebsockBroadcast("/websocket/ws.cgi", buff, os_strlen(buff), WEBSOCK_FLAG_NONE);
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}
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//On reception of a message, send "You sent: " plus whatever the other side sent
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void myWebsocketRecv(Websock *ws, char *data, int len, int flags) {
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int i;
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char buff[128];
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os_sprintf(buff, "You sent: ");
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for (i=0; i<len; i++) buff[i+10]=data[i];
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buff[i+10]=0;
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cgiWebsocketSend(ws, buff, os_strlen(buff), WEBSOCK_FLAG_NONE);
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}
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//Websocket connected. Install reception handler and send welcome message.
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void myWebsocketConnect(Websock *ws) {
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ws->recvCb=myWebsocketRecv;
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cgiWebsocketSend(ws, "Hi, Websocket!", 14, WEBSOCK_FLAG_NONE);
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}
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//On reception of a message, echo it back verbatim
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void myEchoWebsocketRecv(Websock *ws, char *data, int len, int flags) {
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os_printf("EchoWs: echo, len=%d\n", len);
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cgiWebsocketSend(ws, data, len, flags);
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}
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//Echo websocket connected. Install reception handler.
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void myEchoWebsocketConnect(Websock *ws) {
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os_printf("EchoWs: connect\n");
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ws->recvCb=myEchoWebsocketRecv;
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}
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#ifdef ESPFS_POS
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CgiUploadFlashDef uploadParams={
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.type=CGIFLASH_TYPE_ESPFS,
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.fw1Pos=ESPFS_POS,
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.fw2Pos=0,
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.fwSize=ESPFS_SIZE,
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};
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#define INCLUDE_FLASH_FNS
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#endif
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#ifdef OTA_FLASH_SIZE_K
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CgiUploadFlashDef uploadParams={
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.type=CGIFLASH_TYPE_FW,
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.fw1Pos=0x1000,
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.fw2Pos=((OTA_FLASH_SIZE_K*1024)/2)+0x1000,
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.fwSize=((OTA_FLASH_SIZE_K*1024)/2)-0x1000,
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.tagName=OTA_TAGNAME
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};
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#define INCLUDE_FLASH_FNS
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#endif
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/*
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This is the main url->function dispatching data struct.
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In short, it's a struct with various URLs plus their handlers. The handlers can
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be 'standard' CGI functions you wrote, or 'special' CGIs requiring an argument.
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They can also be auth-functions. An asterisk will match any url starting with
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everything before the asterisks; "*" matches everything. The list will be
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handled top-down, so make sure to put more specific rules above the more
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general ones. Authorization things (like authBasic) act as a 'barrier' and
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should be placed above the URLs they protect.
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*/
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HttpdBuiltInUrl builtInUrls[]={
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{"*", cgiRedirectApClientToHostname, "esp8266.nonet"},
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{"/", cgiRedirect, "/index.tpl"},
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{"/flash.bin", cgiReadFlash, NULL},
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{"/led.tpl", cgiEspFsTemplate, tplLed},
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{"/index.tpl", cgiEspFsTemplate, tplCounter},
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{"/led.cgi", cgiLed, NULL},
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#ifdef INCLUDE_FLASH_FNS
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{"/flash/next", cgiGetFirmwareNext, &uploadParams},
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{"/flash/upload", cgiUploadFirmware, &uploadParams},
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#endif
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{"/flash/reboot", cgiRebootFirmware, NULL},
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//Routines to make the /wifi URL and everything beneath it work.
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//Enable the line below to protect the WiFi configuration with an username/password combo.
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// {"/wifi/*", authBasic, myPassFn},
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{"/wifi", cgiRedirect, "/wifi/wifi.tpl"},
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{"/wifi/", cgiRedirect, "/wifi/wifi.tpl"},
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{"/wifi/wifiscan.cgi", cgiWiFiScan, NULL},
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{"/wifi/wifi.tpl", cgiEspFsTemplate, tplWlan},
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{"/wifi/connect.cgi", cgiWiFiConnect, NULL},
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{"/wifi/connstatus.cgi", cgiWiFiConnStatus, NULL},
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{"/wifi/setmode.cgi", cgiWiFiSetMode, NULL},
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{"/websocket/ws.cgi", cgiWebsocket, myWebsocketConnect},
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{"/websocket/echo.cgi", cgiWebsocket, myEchoWebsocketConnect},
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{"/test", cgiRedirect, "/test/index.html"},
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{"/test/", cgiRedirect, "/test/index.html"},
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{"/test/test.cgi", cgiTestbed, NULL},
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{"*", cgiEspFsHook, NULL}, //Catch-all cgi function for the filesystem
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{NULL, NULL, NULL}
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};
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#ifdef SHOW_HEAP_USE
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static ETSTimer prHeapTimer;
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static void ICACHE_FLASH_ATTR prHeapTimerCb(void *arg) {
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os_printf("Heap: %ld\n", (unsigned long)system_get_free_heap_size());
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}
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#endif
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//Main routine. Initialize stdout, the I/O, filesystem and the webserver and we're done.
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void user_init(void) {
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stdoutInit();
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ioInit();
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captdnsInit();
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// 0x40200000 is the base address for spi flash memory mapping, ESPFS_POS is the position
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// where image is written in flash that is defined in Makefile.
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#ifdef ESPFS_POS
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espFsInit((void*)(0x40200000 + ESPFS_POS));
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#else
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espFsInit((void*)(webpages_espfs_start));
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#endif
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httpdInit(builtInUrls, 80);
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#ifdef SHOW_HEAP_USE
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os_timer_disarm(&prHeapTimer);
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os_timer_setfn(&prHeapTimer, prHeapTimerCb, NULL);
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os_timer_arm(&prHeapTimer, 3000, 1);
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#endif
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os_timer_disarm(&websockTimer);
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os_timer_setfn(&websockTimer, websockTimerCb, NULL);
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os_timer_arm(&websockTimer, 1000, 1);
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os_printf("\nReady\n");
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}
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void user_rf_pre_init() {
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//Not needed, but some SDK versions want this defined.
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}
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