#include #include #include #include "cgi_sockets.h" #include "uart_driver.h" #include "screen.h" /** * Broadcast screen state to sockets. * This is a callback for the Screen module, * called after each visible screen modification. */ void ICACHE_FLASH_ATTR screen_notifyChange() { // TODO cooldown / buffering to reduce nr of such events void *data = NULL; const int bufsiz = 512; char buff[bufsiz]; for (int i = 0; i < 20; i++) { httpd_cgi_state cont = screenSerializeToBuffer(buff, bufsiz, &data); int flg = 0; if (cont == HTTPD_CGI_MORE) flg |= WEBSOCK_FLAG_MORE; if (i > 0) flg |= WEBSOCK_FLAG_CONT; cgiWebsockBroadcast(URL_WS_UPDATE, buff, (int) strlen(buff), flg); if (cont == HTTPD_CGI_DONE) break; } } /** Socket received a message */ void ICACHE_FLASH_ATTR updateSockRx(Websock *ws, char *data, int len, int flags) { dbg("Sock RX str: %s, len %d", data, len); if (strstarts(data, "STR:")) { // pass string verbatim UART_WriteString(UART0, data+4, UART_TIMEOUT_US); } else if (strstarts(data, "BTN:")) { // send button as low ASCII value 1-9 int btnNum = data[4] - '0'; if (btnNum > 0 && btnNum < 10) { UART_WriteChar(UART0, (unsigned char)btnNum, UART_TIMEOUT_US); } } else if (strstarts(data, "TAP:")) { // TODO warn("TODO mouse input handling not implemented!"); } else { warn("Bad command."); } } /** Socket connected for updates */ void ICACHE_FLASH_ATTR updateSockConnect(Websock *ws) { info("Socket connected to "URL_WS_UPDATE); ws->recvCb = updateSockRx; }