Rewrite term_screen with canvas
This commit is contained in:
+395
-330
@@ -1,378 +1,443 @@
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var Screen = (function () {
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var W = 0, H = 0; // dimensions
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var inited = false;
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// Some non-bold Fraktur symbols are outside the contiguous block
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const frakturExceptions = {
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'C': '\u212d',
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'H': '\u210c',
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'I': '\u2111',
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'R': '\u211c',
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'Z': '\u2128'
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}
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var cursor = {
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a: false, // active (blink state)
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x: 0, // 0-based coordinates
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y: 0,
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fg: 7, // colors 0-15
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bg: 0,
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attrs: 0,
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suppress: false, // do not turn on in blink interval (for safe moving)
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forceOn: false, // force on unless hanging: used to keep cursor visible during move
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hidden: false, // do not show (DEC opt)
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hanging: false, // cursor at column "W+1" - not visible
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};
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// constants for decoding the update blob
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const SEQ_SET_COLOR_ATTR = 1
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const SEQ_REPEAT = 2
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const SEQ_SET_COLOR = 3
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const SEQ_SET_ATTR = 4
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var screen = [];
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var blinkIval;
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var cursorFlashStartIval;
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const themes = [
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[
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'#111213',
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'#CC0000',
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'#4E9A06',
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'#C4A000',
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'#3465A4',
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'#75507B',
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'#06989A',
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'#D3D7CF',
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'#555753',
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'#EF2929',
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'#8AE234',
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'#FCE94F',
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'#729FCF',
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'#AD7FA8',
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'#34E2E2',
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'#EEEEEC'
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]
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]
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// Some non-bold Fraktur symbols are outside the contiguous block
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var frakturExceptions = {
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'C': '\u212d',
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'H': '\u210c',
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'I': '\u2111',
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'R': '\u211c',
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'Z': '\u2128',
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};
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class TermScreen {
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constructor () {
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this.canvas = document.createElement('canvas')
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this.ctx = this.canvas.getContext('2d')
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// for BEL
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var audioCtx = null;
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try {
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audioCtx = new (window.AudioContext || window.audioContext || window.webkitAudioContext)();
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} catch (er) {
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console.error("No AudioContext!", er);
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}
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if ('AudioContext' in window || 'webkitAudioContext' in window) {
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this.audioCtx = new (window.AudioContext || window.webkitAudioContext)()
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} else {
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console.warn('No AudioContext!')
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}
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/** Get cell under cursor */
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function _curCell() {
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return screen[cursor.y*W + cursor.x];
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}
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this.cursor = {
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x: 0,
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y: 0,
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fg: 7,
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bg: 0,
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attrs: 0,
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blinkOn: false,
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visible: true,
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hanging: false,
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blinkInterval: null
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}
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/** Safely move cursor */
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function cursorSet(y, x) {
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// Hide and prevent from showing up during the move
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cursor.suppress = true;
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_draw(_curCell(), false);
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cursor.x = x;
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cursor.y = y;
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// Show again
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cursor.suppress = false;
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_draw(_curCell());
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}
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this._colors = themes[0]
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function alpha2fraktur(t) {
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// perform substitution
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if (t >= 'a' && t <= 'z') {
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t = String.fromCodePoint(0x1d51e - 97 + t.charCodeAt(0));
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}
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else if (t >= 'A' && t <= 'Z') {
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// this set is incomplete, some exceptions are needed
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if (frakturExceptions.hasOwnProperty(t)) {
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t = frakturExceptions[t];
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} else {
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t = String.fromCodePoint(0x1d504 - 65 + t.charCodeAt(0));
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}
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}
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return t;
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}
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this._window = {
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width: 0,
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height: 0,
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devicePixelRatio: 1,
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fontFamily: '"DejaVu Sans Mono", "Liberation Mono", "Inconsolata", ' +
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'monospace',
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fontSize: 20,
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gridScaleX: 1.0,
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gridScaleY: 1.2,
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blinkStyleOn: true,
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blinkInterval: null
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}
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this.windowState = {
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width: 0,
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height: 0,
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devicePixelRatio: 0,
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gridScaleX: 0,
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gridScaleY: 0,
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fontFamily: '',
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fontSize: 0
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}
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/** Update cell on display. inv = invert (for cursor) */
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function _draw(cell, inv) {
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if (!cell) return;
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if (typeof inv == 'undefined') {
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inv = cursor.a && cursor.x == cell.x && cursor.y == cell.y;
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}
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const self = this
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this.window = new Proxy(this._window, {
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set (target, key, value, receiver) {
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target[key] = value
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self.updateSize()
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self.scheduleDraw()
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return true
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}
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})
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var fg, bg, cn, t;
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this.screen = []
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this.screenFG = []
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this.screenBG = []
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this.screenAttrs = []
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fg = inv ? cell.bg : cell.fg;
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bg = inv ? cell.fg : cell.bg;
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this.resetBlink()
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this.resetCursorBlink()
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}
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t = cell.t;
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if (!t.length) t = ' ';
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get colors () { return this._colors }
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set colors (theme) {
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this._colors = theme
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this.scheduleDraw()
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}
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cn = 'fg' + fg + ' bg' + bg;
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if (cell.attrs & (1<<0)) cn += ' bold';
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if (cell.attrs & (1<<1)) cn += ' faint';
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if (cell.attrs & (1<<2)) cn += ' italic';
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if (cell.attrs & (1<<3)) cn += ' under';
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if (cell.attrs & (1<<4)) cn += ' blink';
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if (cell.attrs & (1<<5)) {
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cn += ' fraktur';
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t = alpha2fraktur(t);
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}
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if (cell.attrs & (1<<6)) cn += ' strike';
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// schedule a draw in the next tick
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scheduleDraw () {
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clearTimeout(this._scheduledDraw)
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this._scheduledDraw = setTimeout(() => this.draw(), 1)
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}
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cell.slot.textContent = t;
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cell.elem.className = cn;
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}
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getFont (modifiers = {}) {
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let fontStyle = modifiers.style || 'normal'
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let fontWeight = modifiers.weight || 'normal'
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return `${fontStyle} normal ${fontWeight} ${
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this.window.fontSize}px ${this.window.fontFamily}`
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}
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/** Show entire screen */
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function _drawAll() {
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for (var i = W*H-1; i>=0; i--) {
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_draw(screen[i]);
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}
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}
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getCharSize () {
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this.ctx.font = this.getFont()
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function _rebuild(rows, cols) {
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W = cols;
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H = rows;
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return {
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width: this.ctx.measureText(' ').width,
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height: this.window.fontSize
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}
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}
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/* Build screen & show */
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var cOuter, cInner, cell, screenDiv = qs('#screen');
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updateSize () {
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this._window.devicePixelRatio = window.devicePixelRatio || 1
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// Empty the screen node
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while (screenDiv.firstChild) screenDiv.removeChild(screenDiv.firstChild);
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let didChange = false
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for (let key in this.windowState) {
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if (this.windowState[key] !== this.window[key]) {
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didChange = true
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this.windowState[key] = this.window[key]
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}
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}
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screen = [];
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if (didChange) {
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const {
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width, height, devicePixelRatio, gridScaleX, gridScaleY, fontSize
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} = this.window
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const charSize = this.getCharSize()
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for(var i = 0; i < W*H; i++) {
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cOuter = mk('span');
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cInner = mk('span');
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this.canvas.width = width * devicePixelRatio * charSize.width * gridScaleX
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this.canvas.style.width = `${width * charSize.width * gridScaleX}px`
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this.canvas.height = height * devicePixelRatio * charSize.height *
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gridScaleY
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this.canvas.style.height = `${height * charSize.height * gridScaleY}px`
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}
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}
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/* Mouse tracking */
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(function() {
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var x = i % W;
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var y = Math.floor(i / W);
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cOuter.addEventListener('mouseenter', function (evt) {
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Input.onMouseMove(x, y);
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});
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cOuter.addEventListener('mousedown', function (evt) {
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Input.onMouseDown(x, y, evt.button+1);
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});
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cOuter.addEventListener('mouseup', function (evt) {
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Input.onMouseUp(x, y, evt.button+1);
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});
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cOuter.addEventListener('contextmenu', function (evt) {
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if (Input.mouseTracksClicks()) {
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evt.preventDefault();
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}
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});
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cOuter.addEventListener('mousewheel', function (evt) {
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Input.onMouseWheel(x, y, evt.deltaY>0?1:-1);
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return false;
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});
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})();
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resetCursorBlink () {
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clearInterval(this.cursor.blinkInterval)
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this.cursor.blinkInterval = setInterval(() => {
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this.cursor.blinkOn = !this.cursor.blinkOn
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this.scheduleDraw()
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}, 500)
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}
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/* End of line */
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if ((i > 0) && (i % W == 0)) {
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screenDiv.appendChild(mk('br'));
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}
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/* The cell */
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cOuter.appendChild(cInner);
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screenDiv.appendChild(cOuter);
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resetBlink () {
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clearInterval(this.window.blinkInterval)
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let intervals = 0
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this.window.blinkInterval = setInterval(() => {
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intervals++
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if (intervals >= 4 && this.window.blinkStyleOn) {
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this.window.blinkStyleOn = false
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intervals = 0
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} else {
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this.window.blinkStyleOn = true
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intervals = 0
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}
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}, 200)
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}
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cell = {
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t: ' ',
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fg: 7,
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bg: 0, // the colors will be replaced immediately as we receive data (user won't see this)
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attrs: 0,
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elem: cOuter,
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slot: cInner,
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x: i % W,
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y: Math.floor(i / W),
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};
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screen.push(cell);
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_draw(cell);
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}
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}
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drawCell ({ x, y, charSize, cellWidth, cellHeight, text, fg, bg, attrs }) {
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const ctx = this.ctx
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ctx.fillStyle = this.colors[bg]
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ctx.globalCompositeOperation = 'destination-over'
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ctx.fillRect(x * cellWidth, y * cellHeight,
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Math.ceil(cellWidth), Math.ceil(cellHeight))
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ctx.globalCompositeOperation = 'source-over'
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/** Init the terminal */
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function _init() {
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/* Cursor blinking */
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clearInterval(blinkIval);
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blinkIval = setInterval(function () {
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cursor.a = !cursor.a;
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if (cursor.hidden || cursor.hanging) {
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cursor.a = false;
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}
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let fontModifiers = {}
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let underline = false
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let blink = false
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let strike = false
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if (attrs & 1) fontModifiers.weight = 'bold'
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if (attrs & 1 << 1) ctx.globalAlpha = 0.5
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if (attrs & 1 << 2) fontModifiers.style = 'italic'
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if (attrs & 1 << 3) underline = true
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if (attrs & 1 << 4) blink = true
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if (attrs & 1 << 5) text = TermScreen.alphaToFraktur(text)
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if (attrs & 1 << 6) strike = true
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if (!cursor.suppress) {
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_draw(_curCell(), cursor.forceOn || cursor.a);
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}
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}, 500);
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if (!blink || this.window.blinkStyleOn) {
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ctx.font = this.getFont(fontModifiers)
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ctx.fillStyle = this.colors[fg]
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ctx.fillText(text, (x + 0.5) * cellWidth, (y + 0.5) * cellHeight)
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/* blink attribute animation */
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setInterval(function () {
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$('#screen').removeClass('blink-hide');
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setTimeout(function () {
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$('#screen').addClass('blink-hide');
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}, 800); // 200 ms ON
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}, 1000);
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if (underline || strike) {
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let lineY = underline
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? y * cellHeight * charSize.height
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: (y + 0.5) * cellHeight
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inited = true;
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}
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ctx.strokeStyle = this.colors[fg]
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ctx.lineWidth = 1
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ctx.moveTo(x * cellWidth, lineY)
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ctx.lineTo((x + 1) * cellWidth, lineY)
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ctx.stroke()
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}
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}
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// constants for decoding the update blob
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var SEQ_SET_COLOR_ATTR = 1;
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var SEQ_REPEAT = 2;
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var SEQ_SET_COLOR = 3;
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var SEQ_SET_ATTR = 4;
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ctx.globalAlpha = 1
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}
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/** Parse received screen update object (leading S removed already) */
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function _load_content(str) {
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var i = 0, ci = 0, j, jc, num, num2, t = ' ', fg, bg, attrs, cell;
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draw () {
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const ctx = this.ctx
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const {
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width,
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height,
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devicePixelRatio,
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fontFamily,
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fontSize,
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gridScaleX,
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gridScaleY
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} = this.window
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if (!inited) _init();
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const charSize = this.getCharSize()
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const cellWidth = charSize.width * gridScaleX
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const cellHeight = charSize.height * gridScaleY
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const screenWidth = width * cellWidth
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const screenHeight = height * cellHeight
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const screenLength = width * height
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var cursorMoved;
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ctx.setTransform(this.window.devicePixelRatio, 0, 0,
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this.window.devicePixelRatio, 0, 0)
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ctx.clearRect(0, 0, screenWidth, screenHeight)
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// Set size
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num = parse2B(str, i); i += 2; // height
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num2 = parse2B(str, i); i += 2; // width
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if (num != H || num2 != W) {
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_rebuild(num, num2);
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}
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// console.log("Size ",num, num2);
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ctx.font = this.getFont()
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ctx.textAlign = 'center'
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ctx.textBaseline = 'middle'
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// Cursor position
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num = parse2B(str, i); i += 2; // row
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num2 = parse2B(str, i); i += 2; // col
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cursorMoved = (cursor.x != num2 || cursor.y != num);
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cursorSet(num, num2);
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// console.log("Cursor at ",num, num2);
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for (let cell = 0; cell < screenLength; cell++) {
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let x = cell % width
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let y = Math.floor(cell / width)
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let isCursor = this.cursor.x === x && this.cursor.y === y
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// Attributes
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num = parse2B(str, i); i += 2; // fg bg attribs
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cursor.hidden = !(num & (1<<0)); // DEC opt "visible"
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cursor.hanging = !!(num & (1<<1));
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// console.log("Attributes word ",num.toString(16)+'h');
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let text = this.screen[cell]
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let fg = isCursor ? this.screenBG[cell] : this.screenFG[cell]
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let bg = isCursor ? this.screenFG[cell] : this.screenBG[cell]
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let attrs = this.screenAttrs[cell]
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Input.setAlts(
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!!(num & (1<<2)), // cursors alt
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!!(num & (1<<3)), // numpad alt
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!!(num & (1<<4)) // fn keys alt
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);
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if (isCursor && fg === bg) bg = fg === 0 ? 7 : 0
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var mt_click = !!(num & (1<<5));
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var mt_move = !!(num & (1<<6));
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Input.setMouseMode(
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mt_click,
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mt_move
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);
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$('#screen').toggleClass('noselect', mt_move);
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this.drawCell({
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x, y, charSize, cellWidth, cellHeight, text, fg, bg, attrs
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})
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}
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}
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var show_buttons = !!(num & (1<<7));
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var show_config_links = !!(num & (1<<8));
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$('.x-term-conf-btn').toggleClass('hidden', !show_config_links);
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$('#action-buttons').toggleClass('hidden', !show_buttons);
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loadContent (str) {
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// current index
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let i = 0
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fg = 7;
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bg = 0;
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attrs = 0;
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// window size
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this.window.height = parse2B(str, i)
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this.window.width = parse2B(str, i + 2)
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this.updateSize()
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i += 4
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// Here come the content
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while(i < str.length && ci<W*H) {
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// cursor position
|
||||
let [cursorY, cursorX] = [parse2B(str, i), parse2B(str, i + 2)]
|
||||
i += 4
|
||||
let cursorMoved = (cursorX !== this.cursor.x || cursorY !== this.cursor.y)
|
||||
this.cursor.x = cursorX
|
||||
this.cursor.y = cursorY
|
||||
|
||||
j = str[i++];
|
||||
jc = j.charCodeAt(0);
|
||||
if (jc == SEQ_SET_COLOR_ATTR) {
|
||||
num = parse3B(str, i); i += 3;
|
||||
fg = num & 0x0F;
|
||||
bg = (num & 0xF0) >> 4;
|
||||
attrs = (num & 0xFF00)>>8;
|
||||
}
|
||||
else if (jc == SEQ_SET_COLOR) {
|
||||
num = parse2B(str, i); i += 2;
|
||||
fg = num & 0x0F;
|
||||
bg = (num & 0xF0) >> 4;
|
||||
}
|
||||
else if (jc == SEQ_SET_ATTR) {
|
||||
num = parse2B(str, i); i += 2;
|
||||
attrs = num & 0xFF;
|
||||
}
|
||||
else if (jc == SEQ_REPEAT) {
|
||||
num = parse2B(str, i); i += 2;
|
||||
// console.log("Repeat x ",num);
|
||||
for (; num>0 && ci<W*H; num--) {
|
||||
cell = screen[ci++];
|
||||
cell.fg = fg;
|
||||
cell.bg = bg;
|
||||
cell.t = t;
|
||||
cell.attrs = attrs;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cell = screen[ci++];
|
||||
// Unique cell character
|
||||
t = cell.t = j;
|
||||
cell.fg = fg;
|
||||
cell.bg = bg;
|
||||
cell.attrs = attrs;
|
||||
// console.log("Symbol ", j);
|
||||
}
|
||||
}
|
||||
if (cursorMoved) this.resetCursorBlink()
|
||||
|
||||
_drawAll();
|
||||
// attributes
|
||||
let attributes = parse2B(str, i)
|
||||
i += 2
|
||||
|
||||
// if (!cursor.hidden || cursor.hanging || !cursor.suppress) {
|
||||
// // hide cursor asap
|
||||
// _draw(_curCell(), false);
|
||||
// }
|
||||
this.cursor.visible = !!(attributes & 1)
|
||||
this.cursor.hanging = !!(attributes & 1 << 0)
|
||||
|
||||
if (cursorMoved) {
|
||||
cursor.forceOn = true;
|
||||
cursorFlashStartIval = setTimeout(function() {
|
||||
cursor.forceOn = false;
|
||||
}, 1200);
|
||||
_draw(_curCell(), true);
|
||||
}
|
||||
}
|
||||
Input.setAlts(
|
||||
!!(attributes & 1 << 2), // cursors alt
|
||||
!!(attributes & 1 << 3), // numpad alt
|
||||
!!(attributes & 1 << 4) // fn keys alt
|
||||
)
|
||||
|
||||
/** Apply labels to buttons and screen title (leading T removed already) */
|
||||
function _load_labels(str) {
|
||||
var pieces = str.split('\x01');
|
||||
qs('h1').textContent = pieces[0];
|
||||
$('#action-buttons button').forEach(function(x, i) {
|
||||
var s = pieces[i+1].trim();
|
||||
// if empty string, use the "dim" effect and put nbsp instead to stretch the btn vertically
|
||||
x.innerHTML = s.length > 0 ? e(s) : " ";
|
||||
x.style.opacity = s.length > 0 ? 1 : 0.2;
|
||||
})
|
||||
}
|
||||
let trackMouseClicks = !!(attributes & 1 << 5)
|
||||
let trackMouseMovement = !!(attributes & 1 << 6)
|
||||
|
||||
/** Audible beep for ASCII 7 */
|
||||
function _beep() {
|
||||
var osc, gain;
|
||||
if (!audioCtx) return;
|
||||
Input.setMouseMode(trackMouseClicks, trackMouseMovement)
|
||||
|
||||
// Main beep
|
||||
osc = audioCtx.createOscillator();
|
||||
gain = audioCtx.createGain();
|
||||
osc.connect(gain);
|
||||
gain.connect(audioCtx.destination);
|
||||
gain.gain.value = 0.5;
|
||||
osc.frequency.value = 750;
|
||||
osc.type = 'sine';
|
||||
osc.start();
|
||||
osc.stop(audioCtx.currentTime+0.05);
|
||||
let showButtons = !!(attributes & 1 << 7)
|
||||
let showConfigLinks = !!(attributes & 1 << 8)
|
||||
|
||||
// Surrogate beep (making it sound like 'oops')
|
||||
osc = audioCtx.createOscillator();
|
||||
gain = audioCtx.createGain();
|
||||
osc.connect(gain);
|
||||
gain.connect(audioCtx.destination);
|
||||
gain.gain.value = 0.2;
|
||||
osc.frequency.value = 400;
|
||||
osc.type = 'sine';
|
||||
osc.start(audioCtx.currentTime+0.05);
|
||||
osc.stop(audioCtx.currentTime+0.08);
|
||||
}
|
||||
$('.x-term-conf-btn').toggleClass('hidden', !showConfigLinks)
|
||||
$('#action-buttons').toggleClass('hidden', !showButtons)
|
||||
|
||||
/** Load screen content from a binary sequence (new) */
|
||||
function load(str) {
|
||||
//console.log(JSON.stringify(str));
|
||||
var content = str.substr(1);
|
||||
switch(str.charAt(0)) {
|
||||
case 'S':
|
||||
_load_content(content);
|
||||
break;
|
||||
case 'T':
|
||||
_load_labels(content);
|
||||
break;
|
||||
case 'B':
|
||||
_beep();
|
||||
break;
|
||||
default:
|
||||
console.warn("Bad data message type, ignoring.");
|
||||
console.log(str);
|
||||
}
|
||||
}
|
||||
// content
|
||||
let fg = 7
|
||||
let bg = 0
|
||||
let attrs = 0
|
||||
let cell = 0 // cell index
|
||||
let text = ' '
|
||||
let screenLength = this.window.width * this.window.height
|
||||
|
||||
return {
|
||||
load: load, // full load (string)
|
||||
};
|
||||
})();
|
||||
this.screen = new Array(screenLength).fill(' ')
|
||||
this.screenFG = new Array(screenLength).fill(' ')
|
||||
this.screenBG = new Array(screenLength).fill(' ')
|
||||
this.screenAttrs = new Array(screenLength).fill(' ')
|
||||
|
||||
while (i < str.length && cell < screenLength) {
|
||||
let character = str[i++]
|
||||
let charCode = character.charCodeAt(0)
|
||||
|
||||
if (charCode === SEQ_SET_COLOR_ATTR) {
|
||||
let data = parse3B(str, i)
|
||||
i += 3
|
||||
fg = data & 0xF
|
||||
bg = data >> 4 & 0xF
|
||||
attrs = data >> 8 & 0xFF
|
||||
} else if (charCode == SEQ_SET_COLOR) {
|
||||
let data = parse2B(str, i)
|
||||
i += 2
|
||||
fg = data & 0xF
|
||||
bg = data >> 4 & 0xF
|
||||
} else if (charCode === SEQ_SET_ATTR) {
|
||||
let data = parse2B(str, i)
|
||||
i += 2
|
||||
attrs = data & 0xFF
|
||||
} else if (charCode === SEQ_REPEAT) {
|
||||
let count = parse2B(str, i)
|
||||
i += 2
|
||||
for (let j = 0; j < count; j++) {
|
||||
this.screen[cell] = text
|
||||
this.screenFG[cell] = fg
|
||||
this.screenBG[cell] = bg
|
||||
this.screenAttrs[cell] = attrs
|
||||
|
||||
if (++cell > screenLength) break
|
||||
}
|
||||
} else {
|
||||
// unique cell character
|
||||
this.screen[cell] = text = character
|
||||
this.screenFG[cell] = fg
|
||||
this.screenBG[cell] = bg
|
||||
this.screenAttrs[cell] = attrs
|
||||
cell++
|
||||
}
|
||||
}
|
||||
|
||||
this.scheduleDraw()
|
||||
if (this.onload) this.onload()
|
||||
}
|
||||
|
||||
/** Apply labels to buttons and screen title (leading T removed already) */
|
||||
loadLabels (str) {
|
||||
let pieces = str.split('\x01')
|
||||
qs('h1').textContent = pieces[0]
|
||||
$('#action-buttons button').forEach((button, i) => {
|
||||
var label = pieces[i + 1].trim()
|
||||
// if empty string, use the "dim" effect and put nbsp instead to
|
||||
// stretch the button vertically
|
||||
button.innerHTML = label ? e(label) : ' ';
|
||||
button.style.opacity = label ? 1 : 0.2;
|
||||
})
|
||||
}
|
||||
|
||||
load (str) {
|
||||
const content = str.substr(1)
|
||||
|
||||
switch (str[0]) {
|
||||
case 'S':
|
||||
this.loadContent(content)
|
||||
break
|
||||
case 'T':
|
||||
this.loadLabels(content)
|
||||
break
|
||||
case 'B':
|
||||
this.beep()
|
||||
break
|
||||
default:
|
||||
console.warn(`Bad data message type; ignoring.\n${
|
||||
JSON.stringify(content)}`)
|
||||
}
|
||||
}
|
||||
|
||||
beep () {
|
||||
const audioCtx = this.audioCtx
|
||||
if (!audioCtx) return
|
||||
|
||||
let osc, gain
|
||||
|
||||
// main beep
|
||||
osc = audioCtx.createOscillator()
|
||||
gain = audioCtx.createGain()
|
||||
osc.connect(gain)
|
||||
gain.connect(audioCtx.destination);
|
||||
gain.gain.value = 0.5;
|
||||
osc.frequency.value = 750;
|
||||
osc.type = 'sine';
|
||||
osc.start();
|
||||
osc.stop(audioCtx.currentTime + 0.05);
|
||||
|
||||
// surrogate beep (making it sound like 'oops')
|
||||
osc = audioCtx.createOscillator();
|
||||
gain = audioCtx.createGain();
|
||||
osc.connect(gain);
|
||||
gain.connect(audioCtx.destination);
|
||||
gain.gain.value = 0.2;
|
||||
osc.frequency.value = 400;
|
||||
osc.type = 'sine';
|
||||
osc.start(audioCtx.currentTime + 0.05);
|
||||
osc.stop(audioCtx.currentTime + 0.08);
|
||||
}
|
||||
|
||||
static alphaToFraktur (character) {
|
||||
if ('a' <= character && character <= 'z') {
|
||||
character = String.fromCodePoint(0x1d51e - 0x61 + character.charCodeAt(0))
|
||||
} else if ('A' <= character && character <= 'Z') {
|
||||
character = frakturExceptions[character] || String.fromCodePoint(
|
||||
0x1d504 - 0x41 + character.charCodeAt(0))
|
||||
}
|
||||
return character
|
||||
}
|
||||
}
|
||||
|
||||
const Screen = new TermScreen()
|
||||
let didAddScreen = false
|
||||
Screen.onload = function () {
|
||||
if (didAddScreen) return
|
||||
didAddScreen = true
|
||||
qs('#screen').appendChild(Screen.canvas)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user