improved the help page + added markdown style html formatting processor)
This commit is contained in:
+17
-3
@@ -165,7 +165,7 @@ pre {
|
||||
code,
|
||||
pre
|
||||
{
|
||||
font-family: monospace;
|
||||
font-family: "DejaVu Sans Mono", "Inconsolata", monospace;
|
||||
font-size: 1em; }
|
||||
|
||||
/* Forms
|
||||
@@ -573,6 +573,7 @@ ul {
|
||||
.Box {
|
||||
display: block;
|
||||
max-width: 900px;
|
||||
line-height: 1.35em;
|
||||
margin-top: 1rem;
|
||||
padding: 0.61805rem 1rem;
|
||||
border-radius: 3px;
|
||||
@@ -1640,6 +1641,11 @@ body.term #botnav {
|
||||
.page-about td {
|
||||
white-space: normal; }
|
||||
|
||||
.page-help code {
|
||||
background: rgba(33, 97, 109, 0.31);
|
||||
border-radius: 1px;
|
||||
padding: 0 2px; }
|
||||
|
||||
.colorprev {
|
||||
margin-top: 0.38198rem;
|
||||
margin-bottom: 0.38198rem; }
|
||||
@@ -1656,13 +1662,21 @@ body.term #botnav {
|
||||
.Row table th {
|
||||
background-color: rgba(255, 255, 255, 0.1); }
|
||||
|
||||
.ansiref td:nth-child(1) {
|
||||
font-family: monospace; }
|
||||
.ansiref.w100 {
|
||||
width: 100%; }
|
||||
.ansiref.w100 td:nth-child(1) {
|
||||
width: 6em; }
|
||||
|
||||
.nomen {
|
||||
width: 100%; }
|
||||
.nomen code {
|
||||
white-space: nowrap; }
|
||||
.nomen td:last-child {
|
||||
min-width: 15em; }
|
||||
|
||||
.tscroll {
|
||||
overflow-x: auto; }
|
||||
|
||||
@media screen and (min-width: 545px) {
|
||||
.mq-phone {
|
||||
display: none !important; } }
|
||||
|
||||
+5
-1
@@ -43,8 +43,12 @@ if (file_exists($_pf)) {
|
||||
|
||||
// special symbols
|
||||
$str = str_replace('\,', ' ', $str);
|
||||
$str = preg_replace('/(?<=\w)~(?=\w)/', ' ', $str);
|
||||
$str = preg_replace('/(?<=[^ ])~(?=[^ ])/', ' ', $str);
|
||||
$str = preg_replace('/(?<!\w)`([^ `][^`]*?[^ `]|[^ `])`(?!\w)/', '<code>$1</code>', $str);
|
||||
$str = preg_replace('/(?<!\w)_([^ _][^_]*?[^ _]|[^ _])_(?!\w)/', '<i>$1</i>', $str);
|
||||
$str = preg_replace('/(?<!\w)\*([^ *][^*]*?[^ *]|[^ *])\*(?!\w)/', '<b>$1</b>', $str);
|
||||
|
||||
$str = preg_replace("/\s*(\\\\\\\\)[\n \t]+/", '<br>', $str);
|
||||
include_str($str);
|
||||
} else {
|
||||
echo "404";
|
||||
|
||||
+313
-212
@@ -4,27 +4,27 @@
|
||||
<div class="Row v">
|
||||
<img src="/img/adapter.jpg" class="aside" alt="ESPTerm v2">
|
||||
<ul>
|
||||
<li><b>Communication UART (Rx, Tx)</b> can be configured in the <a href="<?= url('cfg_system') ?>">System Settings</a>.
|
||||
<li>*Communication UART (Rx, Tx)* can be configured in the <a href="<?= url('cfg_system') ?>">System Settings</a>.
|
||||
|
||||
<li><b>Boot log and debug messages</b> are available on pin <b>GPIO2</b> (P2) at 115200\,baud, 1 stop bit, no parity.
|
||||
<li>*Boot log and debug messages* are available on pin *GPIO2* (P2) at 115200\,baud, 1 stop bit, no parity.
|
||||
Those messages may be disabled through compile flags.
|
||||
|
||||
<li><b>Loopback test</b>: Connect the Rx and Tx pins with a piece of wire. Anything you type in the browser should
|
||||
appear on the screen. Set Parser Timeout = 0 in <a href="<?= url('cfg_term') ?>">Terminal Settings</a>
|
||||
<li>*Loopback test*: Connect the Rx and Tx pins with a piece of wire. Anything you type in the browser should
|
||||
appear on the screen. Set _Parser Timeout = 0_ in <a href="<?= url('cfg_term') ?>">Terminal Settings</a>
|
||||
to be able to manually enter escape sequences.
|
||||
|
||||
<li>There is very little RAM available to the webserver, and it can support at most 4 connections at the same time.
|
||||
Each terminal session (open window with the terminal screen) uses one persistent connection for screen updates.
|
||||
<b>Avoid leaving unused windows open</b>, or either the RAM or connections may be exhausted.
|
||||
*Avoid leaving unused windows open*, or either the RAM or connections may be exhausted.
|
||||
|
||||
<li><b>For best performance</b>, use the module in Client mode (connected to external network) and minimize the number
|
||||
<li>*For best performance*, use the module in Client mode (connected to external network) and minimize the number
|
||||
of simultaneous connections. Enabling AP consumes extra RAM because the DHCP server and Captive Portal
|
||||
DNS server are started.
|
||||
|
||||
<li>In AP mode, <b>check that the WiFi channel used is clear</b>; interference may cause flaky connection.
|
||||
<li>In AP mode, *check that the WiFi channel used is clear*; interference may cause flaky connection.
|
||||
A good mobile app to use for this is
|
||||
<a href="https://play.google.com/store/apps/details?id=com.farproc.wifi.analyzer">WiFi Analyzer (Google Play)</a>.
|
||||
Adjust the hotspot strength and range using the Tx Power setting.
|
||||
Adjust the hotspot strength and range using the _Tx Power setting_.
|
||||
|
||||
<li>Hold the BOOT button (GPIO0 to GND) for ~1 second to force enable AP. Hold it for ~6 seconds to restore default settings.
|
||||
(This is indicated by the blue LED rapidly flashing). Default settings can be overwritten in the
|
||||
@@ -34,77 +34,87 @@
|
||||
</div>
|
||||
|
||||
<div class="Box fold">
|
||||
<h2>Escape Sequences Intro & Nomenclature</h2>
|
||||
<h2>Basic Intro & Nomenclature</h2>
|
||||
|
||||
<div class="Row v">
|
||||
<img src="/img/vt100.jpg" class="aside" alt="VT102">
|
||||
|
||||
<p>ESPTerm emulates VT102 (pictured) with some additions from later VT models and <code>xterm</code>.
|
||||
<p>
|
||||
ESPTerm emulates VT102 (pictured) with some additions from later VT models and Xterm.
|
||||
All commonly used attributes and commands are supported.
|
||||
ESPTerm is capable of displaying ncurses applications such as <i>Midnight Commander</i> using <i>agetty</i>.</p>
|
||||
ESPTerm is capable of displaying ncurses applications such as _Midnight Commander_ using _agetty_.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
ESPTerm accepts UTF-8 characters received on the communication UART and displays them on the screen,
|
||||
interpreting some codes as Control Characters. Those are e.g. Carriage Return (13), Line Feed (10), Tab (9), Backspace (8) and Bell (7).
|
||||
Escape sequences start with the control character ESC (27), followed by any number of ASCII characters
|
||||
forming the body of the command.
|
||||
interpreting some codes as Control Characters. Those are e.g. _Carriage Return_ (13), _Line Feed_ (10),
|
||||
_Tab_ (9), _Backspace_ (8) and _Bell_ (7).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Escape sequences start with the control character _ESC_ (27),
|
||||
followed by any number of ASCII characters forming the body of the command.
|
||||
</p>
|
||||
|
||||
<h3>Nomenclature & Command Types</h3>
|
||||
|
||||
<p>Examples on this help page use the following symbols for special characters and command types:
|
||||
(spaces are for clarity only, DO NOT include them in the commands!)</p>
|
||||
<p>
|
||||
Examples on this help page use the following symbols for special characters and command types:\\
|
||||
(spaces are for clarity only, _DO NOT_ include them in the commands!)
|
||||
</p>
|
||||
|
||||
<table>
|
||||
<div class="tscroll">
|
||||
<table class="nomen">
|
||||
<thead><tr><th>Name</th><th>Symbol</th><th>ASCII</th><th>C string</th><th>Function</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><b>ESC</b></td>
|
||||
<td><code>\e</code></td>
|
||||
<td><code>ESC (27)</code></td>
|
||||
<td><code>"\e"</code>, <code>"\x1b"</code>, <code>"\033"</code></td>
|
||||
<td>Introduces an escape sequence. <i>(Note: \e is a GCC extension)</i></td>
|
||||
<td>*ESC*</td>
|
||||
<td>`\e`</td>
|
||||
<td>`ESC` (27)</td>
|
||||
<td>`"\e"`, `"\x1b"`, `"\033"`</td>
|
||||
<td>Introduces an escape sequence. _(Note: `\e` is a GCC extension)_</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><b>Bell</b></td>
|
||||
<td><code>\a</code></td>
|
||||
<td><code>BEL (7)</code></td>
|
||||
<td><code>"\a"</code>, <code>"\x7"</code>, <code>"\07"</code></td>
|
||||
<td>*Bell*</td>
|
||||
<td>`\a`</td>
|
||||
<td>`BEL`~(7)</td>
|
||||
<td>`"\a"`, `"\x7"`, `"\07"`</td>
|
||||
<td>Audible beep</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><b>String Terminator</b></td>
|
||||
<td><code>ST</code></td>
|
||||
<td><code>ESC \ (27 92)</code><br><i>or</i> <code>\a (7)</code><code></td>
|
||||
<td></code>"\x1b\\"<code>, <code>"\a"</code></td>
|
||||
<td>Terminates a string command (<code>\a</code> can be used as an alternative)</td>
|
||||
<td>*String Terminator*</td>
|
||||
<td>`ST`</td>
|
||||
<td>`ESC \`~(27~92)<br>_or_~`\a`~(7)</td>
|
||||
<td>`"\x1b\\"`, `"\a"`</td>
|
||||
<td>Terminates a string command (`\a` can be used as an alternative)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><b>Control Sequence Introducer</b></td>
|
||||
<td><code>CSI</code></td>
|
||||
<td><code>ESC [</code></td>
|
||||
<td><code>"\x1b["</code></td>
|
||||
<td>Starts a CSI command. Examples: <code>\e[?7;10h</code>, <code>\e[2J</code></td>
|
||||
<td>*Control Sequence Introducer*</td>
|
||||
<td>`CSI`</td>
|
||||
<td>`ESC [`</td>
|
||||
<td>`"\x1b["`</td>
|
||||
<td>Starts a CSI command. Examples: `\e[?7;10h`, `\e[2J`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><b>Operating System Command</b></td>
|
||||
<td><code>OSC</code></td>
|
||||
<td><code>ESC ]</code></td>
|
||||
<td>"\x1b]"</td>
|
||||
<td>Starts an OSC command. Is followed by a command string terminated by <code>ST</code>. Example: <code>\e]0;My Screen Title\a</td>
|
||||
<td>*Operating System Command*</td>
|
||||
<td>`OSC`</td>
|
||||
<td>`ESC ]`</td>
|
||||
<td>`"\x1b]"`</td>
|
||||
<td>Starts an OSC command. Is followed by a command string terminated by `ST`. Example: `\e]0;My Screen Title\a`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><b>Select Graphic Rendition</b></td>
|
||||
<td><code>SGR</code></td>
|
||||
<td><code>CSI <i>n</i> ; <i>n</i> ; <i>n</i> m<code></td>
|
||||
<td><code>"\x1b[1;2;3m"</code></td>
|
||||
<td>Set text attributes, like color or style. 0 to 10 numbers can be used, <code>\e[m</code> is treated as <code>\e[0m</code></td>
|
||||
<td>*Select Graphic Rendition*</td>
|
||||
<td>`SGR`</td>
|
||||
<td>`CSI <i>n</i>;<i>n</i>;<i>n</i>m`</td>
|
||||
<td>`"\x1b[1;2;3m"`</td>
|
||||
<td>Set text attributes, like color or style. 0 to 10 numbers can be used, `\e[m` is treated as `\e[0m`</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<p>There are also some other commands that don't follow the CSI, SGR or OSC pattern, such as <code>\e7</code> or
|
||||
<code>\e#8</code>. A list of the most important escape sequences is presented in the following sections.</p>
|
||||
<p>There are also some other commands that don't follow the CSI, SGR or OSC pattern, such as `\e7` or
|
||||
`\e#8`. A list of the most important escape sequences is presented in the following sections.</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -112,7 +122,9 @@
|
||||
<h2>Screen Behavior & Refreshing</h2>
|
||||
|
||||
<div class="Row v">
|
||||
<p>The initial screen size, title text and button labels can be configured in <a href="<?= url('cfg_term') ?>">Terminal Settings</a>.</p>
|
||||
<p>
|
||||
The initial screen size, title text and button labels can be configured in <a href="<?= url('cfg_term') ?>">Terminal Settings</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Screen updates are sent to the browser through a WebSocket after some time of inactivity on the communication UART
|
||||
@@ -129,8 +141,8 @@
|
||||
|
||||
<div class="Row v">
|
||||
<p>
|
||||
All text attributes are set using SGR commands like <code>\e[10;20;30m</code>, with up to 10 numbers separated by semicolons.
|
||||
To restore all attributes to their default states, use SGR 0: <code>\e[0m</code> or <code>\e[m</code>.
|
||||
All text attributes are set using SGR commands like `\e[10;20;30m`, with up to 10 numbers separated by semicolons.
|
||||
To restore all attributes to their default states, use SGR 0: `\e[0m` or `\e[m`.
|
||||
</p>
|
||||
|
||||
<p>Those are the supported text attributes SGR codes:</p>
|
||||
@@ -155,12 +167,16 @@
|
||||
<h2>Colors</h2>
|
||||
|
||||
<div class="Row v">
|
||||
<p>Colors are set using SGR commands (like <code>\e[10;20;30m</code>). The following tables list the SGR codes to use.
|
||||
<p>
|
||||
Colors are set using SGR commands (like `\e[10;20;30m`). The following tables list the SGR codes to use.
|
||||
Selected colors are used for any new text entered, as well as for empty space when using line and screen clearing commands.
|
||||
The configured default colors can be restored using SGR 39 for foreground and SGR 49 for background.</p>
|
||||
The configured default colors can be restored using SGR 39 for foreground and SGR 49 for background.
|
||||
</p>
|
||||
|
||||
<p>The actual color representation depends on a color theme which
|
||||
can be selected in <a href="<?= url('cfg_term') ?>">Terminal Settings</a>.</p>
|
||||
<p>
|
||||
The actual color representation depends on a color theme which
|
||||
can be selected in <a href="<?= url('cfg_term') ?>">Terminal Settings</a>.
|
||||
</p>
|
||||
|
||||
<h3>Foreground colors</h3>
|
||||
|
||||
@@ -213,20 +229,20 @@
|
||||
</div>
|
||||
|
||||
<div class="Box fold">
|
||||
<h2>User Input: Keyboard, Mouse, Buttons</h2>
|
||||
<h2>User Input: Keyboard, Mouse</h2>
|
||||
|
||||
<div class="Row v">
|
||||
<h3>Keyboard</h3>
|
||||
|
||||
<p>
|
||||
The user can input text using their keyboard, or on Android, using the on-screen keyboard which is open using
|
||||
a button beneath the screen. Supported are all printable characters, as well as many control keys, such as arrows, Ctrl+letters
|
||||
and function keys. Sequences sent by function keys are based on VT102 and xterm.
|
||||
a button beneath the screen. Supported are all printable characters, as well as many control keys, such as arrows, _Ctrl+letters_
|
||||
and function keys. Sequences sent by function keys are based on VT102 and Xterm.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The codes sent by Home, End, F1-F4 and cursor keys are affected by various keyboard modes (Application Cursor Keys,
|
||||
Application Numpad Mode, SS3 Fn Keys Mode).
|
||||
The codes sent by _Home_, _End_, _F1-F4_ and cursor keys are affected by various keyboard modes (_Application Cursor Keys_,
|
||||
_Application Numpad Mode_, _SS3 Fn Keys Mode_).
|
||||
Some can be set in the <a href="<?= url('cfg_term') ?>">Terminal Settings</a>, others via commands.
|
||||
</p>
|
||||
|
||||
@@ -238,87 +254,87 @@
|
||||
<thead><tr><th>Key</th><th>Code</th><th>Key</th><th>Code</th></tr></thead>
|
||||
<tr>
|
||||
<td>Up</td>
|
||||
<td><code>\e[A</code></td>
|
||||
<td>`\e[A`</td>
|
||||
<td>F1</td>
|
||||
<td><code>\eOP</code></td>
|
||||
<td>`\eOP`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Down</td>
|
||||
<td><code>\e[B</code></td>
|
||||
<td>`\e[B`</td>
|
||||
<td>F2</td>
|
||||
<td><code>\eOQ</code></td>
|
||||
<td>`\eOQ`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Right</td>
|
||||
<td><code>\e[C</code></td>
|
||||
<td>`\e[C`</td>
|
||||
<td>F3</td>
|
||||
<td><code>\eOR</code></td>
|
||||
<td>`\eOR`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Left</td>
|
||||
<td><code>\e[D</code></td>
|
||||
<td>`\e[D`</td>
|
||||
<td>F4</td>
|
||||
<td><code>\eOS</code></td>
|
||||
<td>`\eOS`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Home</td>
|
||||
<td><code>\eOH</code></td>
|
||||
<td>`\eOH`</td>
|
||||
<td>F5</td>
|
||||
<td><code>\e[15~</code></td>
|
||||
<td>`\e[15~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>End</td>
|
||||
<td><code>\eOF</code></td>
|
||||
<td>`\eOF`</td>
|
||||
<td>F6</td>
|
||||
<td><code>\e[17~</code></td>
|
||||
<td>`\e[17~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Insert</td>
|
||||
<td><code>\e[2~</code></td>
|
||||
<td>`\e[2~`</td>
|
||||
<td>F7</td>
|
||||
<td><code>\e[18~</code></td>
|
||||
<td>`\e[18~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Delete</td>
|
||||
<td><code>\e[3~</code></td>
|
||||
<td>`\e[3~`</td>
|
||||
<td>F8</td>
|
||||
<td><code>\e[19~</code></td>
|
||||
<td>`\e[19~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Page Up</td>
|
||||
<td><code>\e[5~</code></td>
|
||||
<td>`\e[5~`</td>
|
||||
<td>F9</td>
|
||||
<td><code>\e[20~</code></td>
|
||||
<td>`\e[20~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Page Down</td>
|
||||
<td><code>\e[6~</code></td>
|
||||
<td>`\e[6~`</td>
|
||||
<td>F10</td>
|
||||
<td><code>\e[21~</code></td>
|
||||
<td>`\e[21~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Enter</td>
|
||||
<td><code>CR (13)</code></td>
|
||||
<td>`\r` (13)</td>
|
||||
<td>F11</td>
|
||||
<td><code>\e[23~</code></td>
|
||||
<td>`\e[23~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Ctrl+Enter</td>
|
||||
<td><code>LF (10)</code></td>
|
||||
<td>`\n` (10)</td>
|
||||
<td>F12</td>
|
||||
<td><code>\e[24~</code></td>
|
||||
<td>`\e[24~`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Tab</td>
|
||||
<td><code>TAB (9)</code></td>
|
||||
<td>`\t` (9)</td>
|
||||
<td>ESC</td>
|
||||
<td><code>ESC (27)</code></td>
|
||||
<td>`\e` (27)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Backspace</td>
|
||||
<td><code>BS (8)</code></td>
|
||||
<td>`\b` (8)</td>
|
||||
<td>Ctrl+A..Z</td>
|
||||
<td><code>ASCII 1-26</code></td>
|
||||
<td>ASCII 1-26</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@@ -326,107 +342,114 @@
|
||||
|
||||
<p>
|
||||
The blue buttons under the screen send ASCII codes 1, 2, 3, 4, 5, which incidentally
|
||||
correspond to Ctrl+A,B,C,D,E. This choice was made to make button press parsing as simple as possible.
|
||||
correspond to _Ctrl+A,B,C,D,E_. This choice was made to make button press parsing as simple as possible.
|
||||
</p>
|
||||
|
||||
<h3>Mouse</h3>
|
||||
|
||||
<p>
|
||||
ESPTerm implements standard mouse tracking schemes based on Xterm. Mouse tracking can be used to implement
|
||||
ESPTerm implements standard mouse tracking modes based on Xterm. Mouse tracking can be used to implement
|
||||
powerful user interactions such as on-screen buttons, draggable sliders or dials, menus etc. ESPTerm's
|
||||
mouse tracking was tested using <code>vttest</code> and should be compatible with all terminal applications
|
||||
mouse tracking was tested using VTTest and should be compatible with all terminal applications
|
||||
that request mouse tracking.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mouse can be tracked in different ways; some are easier to parse, others more powerful. The coordinates
|
||||
can also be encoded in different ways. All mouse tracking options are set using option commands:
|
||||
<code>CSI ? <i>n</i> h</code> to enable, <code>CSI ? <i>n</i> l</code> to disable option <i>n</i>.
|
||||
`CSI ? _n_ h` to enable, `CSI ? _n_ l` to disable option _n_.
|
||||
</p>
|
||||
|
||||
<h4>Mouse Tracking Modes</h4>
|
||||
|
||||
<p>
|
||||
All tracking modes produce three numbers which are then encoded and send to the application.
|
||||
First is the <b>event number</b> (N), then the <b>X and Y coordinates</b>, 1-based.
|
||||
Mouse wheel works as two buttons which generate only press events.
|
||||
First is the _event number_ N, then the _X and Y coordinates_, 1-based.
|
||||
</p>
|
||||
|
||||
<table>
|
||||
<p>
|
||||
Mouse buttons are numbered: 1=left, 2=middle, 3=right.
|
||||
Wheel works as two buttons (4 and 5) which generate only press events (no release).
|
||||
</p>
|
||||
|
||||
<div class="tscroll">
|
||||
<table class="nomen">
|
||||
<thead><tr><th>Option</th><th>Name</th><th>Description</th></tr></thead>
|
||||
<tr>
|
||||
<td>9</td>
|
||||
<td>X10 mode</td>
|
||||
<td>`9`</td>
|
||||
<td>*X10~mode*</td>
|
||||
<td>
|
||||
This is the most basic tracking mode, in which <b>only button presses</b> are reported.
|
||||
N = button - 1: (0 left, 1 middle, 2 right, 3, 4 wheel).
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>1000</td>
|
||||
<td>Normal mode</td>
|
||||
<td>`1000`</td>
|
||||
<td>*Normal~mode*</td>
|
||||
<td>
|
||||
In Normal mode, both button presses and releases are reported.
|
||||
The lower two bits of N indicate the button pressed:
|
||||
00b (0) left, 01b (1) middle, 10b (2) right, 11b (3) button release.
|
||||
`00b` (0) left, `01b` (1) middle, `10b` (2) right, `11b` (3) button release.
|
||||
Wheel buttons are reported as 0 and 1 with added 64 (e.g. 64 and 65).
|
||||
Normal mode also supports tracking of modifier keys, which are added to N as bit masks:
|
||||
4 Shift, 8 Meta/Alt, 16 Control/Cmd. Example: middle button with Shift = 1 + 4 = 101b (5).
|
||||
4=_Shift_, 8=_Meta/Alt_, 16=_Control/Cmd_. Example: middle button with _Shift_ = 1 + 4 = `101b` (5).
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>1002</td>
|
||||
<td>Button-Event tracking</td>
|
||||
<td>`1002`</td>
|
||||
<td>*Button-Event tracking*</td>
|
||||
<td>
|
||||
This is similar to Normal mode (1000), but mouse motion with a button held is also reported.
|
||||
This is similar to Normal mode (`1000`), but mouse motion with a button held is also reported.
|
||||
A motion event is generated when the mouse cursor moves between screen character cells.
|
||||
A motion event has the same N as a press event, but 32 is added.
|
||||
For example, drag-drop event with the middle button will produce N = 1 (press), 33 (dragging) and 3 (release).
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>1003</td>
|
||||
<td>Any-Event tracking</td>
|
||||
<td>`1003`</td>
|
||||
<td>*Any-Event tracking*</td>
|
||||
<td>
|
||||
This mode is almost identical to Button Event tracking (1002), but motion events
|
||||
are sent even when no mouse buttons are held. This could be used to draw on-screen mouse cursor, for example.
|
||||
Motion events with no buttons will use N = 32 + 11b (35).
|
||||
Motion events with no buttons will use N = 32 + _11b_ (35).
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>1004</td>
|
||||
<td>Focus tracking</td>
|
||||
<td>`1004`</td>
|
||||
<td>*Focus~tracking*</td>
|
||||
<td>
|
||||
Focus tracking is a separate function from the other mouse tracking modes, therefore they can be enabled together.
|
||||
Focus tracking reports when the terminal window (in Xterm) gets or loses focus, or in ESPTerm's case, when any
|
||||
user is connected. This can be used to pause/resume a game or on-screen animations.
|
||||
Focus tracking mode sends <code>CSI I</code> when the terminal receives, and <code>CSI O</code> when it loses focus.
|
||||
Focus tracking mode sends `CSI I` when the terminal receives, and `CSI O` when it loses focus.
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<h4>Mouse Report Encoding</h4>
|
||||
|
||||
<p>
|
||||
The following schemes can be used with any of the tracking modes (except Focus tracking, which is not affected).
|
||||
The following encoding schemes can be used with any of the tracking modes (except Focus tracking, which is not affected).
|
||||
</p>
|
||||
|
||||
<table>
|
||||
<div class="tscroll">
|
||||
<table class="nomen">
|
||||
<thead><tr><th>Option</th><th>Name</th><th>Description</th></tr></thead>
|
||||
<tr>
|
||||
<td>N/A</td>
|
||||
<td>Normal scheme</td>
|
||||
<td>--</td>
|
||||
<td>*Normal~encoding*</td>
|
||||
<td>
|
||||
This is the default scheme used when no other option is selected.
|
||||
A mouse report in this scheme has the format <code>CSI M <i>n</i> <i>x</i> <i>y</i></code>,
|
||||
where <i>n</i>, <i>x</i> and <i>y</i> are characters with ASCII value 32 + the respective number, e.g.
|
||||
0 becomes 32 (space), 1 becomes 33 (!). Example: <code>\e[M !!</code> - left button press at coordinates 1,1 when
|
||||
using X10 mode.
|
||||
This is the default encoding scheme used when no other option is selected.
|
||||
In this mode, a mouse report has the format `CSI M _n_ _x_ _y_`,
|
||||
where _n_, _x_ and _y_ are characters with ASCII value = 32 (space) + the respective number, e.g.
|
||||
0 becomes 32 (space), 1 becomes 33 (!). The reason for adding 32 is to avoid producing control characters.
|
||||
Example: `\e[M !!` - left button press at coordinates 1,1 when using X10 mode.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>1005</td>
|
||||
<td>UTF-8 scheme</td>
|
||||
<td>`1005`</td>
|
||||
<td>*UTF-8~encoding*</td>
|
||||
<td>
|
||||
This scheme should encode each of the numbers as a UTF-8 code point, expanding the maximum possible value.
|
||||
Since ESPTerm's screen size is limited and this has no practical benefit, this serves simply as an alias
|
||||
@@ -434,26 +457,28 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>1006</td>
|
||||
<td>SGR scheme</td>
|
||||
<td>`1006`</td>
|
||||
<td>*SGR~encoding*</td>
|
||||
<td>
|
||||
In SGR scheme, the response is a SGR sequence with the three numbers as ASCII values. In this case,
|
||||
32 is not added, like in the Normal and UTF-8 schemes. Also, button release is not reported as 11b,
|
||||
but using the normal button code while changing the final SGR character: <code>M</code> for button press
|
||||
and <code>m</code> for button release. Example: <code>\e[2;80;24m</code> - the right button was released
|
||||
In SGR encoding, the response looks like a SGR sequence with the three numbers as semicolon-separated
|
||||
ASCII values. In this case 32 is not added like in the Normal and UTF-8 schemes, because
|
||||
it would serve nor purpose here. Also, button release is not reported as 11b,
|
||||
but using the normal button code while changing the final SGR character: `M` for button press
|
||||
and `m` for button release. Example: `\e[2;80;24m` - the right button was released
|
||||
at row 80, column 24.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>1015</td>
|
||||
<td>URXVT scheme</td>
|
||||
<td>`1015`</td>
|
||||
<td>*URXVT~encoding*</td>
|
||||
<td>
|
||||
This is similar to the SGR scheme, but the final character is always <code>M</code> and the numbers are
|
||||
This is similar to SGR encoding, but the final character is always `M` and the numbers are
|
||||
like in the Normal scheme, with 32 added. This scheme has no real advantage over the previous schemes and
|
||||
was added solely for completeness.
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -473,8 +498,8 @@
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<b>Legend:</b>
|
||||
Italic letters such as <i>n</i> are ASCII numbers that serve as arguments, separated with a semicolon.
|
||||
*Legend:*
|
||||
Italic letters such as _n_ are ASCII numbers that serve as arguments, separated with a semicolon.
|
||||
If an argument is left out, it's treated as 0 or 1, depending on what makes sense for the command.
|
||||
</p>
|
||||
|
||||
@@ -485,33 +510,43 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>n</i>A<br>
|
||||
\e[<i>n</i>B<br>
|
||||
\e[<i>n</i>C<br>
|
||||
\e[<i>n</i>D
|
||||
<code>
|
||||
\e[<i>n</i>A \\
|
||||
\e[<i>n</i>B \\
|
||||
\e[<i>n</i>C \\
|
||||
\e[<i>n</i>D
|
||||
</code>
|
||||
</td>
|
||||
<td>Move cursor up (A), down (B), right (C), left (D)</td>
|
||||
<td>Move cursor up (`A`), down (`B`), right (`C`), left (`D`)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>n</i>F<br>
|
||||
\e[<i>n</i>E
|
||||
<code>
|
||||
\e[<i>n</i>F \\
|
||||
\e[<i>n</i>E
|
||||
</code>
|
||||
</td>
|
||||
<td>Go <i>n</i> lines up (F) or down (E), start of line</td>
|
||||
<td>Go _n_ lines up (`F`) or down (`E`), start of line</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>r</i>d<br>
|
||||
\e[<i>c</i>G<br>
|
||||
\e[<i>r</i>;<i>c</i>H
|
||||
<code>
|
||||
\e[<i>r</i>d \\
|
||||
\e[<i>c</i>G \\
|
||||
\e[<i>r</i>;<i>c</i>H
|
||||
</code>
|
||||
</td>
|
||||
<td>
|
||||
Go to absolute position - row (d), column (G), or both (H). Use <code>\e[H</code> to go to 1,1.
|
||||
Go to absolute position - row (`d`), column (`G`), or both (`H`). Use `\e[H` to go to 1,1.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e[6n</td>
|
||||
<td>Query cursor position. Sent back as <code>\e[<i>r</i>;<i>c</i>R</code>.</td>
|
||||
<td>
|
||||
`\e[6n`
|
||||
</td>
|
||||
<td>
|
||||
Query cursor position. Sent back as `\e[<i>r</i>;<i>c</i>R`.
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -522,12 +557,22 @@
|
||||
<thead><tr><th>Code</th><th>Meaning</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>\e[s<br>\e[u</td>
|
||||
<td>Save (s) or restore (u) cursor position</td>
|
||||
<td>
|
||||
<code>
|
||||
\e[s \\
|
||||
\e[u
|
||||
</code>
|
||||
</td>
|
||||
<td>Save (`s`) or restore (`u`) cursor position</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e7<br>\e8</td>
|
||||
<td>Save (7) or restore (8) cursor position and attributes</td>
|
||||
<td>
|
||||
<code>
|
||||
\e7 \\
|
||||
\e8
|
||||
</code>
|
||||
</td>
|
||||
<td>Save (`7`) or restore (`8`) cursor position and attributes</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -538,22 +583,38 @@
|
||||
<thead><tr><th>Code</th><th>Meaning</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>\e[<i>a</i>;<i>b</i>r</td>
|
||||
<td>Set scrolling region to rows <i>a</i> through <i>b</i> and go to 1,1. By default, the
|
||||
<td>
|
||||
`\e[<i>a</i>;<i>b</i>r`
|
||||
</td>
|
||||
<td>
|
||||
Set scrolling region to rows _a_ through _b_ and go to 1,1. By default, the
|
||||
scrolling region spans the entire screen height. The cursor can leave the region using
|
||||
absolute position commands, unless Origin Mode (see below) is active.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e[?6h<br>\e[?6l</td>
|
||||
<td>Enable (h) or disable (l) Origin Mode and go to 1,1. In Origin Mode, all coordinates
|
||||
are relative to the Scrolling Region and the cursor can't leave the region.</td>
|
||||
absolute position commands, unless Origin Mode (see below) is active.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>n</i>S<br>
|
||||
\e[<i>n</i>T
|
||||
<code>
|
||||
\e[?6h \\
|
||||
\e[?6l
|
||||
</code>
|
||||
</td>
|
||||
<td>
|
||||
Enable (`h`) or disable (`l`) Origin Mode and go to 1,1. In Origin Mode, all coordinates
|
||||
are relative to the Scrolling Region and the cursor can't leave the region.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<code>
|
||||
\e[<i>n</i>S \\
|
||||
\e[<i>n</i>T
|
||||
</code>
|
||||
</td>
|
||||
<td>
|
||||
Move contents of the Scrolling Region up (`S`) or down (`T`), pad with empty
|
||||
lines of the current background color.
|
||||
</td>
|
||||
<td>Move contents of the Scrolling Region up (S) or down (T), pad with empty lines of the current background color.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -564,22 +625,30 @@
|
||||
<thead><tr><th>Code</th><th>Meaning</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>\eH</td>
|
||||
<td>Set tab stop at the current column. There are, by default, tabs every 8 columns.</td>
|
||||
<td>
|
||||
`\eH`
|
||||
</td>
|
||||
<td>
|
||||
Set tab stop at the current column. There are, by default, tabs every 8 columns.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>n</i>I<br>
|
||||
\e[<i>n</i>Z
|
||||
<code>
|
||||
\e[<i>n</i>I \\
|
||||
\e[<i>n</i>Z
|
||||
</code>
|
||||
</td>
|
||||
<td>Advance (I) or go back (Z) <i>n</i> tab stops or end/start of line. ASCII TAB (9) is equivalent to <code>\e[1I</code></td>
|
||||
<td>Advance (`I`) or go back (`Z`) _n_ tab stops or end/start of line. ASCII _TAB_ (9) is equivalent to <code>\e[1I</code></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[0g<br>
|
||||
\e[3g<br>
|
||||
<code>
|
||||
\e[0g \\
|
||||
\e[3g \\
|
||||
</code>
|
||||
</td>
|
||||
<td>Clear tab stop at the current column (0), or all columns (3).</td>
|
||||
<td>Clear tab stop at the current column (`0`), or all columns (`3`).</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -590,12 +659,22 @@
|
||||
<thead><tr><th>Code</th><th>Meaning</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>\e[?7h<br>\e[?7l</td>
|
||||
<td>Enable (h) or disable (l) cursor auto-wrap and screen auto-scroll</td>
|
||||
<td>
|
||||
<code>
|
||||
\e[?7h \\
|
||||
\e[?7l
|
||||
</code>
|
||||
</td>
|
||||
<td>Enable (`h`) or disable (`l`) cursor auto-wrap and screen auto-scroll</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e[?25h<br>\e[?25l</td>
|
||||
<td>Show (h) or hide (l) the cursor</td>
|
||||
<td>
|
||||
<code>
|
||||
\e[?25h \\
|
||||
\e[?25l
|
||||
</code>
|
||||
</td>
|
||||
<td>Show (`h`) or hide (`l`) the cursor</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -608,7 +687,7 @@
|
||||
<div class="Row v">
|
||||
<p>
|
||||
<b>Legend:</b>
|
||||
Italic letters such as <i>n</i> are ASCII numbers that serve as arguments, separated with a semicolon.
|
||||
Italic letters such as _n_ are ASCII numbers that serve as arguments, separated with a semicolon.
|
||||
If an argument is left out, it's treated as 0 or 1, depending on what makes sense for the command.
|
||||
</p>
|
||||
|
||||
@@ -616,33 +695,50 @@
|
||||
<thead><tr><th>Code</th><th>Meaning</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>\e[<i>m</i>J</td>
|
||||
<td>Clear part of screen. <i>m</i>: 0 - from cursor, 1 - to cursor, 2 - all</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e[<i>m</i>K</td>
|
||||
<td>Erase part of line. <i>m</i>: 0 - from cursor, 1 - to cursor, 2 - all</td>
|
||||
<td>
|
||||
`\e[<i>m</i>J`
|
||||
</td>
|
||||
<td>
|
||||
Clear part of screen. _m_: 0 - from cursor, 1 - to cursor, 2 - all
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>n</i>X
|
||||
`\e[<i>m</i>K`
|
||||
</td>
|
||||
<td>
|
||||
Erase part of line. _m_: 0 - from cursor, 1 - to cursor, 2 - all
|
||||
</td>
|
||||
<td>Erase <i>n</i> characters in line.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>n</i>L<br>
|
||||
\e[<i>n</i>M
|
||||
`\e[<i>n</i>X`</td>
|
||||
<td>
|
||||
Erase _n_ characters in line.
|
||||
</td>
|
||||
<td>Insert (L) or delete (M) <i>n</i> lines. Following lines are pulled up or pushed down.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e[<i>n</i>@<br>
|
||||
\e[<i>nP
|
||||
<code>
|
||||
\e[<i>n</i>L \\
|
||||
\e[<i>n</i>M
|
||||
</code>
|
||||
</td>
|
||||
<td>
|
||||
Insert (`L`) or delete (`M`) _n_ lines. Following lines are pulled up or pushed down.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<code>
|
||||
\e[<i>n</i>@ \\
|
||||
\e[<i>n</i>P
|
||||
</code>
|
||||
</td>
|
||||
<td>
|
||||
Insert (`@`) or delete (`P`) _n_ characters. The rest of the line is pulled left or pushed right.
|
||||
Characters going past the end of line are lost.
|
||||
</td>
|
||||
<td>Insert (@) or delete (P) <i>n</i> characters. The rest of the line is pulled left or pushed right.
|
||||
Characters going past the end of line are lost.</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -656,7 +752,7 @@
|
||||
<p>
|
||||
ESPTerm implements Alternate Character Sets as a way to print box drawing characters
|
||||
and special symbols. A character set can change what each received ASCII character
|
||||
is printed as on the screen (eg. "{" is "π" in codepage 0). The implementation is based
|
||||
is printed as on the screen (eg. "{" is "π" in codepage `0`). The implementation is based
|
||||
on the original VT devices.
|
||||
Since ESPTerm also fully supports UTF-8, you can probably ignore this feature and use
|
||||
Unicode directly. It's added for compatibility with some programs that use this.
|
||||
@@ -665,10 +761,10 @@
|
||||
<p>The following codepages are implemented:</p>
|
||||
|
||||
<ul>
|
||||
<li>B - US ASCII (default)</li>
|
||||
<li>A - UK ASCII: # replaced with £</li>
|
||||
<li>0 - Symbols and basic line drawing (standard DEC alternate character set)</li>
|
||||
<li>1 - Symbols and advanced line drawing (based on DOS codepage 437)</li>
|
||||
<li>`B` - US ASCII (default)</li>
|
||||
<li>`A` - UK ASCII: # replaced with £</li>
|
||||
<li>`0` - Symbols and basic line drawing (standard DEC alternate character set)</li>
|
||||
<li>`1` - Symbols and advanced line drawing (based on DOS codepage 437)</li>
|
||||
</ul>
|
||||
|
||||
<p>To see what character maps to which symbol, look in the source code or try it. All codepages use codes 32-127, 32 being space.</p>
|
||||
@@ -686,19 +782,19 @@
|
||||
<thead><tr><th>Code</th><th>Meaning</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>\e(<i>x</i></td>
|
||||
<td>`\e(<i>x</i>`</td>
|
||||
<td>Set G0 = codepage <i>x</i></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e)<i>x</i></td>
|
||||
<td>`\e)<i>x</i>`</td>
|
||||
<td>Set G1 = codepage <i>x</i></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>SO (14)</td>
|
||||
<td>_SO_ (14)</td>
|
||||
<td>Activate G0</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>SI (15)</td>
|
||||
<td>_SI_ (15)</td>
|
||||
<td>Activate G1</td>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -719,20 +815,21 @@
|
||||
<thead><tr><th>Code</th><th>Meaning</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>\ec</td>
|
||||
<td>`\ec`</td>
|
||||
<td>
|
||||
Clear screen, reset attributes and cursor.
|
||||
The screen size, title and button labels remain unchanged.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e[5n</td>
|
||||
<td>`\e[5n`</td>
|
||||
<td>
|
||||
Query device status, ESPTerm replies with <code>\e[0n</code> "device is OK".
|
||||
Can be used to check if the terminal has booted up and is ready to receive commands.</td>
|
||||
Query device status, ESPTerm replies with `\e[0n` "device is OK".
|
||||
Can be used to check if the terminal has booted up and is ready to receive commands.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>CAN (24)</td>
|
||||
<td>_CAN_ (24)</td>
|
||||
<td>
|
||||
This ASCII code is not a command, but is sent by ESPTerm when it becomes ready to receive commands.
|
||||
When this code is received on the UART, it means ESPTerm has restarted and is ready. Use this to detect
|
||||
@@ -740,22 +837,26 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e]0;<i>title</i>\a</td>
|
||||
<td>`\e]0;<i>title</i>\a`</td>
|
||||
<td>Set screen title (this is a standard OSC command)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
\e]<i>81</i>;<i>btn1</i>\a<br>
|
||||
\e]<i>82</i>;<i>btn2</i>\a<br>
|
||||
\e]<i>83</i>;<i>btn3</i>\a<br>
|
||||
\e]<i>84</i>;<i>btn4</i>\a<br>
|
||||
\e]<i>85</i>;<i>btn5</i>\a<br>
|
||||
<code>
|
||||
\e]<i>81</i>;<i>btn1</i>\a \\
|
||||
\e]<i>82</i>;<i>btn2</i>\a \\
|
||||
\e]<i>83</i>;<i>btn3</i>\a \\
|
||||
\e]<i>84</i>;<i>btn4</i>\a \\
|
||||
\e]<i>85</i>;<i>btn5</i>\a \\
|
||||
</code>
|
||||
</td>
|
||||
<td>
|
||||
Set button 1-5 label - eg.`\e]81;Yes\a`
|
||||
sets the first button text to "Yes".
|
||||
</td>
|
||||
<td>Set button 1-5 label - eg. <code>\e]81;Yes\a</code>
|
||||
sets the first button text to "Yes".</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>\e[8;<i>r</i>;<i>c</i>t</td>
|
||||
<td>`\e[8;<i>r</i>;<i>c</i>t`</td>
|
||||
<td>Set screen size (this is a command borrowed from xterm)</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
||||
@@ -245,7 +245,7 @@ code,
|
||||
pre
|
||||
//samp
|
||||
{
|
||||
font-family: monospace;
|
||||
font-family: "DejaVu Sans Mono", "Inconsolata", monospace;
|
||||
font-size: 1em;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
.Box {
|
||||
display: block;
|
||||
max-width: 900px;
|
||||
line-height: 1.35em;
|
||||
|
||||
margin-top: dist(0);
|
||||
padding: dist(-1) dist(0);
|
||||
|
||||
@@ -22,6 +22,14 @@
|
||||
}
|
||||
}
|
||||
|
||||
.page-help {
|
||||
code {
|
||||
background: rgba(33, 97, 109, 0.31);
|
||||
border-radius: 1px;
|
||||
padding: 0 2px;
|
||||
}
|
||||
}
|
||||
|
||||
.colorprev {
|
||||
margin-top: dist(-2);
|
||||
margin-bottom: dist(-2);
|
||||
@@ -48,10 +56,6 @@
|
||||
}
|
||||
|
||||
.ansiref {
|
||||
td:nth-child(1) {
|
||||
font-family: monospace;
|
||||
}
|
||||
|
||||
&.w100 {
|
||||
width: 100%;
|
||||
|
||||
@@ -60,3 +64,19 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.nomen {
|
||||
width: 100%;
|
||||
|
||||
code {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
td:last-child {
|
||||
min-width: 15em;
|
||||
}
|
||||
}
|
||||
|
||||
.tscroll {
|
||||
overflow-x: auto;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user