repeat character command
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@@ -152,7 +152,6 @@ define maplookup
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$(patsubst $(strip $(1)):%,%,$(filter $(strip $(1)):%,$(2)))
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endef
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#Include options and target specific to the OUTPUT_TYPE
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include Makefile.$(OUTPUT_TYPE)
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@@ -203,13 +202,16 @@ espsize:
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espmac:
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$(Q) esptool --port /dev/ttyUSB0 read_mac
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all: checkdirs parser $(TARGET_OUT) $(FW_BASE)
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all: checkdirs
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$(Q) make actual_all -j4 -B
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actual_all: parser $(TARGET_OUT) $(FW_BASE)
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libesphttpd/Makefile:
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$(Q) [[ -e "libesphttpd/Makefile" ]] || echo -e "\e[31mlibesphttpd submodule missing.\nIf build fails, run \"git submodule init\" and \"git submodule update\".\e[0m"
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libesphttpd: libesphttpd/Makefile
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$(Q) make -C libesphttpd USE_OPENSDK=$(USE_OPENSDK) SERVERNAME_PREFIX="ESPTerm "
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$(Q) make -C libesphttpd USE_OPENSDK=$(USE_OPENSDK) SERVERNAME_PREFIX="ESPTerm " -j4
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$(APP_AR): libesphttpd $(OBJ)
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$(vecho) "AR $@"
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@@ -217,6 +219,9 @@ $(APP_AR): libesphttpd $(OBJ)
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checkdirs: $(BUILD_DIR) html/favicon.ico
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html/favicon.ico:
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$(Q) [[ -e "html/favicon.ico" ]] || ./build_web.sh
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$(BUILD_DIR):
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$(Q) mkdir -p $@
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+1
-1
Submodule front-end updated: 79664f56a6...0a975e8801
+1
-2
@@ -244,8 +244,7 @@ switch_csi_Plain(CSI_Data *opts)
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break;
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case 'b':
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// TODO repeat preceding graphic character n1 times
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ansi_noimpl("Repeat char");
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screen_repeat_last_character(n1);
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return;
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// Set X
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+81
-46
@@ -61,6 +61,7 @@ static struct {
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int vm1;
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u32 tab_stops[TABSTOP_WORDS]; // tab stops bitmap
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char last_char[4];
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} scr;
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#define R0 scr.vm0
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@@ -995,7 +996,7 @@ screen_cursor_move(int dy, int dx, bool scroll)
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if (cursor.auto_wrap && cursor.reverse_wrap) {
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// this is mimicking a behavior from xterm that allows any number of steps backwards with reverse wraparound enabled
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int steps = -cursor.x;
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if(steps > 1000) steps = 1; // avoid something stupid causing infinite loop here
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if(steps > W*H) steps = W*H; // avoid something stupid causing infinite loop here
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for(;steps>0;steps--) {
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if (cursor.x > 0) {
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// backspace should go to col 79 if "hanging" after 80 (as if it never actually left the 80th col)
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@@ -1349,6 +1350,58 @@ screen_report_sgr(char *buffer)
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//region --- Printing ---
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static const char *putchar_graphic(const char *ch)
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{
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if (cursor.hanging) {
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// perform the scheduled wrap if hanging
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// if auto-wrap = off, it overwrites the last char
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if (cursor.auto_wrap) {
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cursor.x = 0;
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cursor.y++;
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// Y wrap
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if (cursor.y > R1) {
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// Scroll up, so we have space for writing
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screen_scroll_up(1);
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cursor.y = R1;
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}
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cursor.hanging = false;
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}
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}
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Cell *c = &screen[cursor.x + cursor.y * W];
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// move the rest of the line if we're in Insert Mode
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if (cursor.x < W-1 && scr.insert_mode) screen_insert_characters(1);
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if (ch[1] == 0 && ch[0] <= 0x7f) {
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// we have len=1 and ASCII, can be re-mapped using a table
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utf8_remap(c->c, ch[0], (cursor.charsetN == 0) ? cursor.charset0 : cursor.charset1);
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}
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else {
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// copy unicode char
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strncpy(c->c, ch, 4);
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}
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if (cursor.inverse) {
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c->fg = cursor.bg;
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c->bg = cursor.fg;
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} else {
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c->fg = cursor.fg;
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c->bg = cursor.bg;
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}
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c->attrs = cursor.attrs;
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cursor.x++;
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// X wrap
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if (cursor.x >= W) {
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cursor.hanging = true; // hanging - next typed char wraps around, but backspace and arrows still stay on the same line.
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cursor.x = W - 1;
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}
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return c->c;
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}
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/**
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* Set a character in the cursor color, move to right with wrap.
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*/
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@@ -1387,57 +1440,39 @@ screen_putchar(const char *ch)
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}
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}
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if (cursor.hanging) {
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// perform the scheduled wrap if hanging
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// if auto-wrap = off, it overwrites the last char
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if (cursor.auto_wrap) {
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cursor.x = 0;
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cursor.y++;
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// Y wrap
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if (cursor.y > R1) {
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// Scroll up, so we have space for writing
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screen_scroll_up(1);
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cursor.y = R1;
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}
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const char *result = putchar_graphic(ch);
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cursor.hanging = false;
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}
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}
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Cell *c = &screen[cursor.x + cursor.y * W];
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// move the rest of the line if we're in Insert Mode
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if (cursor.x < W-1 && scr.insert_mode) screen_insert_characters(1);
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if (ch[1] == 0 && ch[0] <= 0x7f) {
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// we have len=1 and ASCII
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utf8_remap(c->c, ch[0], (cursor.charsetN == 0) ? cursor.charset0 : cursor.charset1);
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}
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else {
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// copy unicode char
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strncpy(c->c, ch, 4);
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}
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if (cursor.inverse) {
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c->fg = cursor.bg;
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c->bg = cursor.fg;
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} else {
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c->fg = cursor.fg;
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c->bg = cursor.bg;
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}
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c->attrs = cursor.attrs;
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cursor.x++;
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// X wrap
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if (cursor.x >= W) {
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cursor.hanging = true; // hanging - next typed char wraps around, but backspace and arrows still stay on the same line.
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cursor.x = W - 1;
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}
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// Remember the resulting character
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// If we re-mapped ASCII to high UTF, the following Repeat command will
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// not have to call the remap function repeatedly.
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strncpy(scr.last_char, result, 4);
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done:
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NOTIFY_DONE();
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}
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/**
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* Repeat last graphic character
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* @param count
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*/
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void ICACHE_FLASH_ATTR
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screen_repeat_last_character(int count)
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{
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NOTIFY_LOCK();
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if (scr.last_char[0]==0) {
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scr.last_char[0] = ' ';
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scr.last_char[1] = 0;
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}
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if (count > W*H) count = W*H;
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while (count > 0) {
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putchar_graphic(scr.last_char);
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count--;
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}
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NOTIFY_DONE();
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}
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/**
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* UTF remap
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* @param out - output char[4]
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@@ -302,6 +302,12 @@ void screen_putchar(const char *ch);
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*/
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void screen_fill_with_E(void);
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/**
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* Repeat last graphic character
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* @param count
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*/
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void screen_repeat_last_character(int count);
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// --- Queries ---
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/** Report current SGR as num;num;... for DAC query */
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