ESPTerm - ESP8266 terminal emulator. Branches: [master] patches, [work] next release
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espterm-firmware/user/screen.h

162 lines
3.4 KiB

#ifndef SCREEN_H
#define SCREEN_H
#include <stdint.h>
#include <stdbool.h>
#include <esp8266.h>
#include <httpd.h>
/**
* This module handles the virtual screen and operations on it.
*
* It is interfaced by calls from the ANSI parser, and the screen
* data can be rendered for the front-end.
*
* ---
*
* Colors are 0-15, 0-7 dim, 8-15 bright.
*
* NORMAL
* 0 black, 1 red, 2 green, 3 yellow
* 4 blue, 5 mag, 6 cyan, 7 white
*
* BRIGHT
* 8 black, 9 red, 10 green, 11 yellow
* 12 blue, 13 mag, 14 cyan, 15 white
*
* ints are 0-based, left-top is the origin.
* X grows to the right, Y to the bottom.
*
* +---->
* | X
* |
* V Y
*
*/
typedef struct {
u32 width;
u32 height;
u8 default_bg;
u8 default_fg;
char title[64];
char btn1[10];
char btn2[10];
char btn3[10];
char btn4[10];
char btn5[10];
7 years ago
} TerminalConfigBundle;
// Live config
7 years ago
extern TerminalConfigBundle * const termconf;
/**
* Transient live config with no persist, can be modified via esc sequences.
* terminal_apply_settings() copies termconf to this struct, erasing old scratch changes
*/
extern TerminalConfigBundle termconf_scratch;
void terminal_restore_defaults(void);
void terminal_apply_settings(void);
/**
* Maximum screen size (determines size of the static data array)
*
* TODO May need adjusting if there are size problems when flashing the ESP.
* We could also try to pack the Cell struct to a single 32bit word.
*/
#define MAX_SCREEN_SIZE (80*25)
typedef enum {
CLEAR_TO_CURSOR=0, CLEAR_FROM_CURSOR=1, CLEAR_ALL=2
} ClearMode;
typedef uint8_t Color;
httpd_cgi_state screenSerializeToBuffer(char *buffer, size_t buf_len, void **data);
/** Init the screen */
void screen_init(void);
/** Change the screen size */
void screen_resize(int rows, int cols);
/** Check if coord is valid */
bool screen_isCoordValid(int y, int x);
// --- Clearing ---
/** Screen reset to default state */
void screen_reset(void);
/** Clear entire screen, set all to 7 on 0 */
void screen_clear(ClearMode mode);
/** Line reset to gray-on-white, empty */
void screen_clear_line(ClearMode mode);
/** Shift screen upwards */
void screen_scroll_up(unsigned int lines);
/** Shift screen downwards */
void screen_scroll_down(unsigned int lines);
// --- Cursor control ---
/** Set cursor position */
void screen_cursor_set(int y, int x);
/** Read cursor pos to given vars */
void screen_cursor_get(int *y, int *x);
/** Set cursor X position */
void screen_cursor_set_x(int x);
/** Set cursor Y position */
void screen_cursor_set_y(int y);
/** Relative cursor move */
void screen_cursor_move(int dy, int dx);
/** Save the cursor pos */
void screen_cursor_save(bool withAttrs);
/** Restore the cursor pos */
void screen_cursor_restore(bool withAttrs);
/** Enable cursor display */
void screen_cursor_enable(bool enable);
/** Enable auto wrap */
void screen_wrap_enable(bool enable);
// --- Colors ---
/** Set cursor foreground color */
void screen_set_fg(Color color);
/** Set cursor background coloor */
void screen_set_bg(Color color);
/** make foreground bright */
void screen_set_bright_fg(void);
/** Set cursor foreground and background color */
void screen_set_colors(Color fg, Color bg);
/** Invert colors */
void screen_inverse(bool inverse);
/** Set a character in the cursor color, move to right with wrap. */
void screen_putchar(char c);
#if 0
/** Debug dump */
void screen_dd(void);
#endif
extern void screen_notifyChange(void);
#endif // SCREEN_H