cyklus
This commit is contained in:
@@ -10,6 +10,7 @@
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void set_relays(bool one, bool two, bool three, bool four);
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/** Open valve, 1,2,3,4; 0=close all */
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void open_valve(uint8_t num);
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uint16_t moisture_read();
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@@ -20,7 +20,7 @@ void request_paint() {
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/** Draw the common overlay / HUD (with temperatures and heater status) */
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static void draw_common_overlay();
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char stmp[100];
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char sbuf[100];
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/** Main loop */
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void gui_init()
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@@ -14,7 +14,8 @@
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// 🌢🅰🅱🅲🅳❶❷❸❹⊛¤▌↑↓✔
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/// Temporary scratch buffer
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extern char stmp[100];
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extern char sbuf[100];
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#define sbuf_len 100
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extern struct LcdBuffer lcd;
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@@ -6,33 +6,81 @@
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//
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#include <stdio.h>
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#include <string.h>
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#include "app_gui.h"
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#include "gui_event.h"
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#include "ds_rtc.h"
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#include "app_io.h"
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#include "app_config.h"
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#include "ds_rtc.h"
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// TODO
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static int phase = 0;
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static uint32_t phase_seconds = 0;
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static uint32_t phase_seconds_max = 0;
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static uint8_t last_secs = 0;
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static struct rtc_time time;
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static void end_cycle() {
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open_valve(0);
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}
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static void start_branch() {
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phase_seconds_max = ((uint32_t) app_config.circuit_base_time_s * (uint32_t) app_config.circuit_time_percent[phase]) / 100;
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open_valve(phase + 1);
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}
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void screen_cyklus(GuiEvent event)
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{
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uint32_t now = timestamp();
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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phase = 0;
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phase_seconds = 0;
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start_branch();
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break;
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case GUI_EVENT_SCREEN_TICK_10MS:
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//
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last_secs = time.second;
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rtc_get_time(&time);
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if (time.second != last_secs) {
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phase_seconds += 1;
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if (phase_seconds >= phase_seconds_max) {
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phase += 1;
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if (phase >= CIRCUIT_COUNT) {
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end_cycle();
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switch_screen(screen_home, true);
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return;
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}
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start_branch();
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phase_seconds = 0;
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}
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request_paint();
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}
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break;
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case GUI_EVENT_PAINT:
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LcdBuffer_Write(&lcd, 0, 0, "==ZÁVLAHOVÝ CYKLUS==");
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LcdBuffer_Write(&lcd, 1, 0, "Okruh 2/4 30/200s");
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LcdBuffer_Write(&lcd, 2, 0, "█████████▌");
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LcdBuffer_Write(&lcd, 3, 0, "🅳 Přerušit");
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snprintf(sbuf, sbuf_len, "Okruh %d/%d %3d/%d s ", phase + 1, 4, phase_seconds, phase_seconds_max);
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LcdBuffer_Write(&lcd, 1, 0, sbuf);
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uint32_t pieces = (phase_seconds * 40) / phase_seconds_max;
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char *buf = sbuf;
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for (int i = 0; i < 20; i++) {
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if ((i*2 + 1) == pieces) {
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buf += sprintf(buf, "▌");
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} else if (i * 2 < pieces) {
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buf += sprintf(buf, "█");
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} else {
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buf += sprintf(buf, " ");
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}
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}
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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LcdBuffer_Write(&lcd, 3, 0, "🅳 Ukončit");
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break;
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case GUI_EVENT_KEY_D:
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end_cycle();
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switch_screen(screen_home, true);
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return;
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}
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@@ -11,8 +11,6 @@ static int cursor;
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void screen_delka_zalivky(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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value = 0;
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@@ -26,12 +24,12 @@ void screen_delka_zalivky(GuiEvent event)
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LcdBuffer_SetCursor(&lcd, 2, cursor, CURSOR_BOTH);
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if (cursor > 0) {
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snprintf(buf, 100, "%d s", value);
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LcdBuffer_Write(&lcd, 2, 0, buf);
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snprintf(sbuf, sbuf_len, "%d s", value);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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} else {
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// show orig value
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snprintf(buf, 100, "%d s", settings_scratch.circuit_base_time_s);
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LcdBuffer_Write(&lcd, 2, 0, buf);
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snprintf(sbuf, sbuf_len, "%d s", settings_scratch.circuit_base_time_s);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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}
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LcdBuffer_Write(&lcd, 3, 0, cursor == 0 ? "🅳Zrušit" : "🅳Zrušit 🅰OK");
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@@ -39,8 +39,8 @@ void screen_home(GuiEvent event)
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case GUI_EVENT_PAINT:;
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// TODO
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sprintf(stmp, " %2d:%02d:%02d %3d%% 🌢 ", rtc_time.hour, rtc_time.minute, rtc_time.second, moisture_pt);
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LcdBuffer_Write(&lcd, 0, 0, stmp);
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sprintf(sbuf, " %2d:%02d:%02d %3d%% 🌢 ", rtc_time.hour, rtc_time.minute, rtc_time.second, moisture_pt);
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LcdBuffer_Write(&lcd, 0, 0, sbuf);
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LcdBuffer_Write(&lcd, 1, 0, "Plán. závlaha 7:15");
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LcdBuffer_Write(&lcd, 2, 0, "❶Spustit ❷Přeskočit");
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@@ -12,8 +12,6 @@ static int cursor;
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void screen_kompenzace_tlaku(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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cursor = 0;
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@@ -23,10 +21,10 @@ void screen_kompenzace_tlaku(GuiEvent event)
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case GUI_EVENT_PAINT:
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LcdBuffer_Write(&lcd, 0, 0, "Relativní čas okruhů");
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snprintf(buf, 100, "1. %3d%% 3. %3d%%", ratios[0], ratios[2]);
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LcdBuffer_Write(&lcd, 1, 0, buf);
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snprintf(buf, 100, "2. %3d%% 4. %3d%%", ratios[1], ratios[3]);
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LcdBuffer_Write(&lcd, 2, 0, buf);
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snprintf(sbuf, sbuf_len, "1. %3d%% 3. %3d%%", ratios[0], ratios[2]);
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LcdBuffer_Write(&lcd, 1, 0, sbuf);
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snprintf(sbuf, sbuf_len, "2. %3d%% 4. %3d%%", ratios[1], ratios[3]);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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switch (cursor) {
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case 0:
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@@ -12,8 +12,6 @@ static uint16_t sample_dry = 0;
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void screen_moisture_calib(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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phase = 0;
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@@ -37,8 +35,8 @@ void screen_moisture_calib(GuiEvent event)
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LcdBuffer_Write(&lcd, 1, 0, "půdy (vlhkost 100%)");
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}
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snprintf(buf, 100, "Vlhkost %4d/4095", last_moisture);
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LcdBuffer_Write(&lcd, 2, 0, buf);
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snprintf(sbuf, sbuf_len, "Vlhkost %4d/4095", last_moisture);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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LcdBuffer_Write(&lcd, 3, 0, "🅳Zrušit 🅰Potvrdit");
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break;
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@@ -13,8 +13,6 @@ int pgm_edit_slot; // set from the program overview screen
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void screen_program_edit(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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memcpy(&time, &settings_scratch.schedules[pgm_edit_slot], sizeof(time));
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@@ -22,13 +20,13 @@ void screen_program_edit(GuiEvent event)
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break;
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case GUI_EVENT_PAINT:
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snprintf(buf, 100, "Denní slot %d", 1 + pgm_edit_slot);
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LcdBuffer_Write(&lcd, 0, 0, buf);
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snprintf(sbuf, sbuf_len, "Denní slot %d", 1 + pgm_edit_slot);
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LcdBuffer_Write(&lcd, 0, 0, sbuf);
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if (time.enable) {
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LcdBuffer_SetCursor(&lcd, 1, cursor + (cursor >= 2), (cursor < 4) ? CURSOR_BOTH : CURSOR_NONE);
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snprintf(buf, 100, "%02d:%02d", time.h, time.m);
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LcdBuffer_Write(&lcd, 1, 0, buf);
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snprintf(sbuf, sbuf_len, "%02d:%02d", time.h, time.m);
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LcdBuffer_Write(&lcd, 1, 0, sbuf);
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} else {
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LcdBuffer_SetCursor(&lcd, 0, 0, CURSOR_NONE);
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LcdBuffer_Write(&lcd, 1, 0, "--:-- (slot vypnutý)");
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@@ -9,8 +9,6 @@
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void screen_program_prehled(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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break;
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@@ -19,28 +17,28 @@ void screen_program_prehled(GuiEvent event)
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LcdBuffer_Write(&lcd, 0, 0, "Zvolte slot ke změně");
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if (settings_scratch.schedules[0].enable) {
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snprintf(buf, 100, "1. %02d:%02d ", settings_scratch.schedules[0].h, settings_scratch.schedules[0].m);
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snprintf(sbuf, sbuf_len, "1. %02d:%02d ", settings_scratch.schedules[0].h, settings_scratch.schedules[0].m);
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} else {
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snprintf(buf, 100, "1. --:-- ");
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snprintf(sbuf, sbuf_len, "1. --:-- ");
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}
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if (settings_scratch.schedules[2].enable) {
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snprintf(buf+10, 90, "3. %02d:%02d ", settings_scratch.schedules[2].h, settings_scratch.schedules[2].m);
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snprintf(sbuf+10, sbuf_len-10, "3. %02d:%02d ", settings_scratch.schedules[2].h, settings_scratch.schedules[2].m);
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} else {
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snprintf(buf+10, 90, "3. --:-- ");
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snprintf(sbuf+10, sbuf_len-10, "3. --:-- ");
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}
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LcdBuffer_Write(&lcd, 1, 0, buf);
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LcdBuffer_Write(&lcd, 1, 0, sbuf);
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if (settings_scratch.schedules[1].enable) {
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snprintf(buf, 100, "2. %02d:%02d ", settings_scratch.schedules[1].h, settings_scratch.schedules[1].m);
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snprintf(sbuf, sbuf_len, "2. %02d:%02d ", settings_scratch.schedules[1].h, settings_scratch.schedules[1].m);
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} else {
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snprintf(buf, 100, "2. --:-- ");
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snprintf(sbuf, sbuf_len, "2. --:-- ");
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}
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if (settings_scratch.schedules[3].enable) {
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snprintf(buf+10, 90, "4. %02d:%02d ", settings_scratch.schedules[3].h, settings_scratch.schedules[3].m);
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snprintf(sbuf+10, sbuf_len-10, "4. %02d:%02d ", settings_scratch.schedules[3].h, settings_scratch.schedules[3].m);
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} else {
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snprintf(buf+10, 90, "4. --:-- ");
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snprintf(sbuf+10, sbuf_len-10, "4. --:-- ");
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}
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LcdBuffer_Write(&lcd, 2, 0, buf);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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LcdBuffer_Write(&lcd, 3, 0, "🅳Zpět");
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break;
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@@ -11,8 +11,6 @@ static int cursor;
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void screen_set_moisture_threshold(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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threshold = 0;
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@@ -26,11 +24,11 @@ void screen_set_moisture_threshold(GuiEvent event)
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LcdBuffer_SetCursor(&lcd, 2, cursor, (cursor < 3) ? CURSOR_BLINK : CURSOR_NONE);
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if (cursor > 0) {
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snprintf(buf, 100, "%d %%", threshold);
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LcdBuffer_Write(&lcd, 2, 0, buf);
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snprintf(sbuf, sbuf_len, "%d %%", threshold);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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} else {
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snprintf(buf, 100, "%d %%", settings_scratch.moisture_threshold_percent);
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LcdBuffer_Write(&lcd, 2, 0, buf);
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snprintf(sbuf, sbuf_len, "%d %%", settings_scratch.moisture_threshold_percent);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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}
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LcdBuffer_Write(&lcd, 3, 0, cursor == 0 ? "🅳Zrušit" : "🅳Zrušit 🅰OK");
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@@ -10,8 +10,6 @@ static int cursor;
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void screen_set_time(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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rtc_get_time(&time); // so it's shown in the preview
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@@ -26,8 +24,8 @@ void screen_set_time(GuiEvent event)
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LcdBuffer_SetCursor(&lcd, 1, cursor + (cursor >= 2), (cursor < 4) ? CURSOR_BOTH : CURSOR_NONE);
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snprintf(buf, 100, "%02d:%02d", time.hour, time.minute);
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LcdBuffer_Write(&lcd, 1, 0, buf);
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snprintf(sbuf, sbuf_len, "%02d:%02d", time.hour, time.minute);
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LcdBuffer_Write(&lcd, 1, 0, sbuf);
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LcdBuffer_Write(&lcd, 3, 0, cursor < 4 ? "🅳Zrušit" : "🅳Zrušit 🅰Nastavit");
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break;
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@@ -25,7 +25,6 @@ static void clear_menu_lines();
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void screen_settings(GuiEvent event)
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{
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char buf[100];
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switch (event) {
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case GUI_EVENT_SCREEN_INIT:
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page = 1;
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@@ -35,8 +34,8 @@ void screen_settings(GuiEvent event)
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case GUI_EVENT_PAINT:
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switch (page) {
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case 1:
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snprintf(buf, 100, "1. Program=%s", settings_scratch.scheduler_enable ? "ZAP" : "VYP");
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LcdBuffer_Write(&lcd, 0, 0, buf);
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snprintf(sbuf, sbuf_len, "1. Program=%s", settings_scratch.scheduler_enable ? "ZAP" : "VYP");
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LcdBuffer_Write(&lcd, 0, 0, sbuf);
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LcdBuffer_Write(&lcd, 1, 0, "2. Upravit program");
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LcdBuffer_Write(&lcd, 2, 0, "3. Nastavit čas");
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break;
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@@ -47,16 +46,16 @@ void screen_settings(GuiEvent event)
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break;
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case 3:
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snprintf(buf, 100, "1. Blok.vlhkostí=%s", settings_scratch.moisture_enable ? "ZAP" : "VYP");
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LcdBuffer_Write(&lcd, 0, 0, buf);
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snprintf(sbuf, sbuf_len, "1. Blok.vlhkostí=%s", settings_scratch.moisture_enable ? "ZAP" : "VYP");
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LcdBuffer_Write(&lcd, 0, 0, sbuf);
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LcdBuffer_Write(&lcd, 1, 0, "2. Kalibrace vlhkom.");
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snprintf(buf, 100, "3. Práh vlh.=%d%%", settings_scratch.moisture_threshold_percent);
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LcdBuffer_Write(&lcd, 2, 0, buf);
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snprintf(sbuf, sbuf_len, "3. Práh vlh.=%d%%", settings_scratch.moisture_threshold_percent);
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LcdBuffer_Write(&lcd, 2, 0, sbuf);
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break;
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}
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snprintf(buf, 100, "⊛←%d/%d→¤ 🅳Zruš 🅰Ulož", page, PAGECOUNT);
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LcdBuffer_Write(&lcd, 3, 0, buf);
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snprintf(sbuf, sbuf_len, "⊛←%d/%d→¤ 🅳Zruš 🅰Ulož", page, PAGECOUNT);
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LcdBuffer_Write(&lcd, 3, 0, sbuf);
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break;
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case GUI_EVENT_KEY_B:
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