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30 lines
632 B
30 lines
632 B
/**
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* GUI framework
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*
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* Created on 2020/01/03.
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*/
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#ifndef LIQUID_H
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#define LIQUID_H
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#include <stdint.h>
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#include <stdbool.h>
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#include "input_event.h"
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#include "scene_event.h"
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#include "scene_type.h"
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struct Liquid;
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/** return 1 if repaint requested */
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bool Liquid_handleInput(struct Liquid *container, struct InputEvent event);
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/** return 1 if repaint requested */
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bool Liquid_handleTick(struct Liquid *container, uint32_t elapsed_millis);
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/** render the active scene */
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void Liquid_paint(struct Liquid *container);
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/** Initialize the GUI system with a root scene */
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struct Liquid *Liquid_start(void);
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#endif //LIQUID_H
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