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124 lines
16 KiB
124 lines
16 KiB
#include "bitmaps.h"
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#include <stddef.h>
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#include <string.h>
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/* 21x22: no_flame */
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// ········██····█······
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// ·········██···██·····
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// ··········██·········
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// ··········███········
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// ·····█····███···█····
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// ···██····████··███···
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// ··██···█████··███····
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// ··█···█████··███·····
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// ·██··█████··███······
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// ·█··█████··███·······
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// ·█··████··███··█·····
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// ····███··███··███····
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// ·····█··███···███··█·
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// ·······███··█████··██
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// ·█····███··███████··█
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// █····███···███████···
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// ██··███··█··██████···
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// █··███··██···█████···
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// ··███··███···█████···
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// ·███··██·····█·███···
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// ███··█·········██····
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// ·█··███·······██·····
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static const uint8_t G_NO_FLAME_BYTES[] = { 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0x7c, 0x38, 0x80, 0xc3, 0xe2, 0x70, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x9f, 0xcf, 0xe7, 0x73, 0x39, 0x1c, 0xce, 0xe7, 0xe3, 0xf9, 0xfc, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x13, 0x39, 0x1c, 0x0e, 0x27, 0x33, 0x29, 0x0c, 0x06, 0x07, 0x00, 0x00, 0x01, 0x0f, 0x27, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00 };
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/* 21x22: flame */
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// ········██····█······
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// ·········██···██·····
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// ··········██·········
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// ··········███········
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// ·····█····███········
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// ···██····█████···█···
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// ··██···███████··█····
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// ··█···███████··██····
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// ·██··████████·██·····
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// ·█··████████··██·····
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// ·█··████████·███·····
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// ····████████·████····
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// ·····████·███·███··█·
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// ······███·███████··██
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// ·█·····██··███████··█
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// █·······██·███████···
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// ██·····███··██████···
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// █████·████···█████···
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// ·█████████···█████···
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// ··██████·····█·███···
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// ···███·········██····
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// ····███·······██·····
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static const uint8_t G_FLAME_BYTES[] = { 0x00, 0x00, 0xc0, 0x60, 0x20, 0x10, 0x80, 0xc0, 0xc1, 0xe3, 0xfe, 0xfc, 0xf8, 0x60, 0x03, 0x82, 0xc0, 0x20, 0x00, 0x00, 0x00, 0x80, 0x47, 0x01, 0x00, 0x0e, 0x1f, 0x3f, 0x7f, 0xff, 0x8f, 0x3f, 0xff, 0xf1, 0xec, 0xff, 0xff, 0xf8, 0xc0, 0x00, 0x30, 0x60, 0x03, 0x07, 0x0e, 0x1e, 0x3e, 0x3c, 0x2e, 0x0f, 0x07, 0x07, 0x00, 0x00, 0x01, 0x0f, 0x27, 0x3f, 0x1f, 0x0f, 0x00, 0x00, 0x00 };
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/* 84x48: boot_logo */
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// ····················································································
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// ·····································································████████·······
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// ························································█████████████····█···██·····
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// ···················█·······························█████····█·███·····███······█····
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// ······█·█····································██████···██·█████··███████·········█···
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// ·······█······························███████····██·█████·█·······███··········█····
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// ······█·█······················███████·····███·███████··██···················██·····
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// ···························██████·██·███·███·███████████·████·············███·······
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// ······················████████████·██··███··█████████·█████·············██·██·······
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// ··················█████·██·████···█·████···███████·███·············█████···██·······
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// ·············███████████·█████████████···██·······█············█████··█·█·█·██······
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// ············██████████·██████████··███████·················█████··█·██·█···███······
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// ·········██████··█··████·██·███···████·█···············████···█··███··█······██·····
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// ······███·████████████████████··██················█████··█···█·█·█···········█·█····
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// ···███████····················██··············████·█····█·····█················█····
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// ····██··························█·············█···█····██······················█····
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// ··██·····························█·······█·█·█···█····██·······················█····
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// ·█······························█·······█·█·█···█·█····························█····
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// ·█····························██·······█·█·█·····█····················█········█····
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// ··██······················████·█·█·█··█·······························█······█··█···
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// ····████···················█··█·█·█··█································█······█··█···
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// ·······█···················██·█·██··························█·········█······█··█···
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// ·······█····················█·██······█·····················█··········█·····█··█···
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// ·······█····················█·█········█··········█··········█·········█·····███····
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// ········█···················█··········█···········█·········█·····██████████·······
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// ········█····················█·········█············█·········█·███·················
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// ········█····················█··········█···········█·······████····················
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// ········█·····················█·········█············█·█████························
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// ········█······················█·········█·········████·····························
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// ········█·······················█········█····█████···██················█·█·········
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// ·········█······················█·········█·██···························█··········
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// ·········█······················█·······████····························█·█·········
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// ·········█······················█····███·····················█······················
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// ·········█·······················████·······················███·····················
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// ·········█·····················███···························█······················
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// ·········█········██████████████····················································
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// ··········█·██████·····························································█····
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// ···········█····························································█······█····
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// ··························································█············█·······█····
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// ··████·································█··················█······██····█··█····█····
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// ··█···█···██████···█████████····█·····███████···███████···█·····█··█····█·██····█···
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// ··█···█··██·····█·█·█··········█·█······█····█·█·█·······█·····█····█···█··█····█···
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// ··████····█·····██··█··········█·█······█····█···██████··█·····█····█···█··█····█···
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// ··█···█···██████··███████·····█···█·····█···█··███·······█·····█···█·····█·██···█···
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// ··█····█··██········█········███████····█··█·····█·······█······█·█······█·█·█·█····
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// ··█···█···█·██······█·····██··█····█··█████······█········█████··█········█···█·····
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// ██████····█···███····█████···█·····██············█··································
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// ··········█·····█···································································
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static const uint8_t G_BOOT_LOGO_BYTES[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x20, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x40, 0xc0, 0xa0, 0xa0, 0x20, 0xa0, 0xa0, 0xe0, 0x60, 0xd0, 0x90, 0xd0, 0xd0, 0xf0, 0xf0, 0xc8, 0xe8, 0xe8, 0xb8, 0xb8, 0x64, 0xd4, 0xb4, 0x94, 0x9c, 0x14, 0x0c, 0x0c, 0x1c, 0x14, 0x34, 0x34, 0x34, 0x12, 0x1a, 0x0a, 0x0a, 0x06, 0x82, 0x82, 0x82, 0x44, 0x44, 0x28, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0xc0, 0x60, 0x60, 0x60, 0x50, 0x30, 0x30, 0x38, 0x3c, 0x3c, 0x2c, 0x2c, 0x3c, 0x2e, 0x2e, 0x3e, 0x3e, 0x37, 0x3d, 0x2b, 0x3f, 0x3d, 0x2f, 0x3f, 0x3f, 0x5f, 0x4d, 0xad, 0x25, 0x16, 0x1d, 0x1f, 0x1e, 0x0a, 0x1b, 0x09, 0x0d, 0x04, 0x02, 0x03, 0x03, 0xc3, 0x43, 0x43, 0x43, 0xa5, 0x63, 0x23, 0x22, 0x21, 0x91, 0xd1, 0x31, 0x11, 0x08, 0x08, 0x28, 0x58, 0x2c, 0x04, 0x34, 0x1c, 0x16, 0x0a, 0x0a, 0x16, 0x0a, 0x05, 0x01, 0x04, 0x0b, 0x0f, 0x3c, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x09, 0x09, 0x10, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x38, 0xe8, 0x08, 0xf4, 0x4c, 0x32, 0x29, 0x10, 0x08, 0x00, 0x10, 0x48, 0x84, 0x02, 0x05, 0x02, 0x05, 0x02, 0x01, 0x00, 0x00, 0x02, 0x05, 0x82, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x60, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x80, 0x87, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x06, 0x08, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x8c, 0xb0, 0xc0, 0x80, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20, 0x11, 0x16, 0x18, 0x30, 0x28, 0x08, 0x08, 0x08, 0x08, 0x04, 0x05, 0x06, 0x04, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0xa1, 0x41, 0xa1, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x0f, 0x10, 0x20, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x0c, 0x05, 0x06, 0x02, 0x02, 0x02, 0x01, 0x01, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x02, 0x07, 0x02, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x7f, 0x44, 0x44, 0x44, 0x2b, 0x10, 0x00, 0x02, 0xff, 0x19, 0x29, 0x29, 0x49, 0x49, 0xc6, 0x04, 0x0a, 0x09, 0x3f, 0x49, 0x49, 0x49, 0x49, 0x41, 0x21, 0x21, 0x00, 0x50, 0x38, 0x16, 0x11, 0x16, 0x18, 0x70, 0x40, 0x00, 0x21, 0x21, 0x3f, 0x21, 0x21, 0x11, 0x09, 0x06, 0x00, 0x0a, 0x09, 0x7f, 0x05, 0x05, 0x05, 0x05, 0x05, 0x00, 0x00, 0x1e, 0x21, 0x20, 0x20, 0x20, 0x20, 0x0e, 0x11, 0x20, 0x10, 0x09, 0x06, 0x00, 0x00, 0x00, 0x07, 0x18, 0x21, 0x1f, 0x08, 0x10, 0x20, 0x10, 0x0f, 0x00, 0x00, 0x00 };
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static const struct BitmapImage bitmaps[] = {
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{ .name="no_flame", .width=21, .height=22, .bytes=G_NO_FLAME_BYTES },
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{ .name="flame", .width=21, .height=22, .bytes=G_FLAME_BYTES },
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{ .name="boot_logo", .width=84, .height=48, .bytes=G_BOOT_LOGO_BYTES },
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{}
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};
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const struct BitmapImage *Bitmap_Get(const char *name) {
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const struct BitmapImage *ptr = &bitmaps[0];
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while (ptr->name) {
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if (0 == strcmp(ptr->name, name)) {
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return ptr;
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}
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ptr++;
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}
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return NULL;
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}
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