/** * TODO file description * * Created on 2020/01/03. */ #ifndef REFLOWER_SCENES_H #define REFLOWER_SCENES_H #include "scene_type.h" struct Scene *NewScene_Root(void); struct Scene *NewScene_Boot(void); struct Scene *NewScene_MenuTest(void); #include "scene_menu.h" #include "scene_number.h" #endif //REFLOWER_SCENES_H