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37 lines
998 B
37 lines
998 B
5 years ago
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#include <malloc.h>
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#include <string.h>
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#include <math.h>
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#include <stdio.h>
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#include <common_utils/utils.h>
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#include "analog.h"
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#include "firehazard.h"
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#include "graphics/bitmaps.h"
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#include "liquid.h"
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#include "graphics/drawing.h"
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#include "graphics/display_spec.h"
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#include "scenes.h"
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#include "scene_menu.h"
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static void paint(struct MenuScene *self)
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{
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LCD_setShadeOverlay();
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// frame around the menu items
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LCD_setRect(self->x - 3, self->y - 3, self->x + self->ncols*6 + 3, self->y + self->nlines * 9 + 2, true, WHITE);
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LCD_setRect(self->x - 2, self->y - 2, self->x + self->ncols*6 + 2, self->y + self->nlines * 9 + 1, false, BLACK);
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MenuScene_Paint(self);
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}
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struct MenuScene *NewScene_PopupMenu(struct MenuItem *items, size_t items_len)
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{
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struct MenuScene * scene = NewScene_Menu(items, items_len);
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scene->x = 12;
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scene->y = 6;
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scene->ncols = 10;
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scene->nlines = MIN(items_len, 4);
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scene->base.paint = (Scene_paint_t) paint;
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return scene;
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}
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